THE-ENCYCLOPEDIA-OF-ARCADE-VIDEO-GAMES

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The Encyclopedia Of Arcade Video Games

Author : Bill Kurtz
ISBN : 0764319256
Genre : Games
File Size : 67.42 MB
Format : PDF, Mobi
Download : 893
Read : 1076

Arcade video games have become one of the hottest collectibles around and this book features over 600 photos of the machines that filled arcades during the 1970s and '80s. Includes information about the manufacturers who produced these classic games, a section about video game collectibles, and information on how to start your own collection. Beginning collectors and long-time game enthusiasts alike are sure to enjoy this nostalgic and informative look at the world of arcade video games.
Category: Games

Encyclopedia Of Video Games A L

Author : Mark J. P. Wolf
ISBN : 9780313379369
Genre : Social Science
File Size : 81.18 MB
Format : PDF
Download : 235
Read : 639

This encyclopedia collects and organizes theoretical and historical content on the topic of video games, covering the people, systems, technologies, and theoretical concepts as well as the games themselves. * More than 300 A–Z cross-referenced and integrated entries, from Atari to Zelda * Dozens of screenshots and photographs * A "Further Reading" bibliography section is included with many entries
Category: Social Science

The Encyclopedia Of Guilty Pleasures

Author : Sam Stall
ISBN : 1931686548
Genre : Humor
File Size : 39.35 MB
Format : PDF, ePub, Docs
Download : 794
Read : 323

Alphabetical listing of things like TV programmes you don't admit to watching, convenience foods, music etc.
Category: Humor

Game After

Author : Raiford Guins
ISBN : 9780262019989
Genre : Games & Activities
File Size : 49.16 MB
Format : PDF, Kindle
Download : 167
Read : 1145

We purchase video games to play them, not to save them. What happens to video games when they are out of date, broken, nonfunctional, or obsolete? Should a game be considered an "ex-game" if it exists only as emulation, as an artifact in museum displays, in an archival box, or at the bottom of a landfill? In Game After, Raiford Guins focuses on video games not as hermetically sealed within time capsules of the past but on their material remains: how and where video games persist in the present. Guins meticulously investigates the complex life cycles of video games, to show how their meanings, uses, and values shift in an afterlife of disposal, ruins and remains, museums, archives, and private collections. Guins looks closely at video games as museum objects, discussing the recontextualization of the Pong and Brown Box prototypes and engaging with curatorial and archival practices across a range of cultural institutions; aging coin-op arcade cabinets; the documentation role of game cartridge artwork and packaging; the journey of a game from flawed product to trash to memorialized relic, as seen in the history of Atari's infamous E.T. The Extra-Terrestrial; and conservation, restoration, and re-creation stories told by experts including Van Burnham, Gene Lewin, and Peter Takacs. The afterlife of video games -- whether behind glass in display cases or recreated as an iPad app -- offers a new way to explore the diverse topography of game history.
Category: Games & Activities

Before The Crash

Author : Mark J. P. Wolf
ISBN : 0814337228
Genre : Games
File Size : 36.8 MB
Format : PDF, ePub
Download : 368
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Contributors examine the early days of video game history before the industry crash of 1983 that ended the medium’s golden age.
Category: Games

Encyclopedia Of Information Technology

Author : Atlantic
ISBN : 8126907525
Genre : Information science
File Size : 20.71 MB
Format : PDF
Download : 987
Read : 831

Information Technology Is Defining Today S World. This New Reality Has Invaded Every Possible Sphere Of Our Exsistence. Encyclopedia Of Information Technology Is A Comprehensive Reference Material Comprising The A-Z Of The It Industry. Well-Defined Emerging Technologies And Terms, Concepts, Devices, Systems, And Tools Are Graphically Represented With Annotations. Its Easy-To-Read Format Makes This Handy Book Ideal For The New Learner Explaining Rudimentary Terms Like Ampere , Hard Disk Drive , And Giga . Its Complex Programs, Products, And Applications Like Hypermedia Design Method (Hdm), Hybrid Online Analytical Processing (Hoap), And Memory Card Meets The Needs Of The Hardcore Computer Geek And The New Age Consumer. A Must-Have For Students And Professionals Alike; The Encyclopedia Of Information Technology Truly Gives An In-Depth Insight Into Today S Ever-Changing Information Technology World.
Category: Information science

Encyclopedia Of Modern Everyday Inventions

Author : David John Cole
ISBN : 0313313458
Genre : History
File Size : 43.39 MB
Format : PDF, Docs
Download : 346
Read : 162

Looks at the history of a variety of modern inventions, including the television, cameras, toasters, vacuum cleaners, and electric razors.
Category: History

Encyclopedia Of Consumer Brands Durable Goods

Author : Janice Jorgensen
ISBN : 1558623388
Genre : Reference
File Size : 21.92 MB
Format : PDF, Mobi
Download : 336
Read : 500

Looks at the history, evolution, and market status of more than six hundred brand name products.
Category: Reference