THE CARTOON GUIDE TO THE COMPUTER

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The Cartoon Guide To Computer Science

Author : Larry Gonick
ISBN : UCSC:32106016994490
Genre : Caricatures and cartoons
File Size : 78.50 MB
Format : PDF, Kindle
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An introduction to computer science in cartoon format.
Category: Caricatures and cartoons

The Cartoon Guide To The Computer

Author : Larry Gonnick
ISBN : 0062730975
Genre : Study Aids
File Size : 85.94 MB
Format : PDF, Docs
Download : 384
Read : 348

A fun and easy way to learn about computers, now redesigned to match the other cartoon guides. Illustrated with cartoons throughout.
Category: Study Aids

New Scientist

Author :
ISBN :
Genre :
File Size : 47.55 MB
Format : PDF, Kindle
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New Scientist magazine was launched in 1956 "for all those men and women who are interested in scientific discovery, and in its industrial, commercial and social consequences". The brand's mission is no different today - for its consumers, New Scientist reports, explores and interprets the results of human endeavour set in the context of society and culture.
Category:

Hypercapitalism

Author : Larry Gonick
ISBN : 9781620972830
Genre : Business & Economics
File Size : 56.8 MB
Format : PDF, Mobi
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PAPERBACK ORIGINAL From the bestselling cartoonist of The Cartoon History of the Universe comes an explosive graphic takedown of capitalism Bestselling “overeducated cartoonist” Larry Gonick has delighted readers for years with sharp, digestible, and funny accounts of everything from the history of the universe to the intricacies of calculus. Now Gonick teams up with psychologist and scholar Tim Kasser to create an accessible and pointed cartoon guide to how global, privatizing, market-worshiping hypercapitalism threatens human well-being, social justice, and the planet. But Gonick and Kasser don’t stop at an analysis of how the economic system got out of whack—they also point the way to a healthier future. A primer for the post-Occupy generation, Hypercapitalism draws from contemporary research on values, well-being, and consumerism to describe concepts (corporate power, free trade, privatization, deregulation) that are critical for understanding the world we live in, and movements (voluntary simplicity, sharing, alternatives to GDP, protests) that have developed in response to the system. Gonick and Kasser’s pointed and profound cartoon narratives provide a deep exploration of the global economy and the movements seeking to change it, all rendered in clear, graphic—and sometimes hilarious—terms.
Category: Business & Economics

Graphic Novels

Author : D. Aviva Rothschild
ISBN : 1563080869
Genre : Literary Criticism
File Size : 60.60 MB
Format : PDF, ePub, Docs
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The first of its kind, this annotated guide describes and evaluates more than 400 works in English. Rothschild's lively annotations discuss important features of each work-including the quality of the graphics, characterizations, dialogue, and the appropriate audience-and introduces mainstream readers to the variety and quality of graphic novels, helps them distinguish between classics and hackwork, and alerts experienced readers to material they may not have discovered. Designed for individuals who need information about graphic novels and for those interested in acquiring them, this book will especially appeal to librarians, booksellers, bookstore owners, educators working with teen and reluctant readers, as well as to readers interested in this genre.
Category: Literary Criticism

Teaching Graphic Novels

Author : Katie Monnin
ISBN : 9781934338407
Genre : Comics & Graphic Novels
File Size : 73.41 MB
Format : PDF, Docs
Download : 775
Read : 660

"Harness the power of graphic novels to promote literacy and engage all secondary students with Teaching Graphic Novels by Katie Monnin! Address print-text and image literacies, from navigating text features to creating standards-based lessons on reading comprehension, fiction/nonfiction, written response, critical thinking, and media literacy. Complete with examples from graphic novels, professional resource suggestions, strategies that can be used with any graphic novel, cross-indexes of middle and high school graphic novels and themes, reproducibles, and extra support for English-language learners. Teaching Graphic Novels was a finalist for both the 2009 ForeWord Education Book of the Year and the 2010 AEP Distinguished Achievement Award in the 6-8 Curriculum and Instruction category!"
Category: Comics & Graphic Novels

Humour The Computer

Author : Andrew Davison
ISBN : 0262540754
Genre : Computers
File Size : 25.82 MB
Format : PDF, Kindle
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You don't have to have a degree in computer science to enjoy this unique collection of funny stories, parodies, laughable true-life incidents, comic song lyrics, and jokey poems from the world of computing. Humour the Computer brings together a selection of some of the best computer- related humorous material culled from a variety of sources: news groups and FTP sites on the Internet, "The New Yorker," "Punch," "New Scientist," "BYTE," "Datamation," "Communications of the ACM," "The Journal of Irreproducible Results," and many more. Among other topics, the 70-odd assorted writings embrace the impact of computing on our lives, hilarious hardware, silly software, first encounters with computing, computer companies that we love, programming pains, and absurd academia. More about Humour the Computer can be found here...
Category: Computers

Computer Book Review

Author :
ISBN : UCSD:31822031002439
Genre : Computers
File Size : 78.19 MB
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Category: Computers

The Game Animator S Guide To Maya

Author : Michael McKinley
ISBN : 9780470099599
Genre : Computers
File Size : 58.22 MB
Format : PDF, ePub, Mobi
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Read : 545

The Ultimate Resource for Professional Game Animators Game animation is a demanding art. Not only do you have to deliver realistic, beautiful animations, but you have to do so under strict real-time, video-game constraints. The Game Animator's Guide to Maya is your focused resource for using Maya to create professional-level game animations for console and PC games. Written by a game industry veteran and featuring interviews with professional animators and artists from around the country, this focused book features specific, detailed, real-world game animation techniques. It's the perfect reference and tutorial for those looking to develop or refine their game animation skills. The enclosed CD features more than $3000 worth of exclusive content, including models, high-resolution textures, animations, concept art, and animation reference videos. It also includes the Maya Personal Learning Edition and project files so you can complete the hands-on tutorials. The Game Animator's Guide to Maya gives you an insider's view of the animation business and teaches the skills necessary to animate everything from characters to vehicles to lip-synching audio. First, you'll get an introduction to the industry and typical game development pipelines, then learn rigging and animation basics before moving on to advanced techniques and the detailed tutorials. Inside, you'll find: * Game Career Guide: Industry information, demo reel advice, job descriptions, game asset pipeline overview * Animation Techniques: detailed explanation of animation terms, techniques, tools, concepts, and editors * Rigging and Animation Setup: IK and FK, joint hierarchies, skeleton controls, constraints, selection handles, and more * True Game Animation: real-world assignments that mimic the day-to-day jobs of professional game animators--walk cycles, run cycles, idle cycles, action sequences, lip-synching to audio, and more
Category: Computers

Get Animated

Author : Tim Maloney
ISBN : 9780823099214
Genre : Performing Arts
File Size : 74.94 MB
Format : PDF, Docs
Download : 611
Read : 1218

Step-by-step instructions offers guidance on all aspects of creating studio-grade animations via a home computer with tips on writing a script, story-boarding, establishing sequence, and editing a final product. Original.
Category: Performing Arts