The Book Of Games V 1

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Game Engine Black Book Doom V1 1

Author : Fabien Sanglard
ISBN :
Genre : Computers
File Size : 21.35 MB
Format : PDF, ePub
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It was early 1993 and id Software was at the top of the PC gaming industry. Wolfenstein 3D had established the First Person Shooter genre and sales of its sequel Spear of Destiny were skyrocketing. The technology and tools id had taken years to develop were no match for their many competitors. It would have been easy for id to coast on their success, but instead they made the audacious decision to throw away everything they had built and start from scratch. Game Engine Black Book: Doom is the story of how they did it. This is a book about history and engineering. Don’t expect much prose (the author’s English has improved since the first book but is still broken). Instead you will find inside extensive descriptions and drawings to better understand all the challenges id Software had to overcome. From the hardware -- the Intel 486 CPU, the Motorola 68040 CPU, and the NeXT workstations -- to the game engine’s revolutionary design, open up to learn how DOOM changed the gaming industry and became a legend among video games.
Category: Computers

Game Of X V 1

Author : Rusel DeMaria
ISBN : 042978984X
Genre : COMPUTERS
File Size : 65.37 MB
Format : PDF, ePub, Docs
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Based on 48 interviews and years of research, Game of X v.1: Xbox tells the many stories of Microsoft’s unlikely entry into the game console business. In addition to the personal insights of the key players in the story, Game of X includes many previously unreleased documents that show what was going on behind the scenes. This is the story of Xbox and Xbox Live.
Category: COMPUTERS

The Book Of Games

Author : Bendik Stang
ISBN : 9788299737807
Genre : Games & Activities
File Size : 40.72 MB
Format : PDF, ePub, Mobi
Download : 343
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A feast for the eyes with literally thousands of vivid, high-resolution screen shots, this book provides a comprehensive visual tour through the world of PC and video gaming. Sorted by genre, 150 of the most exciting current software titles are reviewed with information of interest to players, parents, and industry professionals. Each game is featured in a two-page spread that includes detailed game summary, analysis, and strategy, nine representative in-game screen shots, games with similar skill and strategy requirements, appropriate age range, ESRB content ratings, complete technological specifications, and more. Feature stories are included throughout the book, covering game-related topics such as multiplayer online gaming, games in movies, and the future of gaming. The book also includes useful reference tools such as an illustrated glossary, an overview of game publishers, and information on current and upcoming hardware platforms such as Sony's new PS3 and Nintendo's Wii.
Category: Games & Activities

How To Play Video Games

Author : Nina B Huntemann
ISBN : 9781479805921
Genre : Games & Activities
File Size : 57.83 MB
Format : PDF, ePub
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Forty original contributions on games and gaming culture What does Pokémon Go tell us about globalization? What does Tetris teach us about rules? Is feminism boosted or bashed by Kim Kardashian: Hollywood? How does BioShock Infinite help us navigate world-building? From arcades to Atari, and phone apps to virtual reality headsets, video games have been at the epicenter of our ever-evolving technological reality. Unlike other media technologies, video games demand engagement like no other, which begs the question—what is the role that video games play in our lives, from our homes, to our phones, and on global culture writ large? How to Play Video Games brings together forty original essays from today’s leading scholars on video game culture, writing about the games they know best and what they mean in broader social and cultural contexts. Read about avatars in Grand Theft Auto V, or music in The Legend of Zelda: Ocarina of Time. See how Age of Empires taught a generation about postcolonialism, and how Borderlands exposes the seedy underbelly of capitalism. These essays suggest that understanding video games in a critical context provides a new way to engage in contemporary culture. They are a must read for fans and students of the medium.
Category: Games & Activities

Francis Willughby S Book Of Games

Author : Fellow of Jesus College and Lecturer in General Linguistics David Cram
ISBN : 9781351935876
Genre :
File Size : 52.62 MB
Format : PDF
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Francis Willughby's Book of Games, published here for the first time, is a remarkable work and an invaluable resource for anyone with an interest in early modern social history. Dating from the 1660s, it was left unfinished when the writer died in 1672 at the age of 36. Nevertheless, Willughby's manuscript, even in its unpolished form is a goldmine of detail providing a snapshot of mid seventeenth century life, language and culture. The manuscript itself lists a wide variety of sports, games and pastimes, including football, hurling, card games, tennis and children's games. As well as providing rules and a description of the various games (often with accompanying sketches to explain particular points) there are numerous fascinating snippets of related information (such as the care of fighting cocks), that bring the subject to life, whilst the section on children's games is particularly poignant. Besides the intrinsic interest of the subject matter, the fact that Willughby embarked on the project from a scientific perspective adds to the value of the book. Willughby had been admitted to the Royal Society in 1661 and for a number of years prior to that had been collaborating with the naturalist John Ray. It is clear that Willughby's Book of Games was highly influenced by his scientific pursuits and was an extension of his natural history work, utilising the same skills of systematic observation, description and classification. Providing not only a word-for word transcription of the Book of Games, this volume also contains a host of interpretative material to complement the original data. As well as a biography of Willughby and a detailed description of his manuscript, a substantial glossary of games and obsolete terms is provided, together with a bibliography of Willughby's literary remains and more general reference works. Taken together, this publication provides an unparalleled resource for scholars of early modern England.
Category:

Understanding Video Games

Author : Simon Egenfeldt-Nielsen
ISBN : 9781136300424
Genre : Games
File Size : 30.54 MB
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This expanded and revised second edition of Understanding Video Games provides a comprehensive introduction to the growing field of game studies. Understanding Video Games, 2nd Edition is an essential read for newcomers to video game studies and experienced game scholars alike. This follow-up to the pioneering first edition takes video game studies into the next decade of the twenty-first century, highlighting changes in the game business, advances in video game scholarship, and recent trends in game design and development—including mobile, social, and casual gaming. In Understanding Video Games, 2nd Edition students will: Assess the major theories used to analyze games, such as ludology and narratology Gain familiarity with the commercial and organizational aspects of the game industry Trace the history of video games from Pong to Playstation 3 and beyond Explore the aesthetics of game design Evaluate the cultural position of video games Consider the potential effects of both violent and "serious" games. Extensively illustrated, and featuring discussion questions, a glossary of key terms, and a detailed video game history timeline (including an interactive online version), Understanding Video Games, 2nd Edition is an indispensable resource for anyone interested in examining the ways video games are reshaping entertainment and society.
Category: Games

Hunting Big Game V1

Author : Townsend Whelen
ISBN : 1494101920
Genre :
File Size : 88.15 MB
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This is a new release of the original 1947 edition.
Category:

The A Z Of Sega Saturn Games Volume 1

Author : Kieren Hawken
ISBN : 9781785387814
Genre : Games & Activities
File Size : 37.8 MB
Format : PDF, ePub
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The A-Z of Sega Saturn Games: Volume 1 features reviews of three different games for each letter of the alphabet. The games range from the very earliest releases in Europe to some really obscure Japanese imports. This book shows you just how diverse the library of titles is for the Sega Saturn and how it’s become one of the most popular consoles to collect for in the modern era.
Category: Games & Activities

The A Z Of Commodore Amiga Games Volume 1

Author : Kieren Hawken
ISBN : 9781789820577
Genre : Games & Activities
File Size : 60.87 MB
Format : PDF, ePub, Docs
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The A-Z of Commodore Amiga Games: Volume 1 features reviews of three different games for each letter of the alphabet. The games range from the very earliest releases in the mid 80s to the modern homebrew games of today. This book shows you just how diverse the library of titles is for the Amiga range and how it became one of the most popular home computers of all time.
Category: Games & Activities

Extreme Challange Pub Quiz

Author : Emily Couler
ISBN : 9798664392944
Genre :
File Size : 73.8 MB
Format : PDF
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Serious trivia challenge?1000 questions to rack your brainWhether playing in a pub, along with a TV show, or at a party, people can't get enough of trivia. Keep up with its rising resurgence with Ultimate Trivia, Vol. 2., the book that will put your general knowledge skills through the wringer.What is the largest muscle in the human body? Who designed the city of Washington, D.C.? With over 1000 more engaging questions, from geography to pop culture, sports to science, this mind-challenging guide is anything but trivial. includes: All new questions?Fresh topics include television shows and movies, capitals of countries, and football?it's all in here.Anywhere with anyone?Pit two groups against each other during a party or go head-to-head at the bar with a friend to see who comes out as a trivia boss.Thoroughly vetted?All the information has been vigorously fact-checked to ensure everything is accurate and up to date.When it comes to trivia books that will put your brain to the test, this one rises above the rest.
Category:

Board And Table Games From Many Civilizations

Author : Robert Charles Bell
ISBN : 0486238555
Genre : Games & Activities
File Size : 79.22 MB
Format : PDF, Kindle
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Perhaps the most authoritative work on the subject, this encyclopedic volume is a basic reference to board and table games from around the world. It provides the rules and methods of play for more than 180 different games: Ma-jong, Hazard, Wei-ch'i (go), Backgammon, Pachisi, and many others. Over 300 photographs and line drawings.
Category: Games & Activities

The A Z Of Commodore 64 Games Volume 1

Author : Kieren Hawken
ISBN : 9781785389764
Genre : Games & Activities
File Size : 82.77 MB
Format : PDF, Docs
Download : 898
Read : 1099

The A-Z of Commodore 64 Games features reviews of three different games for each letter of the alphabet. The games range from the very earliest releases in the early 80s to the modern homebrew games of today. This book shows you just how diverse the library of titles is for the Commodore 64 computer and how it became one of the most popular computers of all time.
Category: Games & Activities

One Hundred Selected Games

Author : ?????? ????????? ?????????
ISBN : 0486206203
Genre : Games
File Size : 30.50 MB
Format : PDF, Kindle
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World champion who dominated chess in the 1940s and '50s selects and annotates his own best games to 1946. 221 diagrams.
Category: Games

The A Z Of Atari St Games Volume 1

Author : Kieren Hawken
ISBN : 9781785387005
Genre : Games & Activities
File Size : 27.40 MB
Format : PDF, ePub
Download : 954
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The A-Z of Atari ST Games: Volume 1 features reviews of three different games for each letter of the alphabet. The games range from the very earliest releases in the mid 80s to the modern homebrew games of today. This book shows you just how diverse the library of titles is for the Atari ST range and how it became one of the popular home computers of all time.
Category: Games & Activities

Contributions To The Theory Of Games

Author : Harold William Kuhn
ISBN : 069107934X
Genre : Mathematics
File Size : 52.17 MB
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The description for this book, Contributions to the Theory of Games (AM-24), Volume I, will be forthcoming.
Category: Mathematics