READY PLAYER TWO

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Ready Player Two

Author : Ernest Cline
ISBN : 9781524761356
Genre : Fiction
File Size : 52.38 MB
Format : PDF, ePub
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The highly anticipated sequel to the beloved worldwide bestseller Ready Player One, the “ridiculously fun and large-hearted” (NPR) near-future adventure that inspired the blockbuster Steven Spielberg film. Praise for Ready Player One “Enchanting . . . Willy Wonka meets The Matrix.”—USA Today “An addictive read . . . part intergalactic scavenger hunt, part romance, and all heart.”—CNN “Delightful . . . the grown-up’s Harry Potter.”—HuffPost “As one adventure leads expertly to the next, time simply evaporates.”—Entertainment Weekly “Gorgeously geeky, superbly entertaining, [and] spectacularly successful.”—Daily Mail (UK) “A smart, funny thriller that both celebrates and critiques online culture.”—San Francisco Chronicle “A geek fantasia, ’80s culture memoir and commentary on the future of online behavior all at once.”—Austin American-Statesman
Category: Fiction

Ready Player Two

Author : Shira Chess
ISBN : 9781452954998
Genre : Games & Activities
File Size : 49.8 MB
Format : PDF, ePub, Mobi
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Cultural stereotypes to the contrary, approximately half of all video game players are now women. A subculture once dominated by men, video games have become a form of entertainment composed of gender binaries. Supported by games such as Diner Dash, Mystery Case Files, Wii Fit, and Kim Kardashian: Hollywood—which are all specifically marketed toward women—the gamer industry is now a major part of imagining what femininity should look like. In Ready Player Two, media critic Shira Chess uses the concept of “Player Two”—the industry idealization of the female gamer—to examine the assumptions implicit in video games designed for women and how they have impacted gaming culture and the larger society. With Player Two, the video game industry has designed specifically for the feminine ideal: she is white, middle class, heterosexual, cis-gendered, and abled. Drawing on categories from time management and caregiving to social networking, consumption, and bodies, Chess examines how games have been engineered to shape normative ideas about women and leisure. Ready Player Two presents important arguments about how gamers and game developers must change their thinking about both women and games to produce better games, better audiences, and better industry practices. Ultimately, this book offers vital prescriptions for how one of our most powerful entertainment industries must evolve its ideas of women.
Category: Games & Activities

Ready Player One

Author : Ernest Cline
ISBN : 9781446493830
Genre : Fiction
File Size : 63.9 MB
Format : PDF, Mobi
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PRE-ORDER NOW - READY PLAYER TWO: THE SEQUEL ______________________ ***NOW A MAJOR MOTION PICTURE DIRECTED BY STEVEN SPIELBERG*** A world at stake. A quest for the ultimate prize. Are you ready? It's the year 2044, and the real world has become an ugly place. We're out of oil. We've wrecked the climate. Famine, poverty, and disease are widespread. Like most of humanity, Wade Watts escapes this depressing reality by spending his waking hours jacked into the OASIS, a sprawling virtual utopia where you can be anything you want to be, where you can live and play and fall in love on any of ten thousand planets. And like most of humanity, Wade is obsessed by the ultimate lottery ticket that lies concealed within this alternate reality: OASIS founder James Halliday, who dies with no heir, has promised that control of the OASIS - and his massive fortune - will go to the person who can solve the riddles he has left scattered throughout his creation. For years, millions have struggled fruitlessly to attain this prize, knowing only that the riddles are based in the culture of the late twentieth century. And then Wade stumbles onto the key to the first puzzle. Suddenly, he finds himself pitted against thousands of competitors in a desperate race to claim the ultimate prize, a chase that soon takes on terrifying real-world dimensions - and that will leave both Wade and his world profoundly changed. ____________________________________ If you loved READY PLAYER ONE and can't wait for more, check out ARMADA, Ernest Cline's geek masterpiece! 'Wildly original and stuffed with irresistible nostalgia, Ready Player One is a spectacularly genre-busting, ambitious, and charming debut' Independent 'Part intergalactic scavenger hunt, part romance, and all heart' CNN 'Ernest Cline's novel deserves to be a modern classic' SciFiNow 'Gorgeously geeky, superbly entertaining, this really is a spectacularly successful debut' Daily Mail
Category: Fiction

Play Like A Feminist

Author : Shira Chess
ISBN : 9780262360449
Genre : Games & Activities
File Size : 88.13 MB
Format : PDF, Mobi
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An important new voice provides a riveting look at why video games need feminism and why all of us should make space for more play in our lives. "You play like a girl": it's meant to be an insult, accusing a player of subpar, un-fun playing. If you're a girl, and you grow up, do you "play like a woman"--whatever that means? In this provocative and enlightening book, Shira Chess urges us to play like feminists. Furthermore, she urges us to play video games like feminists. Playing like a feminist is empowering and disruptive; it exceeds the boundaries of gender yet still advocates for gender equality. Feminism need video games as much as video games need feminism.
Category: Games & Activities

Gamer Trouble

Author : Amanda Phillips
ISBN : 9781479834921
Genre : Social Science
File Size : 44.29 MB
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Complicating perspectives on diversity in video games Gamers have been troublemakers as long as games have existed. As our popular understanding of “gamer” shifts beyond its historical construction as a white, straight, adolescent, cisgender male, the troubles that emerge both confirm and challenge our understanding of identity politics. In Gamer Trouble, Amanda Phillips excavates the turbulent relationships between surface and depth in contemporary gaming culture, taking readers under the hood of the mechanisms of video games in order to understand the ways that difference gets baked into its technological, ludic, ideological, and social systems. By centering the insights of queer and women of color feminisms in readings of online harassment campaigns, industry animation practices, and popular video games like Portal and Mass Effect, Phillips adds essential analytical tools to our conversations about video games. She embraces the trouble that attends disciplinary crossroads, linking the violent hate speech of trolls and the representational practices marginalizing people of color, women, and queers in entertainment media to the dehumanizing logic undergirding computation and the optimization strategies of gameplay. From the microcosmic level of electricity and flicks of a thumb to the grand stages of identity politics and global capitalism, wherever gamers find themselves, gamer trouble follows. As reinvigorated forms of racism, sexism, and homophobia thrive in games and gaming communities, Phillips follows the lead of those who have been making good trouble all along, agitating for a better world.
Category: Social Science

Armada

Author : Ernest Cline
ISBN : 9781448184088
Genre : Fiction
File Size : 24.12 MB
Format : PDF, ePub, Mobi
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PRE-ORDER NOW - READY PLAYER TWO: THE HIGHLY ANTICIPATED SEQUEL TO READY PLAYER ONE _______________________ '[A] masterful tale of Earth's desperate struggle against a powerful alien foe.' - Andy Weir, bestselling author of The Martian _______________________ It's just another day of high school for Zack Lightman. He's daydreaming through another boring math class, with just one more month to go until graduation and freedom-if he can make it that long without getting suspended again. Then he glances out his classroom window and spots the flying saucer. At first, Zack thinks he's going crazy. A minute later, he's sure of it. Because the UFO he's staring at is straight out of the videogame he plays every night, a hugely popular online flight simulator called Armada-in which gamers just happen to be protecting the earth from alien invaders. But what Zack's seeing is all too real. And his skills-as well as those of millions of gamers across the world-are going to be needed to save the earth from what's about to befall it. Yet even as he and his new comrades scramble to prepare for the alien onslaught, Zack can't help thinking of all the science-fiction books, TV shows, and movies he grew up reading and watching, and wonder: Doesn't something about this scenario seem a little too... familiar? Armada is at once a rollicking, surprising thriller, a classic coming of age adventure, and an alien-invasion tale like nothing you've ever read before-one whose every page is infused with author Ernest Cline's trademark pop-culture savvy. _______________________ Here's what everyone's saying about this epic masterpiece: 'a modern classic' - R.M. Rangeley on Amazon, 5 stars 'A modern masterpiece full of a new style of literary magic' - Spiros Kagadis on Amazon, 5 stars 'Excellent. Even better than Ready Player One.' - David Hay on Amazon, 5 stars 'One of my favourite books of all time. Incredibly well written' - Erin Coppin on Amazon, 5 stars 'Awesome! If you liked Ready Player One, would be very surprised if you don't like this' - T. Llewellyn-Sanders on Amazon, 5 stars 'Absolutely awesome!!! Read in less than 24 hours, hooked on every page' - R. Nicholson on Amazon, 5 stars 'Amazing and a great follow up read to Ready Player One!' - Chris on Amazon, 5 stars 'an incredible story which had me on the edge of my seat the whole time... a joy to read' - Helen Ratcliffe on Amazon, 5 stars 'Cline brings you back to all those amazing, unbelievable things you imagined could happen as a kid and makes them real' - Amazon reviewer, 5 stars 'Absolutely brilliant! Couldn't put it down, a must read' - Sam Bean on Amazon, 5 stars 'a love letter to old school alien invasion sci-fi... Highly, HIGHLY recommended for all fans of Cline's previous novel, Ready Player One, as well as any classic science fiction fan' - Izzy on Amazon, 5 stars 'Ernest Cline is celebrating this culture in a way that's not just adding another book to the genre, but actually truly celebrating it, the possibilities, wonders and madness of it all' - Heather on Amazon, 5 stars 'majorly, fantastically geeky... Armada just ticked all my boxes' - H. Ross on Amazon, 5 stars This book has been published with two different covers and may be delivered with either cover. Please rest assured that regardless of the cover, the content of the book is the same.
Category: Fiction

101 Youth Rugby Drills

Author : Chris Sheryn
ISBN : 9781408196106
Genre : Sports & Recreation
File Size : 43.95 MB
Format : PDF, Docs
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Designed specifically for younger players, 101 Youth Rugby Drills is the practice bible for youth rugby coaches. It contains a range of progressive practice drills to help young players develop. Fun, educational and challenging, all drills are illustrated and cover the essential technical skills required to introduce rugby, including: - warming up and cooling down - handling the ball - running with the ball - running off the ball - attacking and defensive patterns. As well as easy-to-use instructions, each drill contains information on the equipment needed, the space required, how to construct a safe and effective training session and how to organise the players.
Category: Sports & Recreation

Get Ready Read Grades K 2

Author : Becky White
ISBN : 9781602689336
Genre : Juvenile Nonfiction
File Size : 84.43 MB
Format : PDF, Mobi
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Instill a love of reading in special-education students and/or English Language Learners in grades K–2 using Get Ready, Read! This 240-page interactive resource systematically breaks down phonics and reduces the pace to help struggling readers comprehend first words. It covers more than 150 word families, and each chapter includes phonogram lists, clip art, word cards, and phonemic-awareness and decoding activities. Circle-time lessons introduce small groups of words with exercises, songs, games, and learning aids. Activities and games provide follow-up practice. The book supports NAEYC and NCTE standards.
Category: Juvenile Nonfiction

Dreamland

Author : Garfield Reeves-Stevens
ISBN : UVA:X001258221
Genre : Amusement parks
File Size : 20.7 MB
Format : PDF
Download : 393
Read : 632

Category: Amusement parks