ZELDA THE HISTORY OF A LEGENDARY SAGA VOLUME 2

Download Zelda The History Of A Legendary Saga Volume 2 ebook PDF or Read Online books in PDF, EPUB, and Mobi Format. Click Download or Read Online button to Zelda The History Of A Legendary Saga Volume 2 book pdf for free now.

The Legend Of Zelda The History Of A Legendary Saga

Author : Valérie Précigout
ISBN : 9782377842346
Genre : Games & Activities
File Size : 36.31 MB
Format : PDF
Download : 496
Read : 880

Continue the discovery of the famous game The Legend of Zelda! Featuring in the pantheon of video games, the Breath of the Wild episode of the mythical Zelda saga is fully covered in this new book. Following the first Chronicle volume of a legendary saga, this second part focuses exclusively on the episode Breath of the Wild, decrypting its references, its game system and the inspiration of its developers! EXTRACT Starting production on a title that sought to radically redefine the core elements of a franchise as iconic as The Legend of Zelda involved a certain amount of risk for Nintendo. To fully understand the situation, we feel it is essential to start by determining what was really at stake in this challenging effort by looking at the many promises that The Legend of Zelda: Breath of the Wild carried with it from the earliest announcement of its development until the moment it was released. With this perspective in mind, we will first step back in time to examine any clues potentially found in other recent installments of the franchise as to the creators’ desire to rethink the game’s most basic conventions. We will then consider what fans were expecting from this attempt to go back to basics and revive the ambitions of the original Legend of Zelda. We will also look at Nintendo’s communications strategy by way of the trailers and other official presentations that were used to introduce the game, and consider the credibility of Breath of the Wild’s claim to innovation in its approach to the open world genre. Of course, we will also focus considerable attention on director Hidemaro Fujibayashi’s history with the series, and listen to the development team’s thoughts as we attempt to better understand the origins of this latest Zelda game. We then close the chapter with a look at initial reactions from fans and video game journalists when the game was first released on March 3, 2017. ABOUT THE AUTHOR Better known by her pseudonym Romendil, Valérie Précigout spent 15 years as a journalist for Jeuxvideo.com, Europe’s largest video game website. A fan of Japanese RPGs, she managed to establish herself as an online critic when the Internet was still struggling to keep up with print media. She loves manga culture and Japanese leisure activities and shares her impressions about video-gaming news at Extralife.fr. She is also the author of Dragon Ball: The Tribute, from the Force label at Third Éditions, and contributes articles to the Level Up book series from the same publisher.
Category: Games & Activities

Zelda

Author : Valérie Précigout
ISBN : 237784040X
Genre : Legend of Zelda (Game)
File Size : 49.27 MB
Format : PDF, ePub, Mobi
Download : 797
Read : 1142

More than thirty years after its birth, the Legend of Zelda series completely renewed itself with the acclaimed and groundbreaking episode Breath of the Wild. In addition to its open world offering a total freedom of movement, this game also charmed the players thanks to its ingenuity and its atmosphere. The core elements of this book include the game's development, explanations of its lore and analysis of its game design.
Category: Legend of Zelda (Game)

Dark Souls Beyond The Grave

Author : Damien Mecheri
ISBN : 9782377842339
Genre : Games & Activities
File Size : 28.96 MB
Format : PDF, ePub, Mobi
Download : 214
Read : 1067

We thought we had gone through the topic in the first volume, those two games opened new pists of reflexions. The in-depth analysis of Hidetaka Miyazaki's Dark Souls saga continues with this volume 2, decoding the Bloodborne and Dark Souls III episodes. An indinspensale ebook for all the fans of the game Dark Souls ! EXTRACT The project, christened Project Beast, began soon after the Astorias of the Abyss DLC was released in August 2012. At the time, FromSoftware was also beginning to build Dark Souls II, its cash cow. Miyazaki kept his distance from this sequel, which was handed off to Tomohiro Shibuya and Yui Tanimura, with support from the FromSoftware president and creator of King’s Field, Naotoshi Zin, who supervised the game system. On his end, Hidetaka Miyazaki formed a trusted team of regular collaborators, such as lead programmer Jun Itô (who had already filled this role for Demon’s Souls and Dark Souls), composer and lead sound designer Tsukasa Saitô (Armored Core games), and most of his regular artists: Daisuke Satake, Masanori Waragai and Hiroshi Nakamura. The success of Demon’s Souls, and the even greater success of Dark Souls, allowed FromSoftware to grow its ranks significantly. In total, no fewer than fifty programmers participated in the project, along with around twenty game system designers and fifty people working on visual creation (animation, scenery, characters, etc.). Thanks to financial support from Sony, many Japanese, Chinese and Taiwanese studios were sub-contracted during the production to help with graphics and visuals. ABOUT THE AUTHORS Passionate about films and video games, Damien Mecheri joined the writers team of Gameplay RPG in 2004, writing several articles for the second special edition on the Final Fantasy saga. He continued his work with the team in another publication called Background, before continuing the online adventure in 2008 with the site Gameweb.fr. Since 2011, he has come aboard Third Éditions with Mehdi El Kanafi and Nicolas Courcier, the publisher’s two founders. Damien is also the author of the book Video Game Music: a History of Gaming Music. For Third Éditions, he is actively working on the “Level Up” and “Année jeu vidéo” collections. He has also written or co-written several works from the same publisher: The Legend of Final Fantasy X, Welcome to Silent Hill: a journey into Hell, The Works of Fumito Ueda: a Different Perspective on Video Games and, of course, the first volume of Dark Souls: Beyond the Grave. Curious by nature, a dreamer against the grain and a chronic ranter, Sylvain Romieu is also a passionate traveler of the real and the unreal, the world and the virtual universes, always in search of enriching discoveries and varied cultures. A developer by trade, he took up his modest pen several years ago to study the characteristics and richness of the marvelously creative world of video games. He writes for a French video game site called Chroniques-Ludiques, particularly on the topic of RPGs, his preferred genre.
Category: Games & Activities

The Legend Of Dragon Quest

Author : Daniel Andreyev
ISBN : 9782377842315
Genre : Games & Activities
File Size : 86.20 MB
Format : PDF, ePub, Docs
Download : 389
Read : 1088

Discover all the secrets and mechanics of the famous Japanese video game Dragon Quest ! This book looks back at the entire Dragon Quest saga, tells the story of the series' birth, retraces its history and deciphers its mechanics. In this book, the author shares us all his expertise and his passion in Japanese gaming to decipher the creation and the story of this saga and his creator, Yuji Horii. EXTRAIT Even with only limited knowledge of Japanese and somewhat difficult technical conditions, the story was very well told. This was perhaps what surprised players most. Dragon Quest V is a large family cycle of emotions, as transparent as an epic tale by Alexandre Dumas, the author of famous works such as The Three Musketeers. In the end, I was lucky that my first taste of the series was this excellent episode, since VI was far more extravagant, with its tales of parallel universes and heroes traveling on flying beds. A slightly puzzling game, but not without levity nor offbeat humor. One of the most emotional moments of Dragon Quest V is when we end up going back in time to change the past, thus saving the future. The time travel theme has been so often used in science fiction, particularly during the 1980s, that it should have left me impassive. It was not even the first time I had experienced it in a video game. But this adventure, with its simple graphics and persistent melodies, glanced lightly upon feelings that leave no one unmoved. “What would I have done differently if I could have changed things” is a very common concept used in fiction, from A Distant Neighborhood by Jirô Taniguchi to the Quantum Leap series. Well-told, it is so simple and so effective that it affects each and every one of us. CE QU'EN PENSE LA CRITIQUE Un libre passionnant que j'ai dévoré au point de rogner sur mes heures de sommeil. Ici, l'auteur ne nous bassine pas avec des tartines de textes pour nous conter avec détails l'histoire de chaque épisode, les ventes incommensurables de la série ou encore un almanach des jeux estampillés DraQue. - Kaisermeister, Sens Critique Un livre plein d’anecdotes qui feront vibrer votre corde nostalgique et qui donne envie, une fois terminé, de replonger dans l'aventure. - neotsubasa, Sens Critique C'est une biographie très détaillée, riche en anecdotes et bien romancée, Yuji Horii est un personnage fascinant au CV bien rempli et la genèse de la saga est tout aussi passionnante à tel point que j'ai parfois eu du mal à décrocher. - Nixotane, Sens Critique À PROPOS DE L'AUTEUR Daniel Andreyev is an author and journalist of Russian origin. His career in video game journalism began twenty years ago, during the golden years of video gaming, with Player One, Consoles + and Animeland, with a particular interest in Japan. Having spent some time on translation, he is now part of the New Games Journalism movement, which places the player at the heart of the video game experience. He produces the After Hate and Super Ciné Battle podcasts. He also trades memories with his friends in Gaijin Dash, the Gamekult show on Japanese video games. He is a fan of far too many things to list them all here. But when he is not writing, not watching a movie, not reading comics and graphic novels, not climbing mountains or exploring ruined buildings, he might be cooking, exercising or dreaming of one day owning a dog.
Category: Games & Activities

The Legend Of Final Fantasy Viii

Author : Rémi Lopez
ISBN : 9782377842353
Genre : Games & Activities
File Size : 49.1 MB
Format : PDF
Download : 494
Read : 344

The eighth episode of the incredible story of Final Fantasy. A legendary episode of the Japanese RPG, Final Fantasy VIII is fully decoded in this book. Discover a complete analysis of one of the most famous saga of the world of video games, embellished with a reflection on the report of the fans to the series. To read as soon as possible! EXTRACT The work on Final Fantasy VIII began in 1997, just after Final Fantasy VII was completed, and the game’s development ran concurrently with that of Parasite Eve. Although Final Fantasy VII marked a genuine turning point in the series, the designers were hardly lackadaisical when it came to the eighth episode’s production and staging. In fact, they worked doubly hard to avoid disappointing fans after their adventure with Cloud. First, the decision was made to use the same console: the Sony PlayStation. Since the seventh episode was a smashing success, the major personalities who had presided over its creation were reassembled to create the new game. Thus, the team consisted of the renowned Hironobu Sakaguchi, Yoshinori Kitase (as director), Kazushige Nojima (as scriptwriter), Yûsuke Naora (as artistic director), and Tetsuya Nomura (as character designer). And, of course, the distinguished composer Nobuo Uematsu was once again chosen to create the episode’s magnificent soundtrack in its entirety.
Category: Games & Activities

The Works Of Fumito Ueda

Author : Damien Mecheri
ISBN : 9782377842322
Genre : Games & Activities
File Size : 90.80 MB
Format : PDF, ePub
Download : 692
Read : 964

Go behind the scenes of the creation of the Fumito Ueda trilogy ! Fumito Ueda has worked on 3 games: ICO, Shadow of the Colossus and The Last Guardian. Each of them was able to express the depth of their author's reflection, his love of purity and showed a real poetry. Are video games art ? This study of the Futimo Ueda's work focuses on the question of the artistic essence of video games. EXTRACT When the game ICO was released in 2001, it had several decades’ worth of video games behind it. The game itself was significantly influenced by video games that had touched its creator, Fumito Ueda: Another World by Éric Chahi and Prince of Persia by Jordan Mechner. Yet, when a player takes the ethereal Yorda’s hand, when they feel this physical contact through the vibrations in the controller, something happens. Something new and profound. Something that can only exist through a video game. A simple idea, attached to the R1 button, and digital interaction opens a new door. Of course, this insignificant-seeming gesture is but a small representation of what can really happen. Its strength lies elsewhere; it draws from everything that makes up ICO: its art direction (everything in chiaroscuro), its vanishing lines, its simple and clear game mechanics, its lack of visual interface, its quest for physical realism, its minimalist narration, its extraordinary sensibilities. It is an opening to an evocative otherworld that lets our imagination soar. Contemplative, slow and nearly speechless, ICO offers an uncommon, poetic adventure, rejecting traditional video game standards while still drawing from them. Many remained indifferent to it. Just as many were touched as rarely before. ABOUT THE AUTHOR Passionate about films and video games, Damien Mecheri joined the writing team of Gameplay RPG magazine in 2004 and wrote several articles for the second special edition on the Final Fantasy saga. With this same team, Damien continued his work in 2006 for another publication known as Background, before continuing the adventure online in 2008, with Gameweb.fr. Since 2011, he has written and co-written numerous works for Third Éditions, including The Legend of Final Fantasy X, Dark Souls: Beyond the Grave and Welcome to Silent Hill: Journey to the Center of Hell and actively participates in the “Level Up” and “Video Game Almanac” collections from the same publisher.
Category: Games & Activities

The Athenaeum

Author :
ISBN : ONB:+Z258651305
Genre :
File Size : 71.72 MB
Format : PDF, ePub, Mobi
Download : 705
Read : 605

Category:

Bioshock From Rapture To Columbia

Author : Mehdi El Kanafi
ISBN : 9791094723630
Genre : BioShock (Video game)
File Size : 51.25 MB
Format : PDF
Download : 652
Read : 255

In just three installments, the BioShock saga made a special place for itself in the hearts of players. These games boast completely unique and extraordinary stories and worlds. The first two installments take place in the underwater city of Rapture. Immersed in the Art Deco style and a 1950s atmosphere, the player advances through an open, intelligent gameplay that encourages creativity and careful use of the resources provided by the surroundings. BioShock Infinite, the third installment, draws us in to explore the floating city of Columbia in a uchronic, steampunk-laden 1912.Third Éditions aims to pay tribute to this hit series--which, despite its short history, has already gained critical acclaim. Dive into this unique volume that explores the games' origins and provides an original analysis of each installment.
Category: BioShock (Video game)

Nintendo Power

Author :
ISBN : PSU:000055216470
Genre : Computer games
File Size : 51.53 MB
Format : PDF, Docs
Download : 295
Read : 233

Category: Computer games

The Last Romantics Park Avenue Series Book 5

Author : Ruth Harris
ISBN :
Genre : Fiction
File Size : 76.61 MB
Format : PDF, ePub, Docs
Download : 882
Read : 411

Destiny brings them together but will fate--and the tides of history--keep them apart? Kim Hendricks is a legendary American war reporter and famous novelist, a man's man and a woman's man--bold, exuberant, confident and intensely romantic. He is dashing, handsome and celebrated but reckless and dangerously flawed. Nicole Redon is French, a fashion designer who invents the clothes, the perfume and the style that liberate an entire generation of women. She is adored by rich and titled men, admired by other women. She is beautiful, charming, lonely, haunted by a desperate secret. Kim confronts a devastating tragedy. Nicole guards a desperate secret. They meet by chance and pursue their star-crossed romance in New York and Paris, on safari in Africa, in glamorous resorts on the French Riviera and the savage blood-drenched front lines of two world wars. They are a larger-than-life couple who live and love in a radical new age of jazz and cubism, moving pictures and the stock market, Picasso and Garbo, Hemingway and Fitzgerald. They meet and embark on a romance so fierce and so blinding it threatens to overwhelm them both. Their insistence on living their lives so boldly and so freely makes them the last romantics, the first contemporaries. THE LAST ROMANTICS is an epic love story, sweeping yet intimate, set in Paris during the glittering, champagne-fizzed Jazz Age of the 1920's. "Delightful, de-lovely and de-vine!" JRG News "I love it, I love it! Fantastic, immensely readable." --Cosmopolitan "Gloriously romantic" --Kirkus THE LAST ROMANTICS was originally published in hard cover by Simon and Schuster. The five books in the Park Avenue Series are available in GooglePlay ebook editions. Decades (Book # 1)--This bestselling classic is the compelling story of a marriage at risk, a family in crisis and a woman on the brink set against the tumultuous decades of the mid-twentieth century. "Absolutely perfect." --Publisher's Weekly "Terrific!" --Cosmopolitan "Powerful. A gripping novel." --Women Today Book Club https://play.google.com/store/books/details/Ruth_Harris_DECADES_Park_Avenue_Series_Book_1?id=iMfHBAAAQBAJ Husbands And Lovers (Book # 2)--Million copy NYT bestseller! Winner, Best Contemporary, Romantic Times! The story of a shy wallflower who turns herself into a lovely and desirable woman and the two handsome, successful men who compete for her love. "Steamy and fast-paced." --Cosmopolitan https://play.google.com/store/books/details/Ruth_Harris_Husbands_And_Lovers_Park_Avenue_Series?id=-DX3AgAAQBAJ Love And Money (Book #3)--#1 on Movers and Shakers. Rich girl, poor girl. Sisters and strangers until fate--and murder--bring them face to face. "Richly plotted. First-class entertainment." --NY Times "Fast-paced, superior fiction. A terrifically satisfying 'good read.'" --Fort Lauderdale News Sun-Sentinel https://play.google.com/store/books/details?id=6TD3AgAAQBAJ Modern Women (Book # 4)--Million-copy NYT bestseller! #1 on Movers and Shakers! Three likable, dynamic women--and the men in their lives. The right men. The wrong men. The maybe men. "Funny, sad, vivid, and raunchy. Harris seeks to enliven and entertain, and she does it in spades." --Cleveland Plain-Dealer "Ruth Harris's rapier wit spices up a superb 'rags to riches' novel. You'll love Modern Women." --West Coast Review of Books "Sharp and stylishly written." --Chicago Sun-Times https://play.google.com/store/books/details/Ruth_Harris_The_Last_Romantics_Park_Avenue_Series?id=lav4AgAAQBAJ Keywords, Series Keywords: romance, historical romance, historical novel, saga, epic, Paris, New York, safari, designer, strong woman, famous hero, rich, royalty, international, high society, beautiful people, single woman, 1920s, writer, author, fashion
Category: Fiction