Players Making Decisions

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Players Making Decisions

Author : Zack Hiwiller
ISBN : 9780134394640
Genre : Computers
File Size : 43.18 MB
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Game designers today are expected to have an arsenal of multi-disciplinary skills at their disposal in the fields of art and design, computer programming, psychology, economics, composition, education, mythology—and the list goes on. How do you distill a vast universe down to a few salient points? Players Making Decisions brings together the wide range of topics that are most often taught in modern game design courses and focuses on the core concepts that will be useful for students for years to come. A common theme to many of these concepts is the art and craft of creating games in which players are engaged by making meaningful decisions. It is the decision to move right or left, to pass versus shoot, or to develop one’s own strategy that makes the game enjoyable to the player. As a game designer, you are never entirely certain of who your audience will be, but you can enter their world and offer a state of focus and concentration on a task that is intrinsically rewarding. This detailed and easy-to-follow guide to game design is for both digital and analog game designers alike and some of its features include: A clear introduction to the discipline of game design, how game development teams work, and the game development process Full details on prototyping and playtesting, from paper prototypes to intellectual property protection issues A detailed discussion of cognitive biases and human decision making as it pertains to games Thorough coverage of key game elements, with practical discussions of game mechanics, dynamics, and aesthetics Practical coverage of using simulation tools to decode the magic of game balance A full section on the game design business, and how to create a sustainable lifestyle within it
Category: Computers

Game Design Workshop

Author : Tracy Fullerton
ISBN : 1578202221
Genre : Performing Arts
File Size : 42.90 MB
Format : PDF
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As experienced teachers of novice game designers, the authors have discovered patterns in the way that students grasp game design - the mistakes they make as well as the methods to help them to create better games. Each exercise requires no background in programming or artwork, releasing beginning designers from the intricacies of electronic game production and allowing them to learn what works and what doesn't work in a game system. Additionally, these exercises teach important skills in system design: the processes of prototyping, playtesting, and redesigning.
Category: Performing Arts

Fitter Faster Stronger Smarter

Author : Dr. Miranda Banks
ISBN : 9781118319659
Genre : Business & Economics
File Size : 27.98 MB
Format : PDF, Docs
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Through her work as a performance psychologist with elite professional sportspeople, Miranda Banks knows the challenges faced by those striving to achieve. Enriched by real-life stories from high-performing people in sport and business, Fitter, Faster, Stronger, Smarter provides you with a cohesive and practical framework for reaching your full potential. Using a unique combination of performance psychology, mental-skills training and behavioural modification, Miranda will inspire you to bring out your best performances. Whether you want to climb the corporate ladder, play a better game of tennis or feel fulfilled and happy, FFSS provides you with strategies and a pathway for reaching your goals.
Category: Business & Economics

The Game Designer S Playlist

Author : Zack Hiwiller
ISBN : 9780134873299
Genre : Computers
File Size : 50.86 MB
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Game Designers: Learn from the Masters! In The Game Designers Playlist, top game design instructor Zack Hiwiller introduces more than 70 remarkable games, revealing how they work, why they’re great, and how to apply their breakthrough techniques in your own games. Ranging from Go to Texas Hold’em and Magic: The Gathering to Dishonored 2, Hiwiller teaches indispensable lessons about game decision-making, playability, narrative, mechanics, chance, winning, originality, cheats, and a whole lot more. He gleans powerful insights from virtually every type of game: console, mobile, PC, board, card, and beyond. Every game is presented in full color, with a single purpose: to show you what makes it exceptional, so you can create legendary games of your own. Discover how game designers use randomness and luck Make the most of narrative and the narrator’s role Place the game challenge front and center Optimize game mechanics, and place mechanics in a broader context Uncover deep dynamic play in games with the simplest rules Find better ways to teach players how to play See what games can teach about the process of game design Build games with unusual input/output modalities Explore winning, losing, and game dynamics beyond “one-vs.-all” Register your book for convenient access to downloads, updates, and/or corrections as they become available. See inside book for details.
Category: Computers

New Advances In Intelligent Decision Technologies

Author : Gloria Phillips-Wren
ISBN : 9783642009082
Genre : Computers
File Size : 47.59 MB
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IDT (Intelligent Decision Technologies) seeks an interchange of research on intelligent systems and intelligent technologies which enhance or improve decision making in industry, government and academia. The focus is interdisciplinary in nature, and includes research on all aspects of intelligent decision technologies, from fundamental development to the applied system. It constitutes a great honor and pleasure for us to publish the works and new research results of scholars from the First KES International Symposium on Intelligent Decision Technologies (KES IDT’09), hosted and organized by University of Hyogo in conjunction with KES International (Himeji, Japan, April, 2009). The symposium was concerned with theory, design, development, implementation, testing and evaluation of intelligent decision systems. Its topics included intelligent agents, fuzzy logic, multi-agent systems, artificial neural networks, genetic algorithms, expert systems, intelligent decision making support systems, information retrieval systems, geographic information systems, and knowledge management systems. These technologies have the potential to support decision making in many areas of management, international business, finance, accounting, marketing, healthcare, military applications, production, networks, traffic management, crisis response, and human interfaces.
Category: Computers

Neural Substrates Of Decision Making In Economic Games

Author : Angela A. Stanton
ISBN : 9781599426624
Genre : Education
File Size : 37.6 MB
Format : PDF
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In economic experiments decisions often differ from game-theoretic predictions. Why are people generous in one-shot ultimatum games with strangers? Is there a benefit to generosity toward strangers? Research on the neural substrates of decisions suggests that some choices are hormone-dependent. By artificially stimulating subjects with neuroactive hormones, we can identify which hormones and brain regions participate in decision-making, to what degree and in what direction. Can a hormone make a person generous while another stingy? In this paper, two laboratory experiments are described using the hormones oxytocin (OT) and arginine vasopressin (AVP). Concentrations of these hormones in the brain continuously change in response to external stimuli. OT enhances trust (Michael Kosfeld et al. 2005b), reduce fear from strangers (C. Sue Carter 1998), and has anti-anxiety effects (Kerstin Uvnäs-Moberg, Maria Peterson 2005). AVP enhances attachment and bonding with kin in monogamous male mammals (Jennifer N. Ferguson et al. 2002) and increases reactive aggression (C. Sue Carter 2007). Dysfunctions of OT and/or AVP reception have been associated with autism (Miranda M. Lim et al. 2005).
Category: Education

Making The Number

Author : Greg Alexander
ISBN : 9781101216477
Genre : Business & Economics
File Size : 74.37 MB
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The essential tool kit to achieve breakthrough sales performance improvements. Numbers don’t lie: 40 percent of all salespeople miss their targets each year. How can sales managers ensure their teams are doing everything possible? The key lies in benchmarking, which is not new for finance or manufacturing but rarely gets applied to sales. Making the Number will teach executives to embrace data-driven decision making and rely less on gut instinct. Comparing a sales force to those of relevant peers leads to many opportunities to improve performance. The authors take readers through their five-step methodology for sales benchmarking, showing how to select metrics; gather, compute, and compare internal and external data; and then actually use the data. Making the Number includes case studies of sales benchmarking in action. For example, find out how Discover Financial Services plays David to the Goliaths of MasterCard and Visa. Whether you’re a sales rep, a manager, or a CEO, this book will show you a better way to make your number.
Category: Business & Economics

Computer Games And Technical Communication

Author : Asst Prof Jennifer deWinter
ISBN : 9781472426406
Genre : Literary Criticism
File Size : 33.25 MB
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Taking as its point of departure the fundamental observation that games are both technical and symbolic, this collection investigates the multiple intersections between the study of computer games and the discipline of technical and professional writing. Contributors engage with questions related to workplace communities and gamic simulations; industry documentation; manuals, gameplay, and ethics; training, testing, and number crunching; and the work of games and gamifying work.
Category: Literary Criticism

Decision Making Using Game Theory

Author : Anthony Kelly
ISBN : 1139438131
Genre : Business & Economics
File Size : 43.84 MB
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Game theory is a key element in most decision-making processes involving two or more people or organisations. This book explains how game theory can predict the outcome of complex decision-making processes, and how it can help you to improve your own negotiation and decision-making skills. It is grounded in well-established theory, yet the wide-ranging international examples used to illustrate its application offer a fresh approach to an essential weapon in the armoury of the informed manager. The book is accessibly written, explaining in simple terms the underlying mathematics behind games of skill, before moving on to more sophisticated topics such as zero-sum games, mixed-motive games, and multi-person games, coalitions and power. Clear examples and helpful diagrams are used throughout, and the mathematics is kept to a minimum. It is written for managers, students and decision makers in any field.
Category: Business & Economics

Making Difficult Decisions

Author : Peter J. A. Shaw
ISBN : 9781907293863
Genre : Business & Economics
File Size : 62.58 MB
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You are faced with so many difficult decisions. Often your decision making seems random. It can be swayed by different situations and emotions. You need to be more rigorous in the way you make decisions and yet you have very little time to do so. Experience from others who have made tough decisions and a framework to help you do so would be invaluable. The courage to make decisions is sometimes a bit elusive. It is difficult to find the calmness to be able to make and live with those decisions. There is so much that can be learned from the experience of others. After working through this book you will have the courage of your convictions and the ability to make difficult decisions count. The book sets out a framework for making difficult decisions that has been tried and tested. It has been used successfully in one-to-one coaching with senior leaders in both the public, private and voluntary sectors. The framework is built on the following strands: Clarity; Conviction; Courage; and Communication.
Category: Business & Economics

Big Book Of Blackjack

Author : Arnold Snyder
ISBN : 9781580424233
Genre : Games & Activities
File Size : 45.45 MB
Format : PDF, Mobi
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The world's greatest blackjack player, the legendary Arnold Snyder, shows beginning and advanced players everything they need to know to beat the game of casino blackjack. From the rules of the game to advanced professional strategies, Snyder's guidance and advice runs the gamut of strategies needed to successfully beat the casino-with the odds! Snyder should know: he's been a professional player and the guru for serious players for more than 25 years. This book includes winning techniques never before published in a nationally distributed book. 27 easy-to-read chapters and tons of tips make the book both profitable and fun.
Category: Games & Activities

The Psychology Of Decision Making

Author : Lee R. Beach
ISBN : 9781452239248
Genre : Business & Economics
File Size : 81.16 MB
Format : PDF
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The Psychology of Decision Making provides an overview of decision making as it relates to management, organizational behavior issues, and research. This engaging book examines the way individuals make decisions as well as how they form judgments privately and in the context of the organization. It also discusses the interplay of group and institutional dynamics and their effects upon the decisions made within and on the behalf of organizations.
Category: Business & Economics

Foundations On Natural And Artificial Computation

Author : José M. Ferrández
ISBN : 9783642213434
Genre : Computers
File Size : 20.35 MB
Format : PDF
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The two volumes, LNCS 6686 resp. LNCS 6687, constitute the refereed proceedings of the 4th International Work-Conference on the Interplay between Natural and Artificial Computation, IWINAC 2011, held in La Palma, Canary Islands, Spain, in May/June 2011. The 108 revised full papers presented in LNCS 6686 resp. LNCS 6687 were carefully reviewed and selected from numerous submissions. The first part, LNCS 6686, entitled "Foundations on Natural and Artificial Computation", includes all the contributions mainly related to the methodological, conceptual, formal, and experimental developments in the fields of neurophysiology and cognitive science. The second part, LNCS 6687, entitled "New Challenges on Bioinspired Applications", contains the papers related to bioinspired programming strategies and all the contributions related to the computational solutions to engineering problems in different application domains, specially Health applications, including the CYTED ``Artificial and Natural Computation for Health'' (CANS) research network papers.
Category: Computers

Industrial Organization

Author : Paul Belleflamme
ISBN : 9781139485241
Genre : Business & Economics
File Size : 21.51 MB
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Industrial Organization: Markets and Strategies provides an up-to-date account of modern industrial organization that blends theory with real-world applications. Written in a clear and accessible style, it acquaints the reader with the most important models for understanding strategies chosen by firms with market power and shows how such firms adapt to different market environments. It covers a wide range of topics including recent developments on product bundling, branding strategies, restrictions in vertical supply relationships, intellectual property protection, and two-sided markets, to name just a few. Models are presented in detail and the main results are summarized as lessons. Formal theory is complemented throughout by real-world cases that show students how it applies to actual organizational settings. The book is accompanied by a website containing a number of additional resources for lecturers and students, including exercises, answers to review questions, case material and slides.
Category: Business & Economics

Writing Interactive Music For Video Games

Author : Michael Sweet
ISBN : 9780133563511
Genre : Computers
File Size : 37.65 MB
Format : PDF, Kindle
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“This book is a must read for newcomers and experienced composers wanting to learn more about the art of video game composition.” —Chuck Doud, Director of Music, Sony Computer Entertainment Worldwide Studios All You Need to Know to Create Great Video Game Music Written by the developer of Berklee School of Music’s pioneering game scoring program, this guide covers everything professional composers and music students need to know about composing interactive music for video games, and contains exclusive tools for interactive scoring—tools that were previously available only at Berklee. Drawing on twenty years of professional experience in the game industry, Michael Sweet helps you master the unique language of music storytelling in games. Next, he walks you through the entire music composition process, from initial conceptualization and creative direction through implementation. Inside, you’ll find dozens of examples that illustrate adaptive compositional techniques, from small downloadable games to multimillion dollar console titles. In addition, this guide covers the business side of video game composition, sharing crucial advice about contracts, pricing, sales, and marketing. Coverage includes Overcoming the unique challenges of writing for games Composing music that can adapt in real time to player actions Developing thematic ideas Using audio middleware to create advanced interactive scores Working effectively with game development teams Understanding the life of a video game composer Managing contracts, rights, estimating, and negotiation Finding work The companion website contains software tools to help you master interactive music concepts explored in this book, with additional resources and links to learn more about scoring for games. See Appendix A for details.
Category: Computers

Talent Is Never Enough Workbook

Author : John C. Maxwell
ISBN : 9781418568177
Genre : Business & Economics
File Size : 88.48 MB
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Leadership expert Dr. John C. Maxwell knows that people are never successful by talent alone, and in this workbook he outlines the thirteen crucial things you can do to maximize your natural talents and become a "Talent-plus" person.
Category: Business & Economics

Developing Decision Makers

Author : Lynn Kidman
ISBN : 9780473075873
Genre : Coaching (Athletics)
File Size : 46.9 MB
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Category: Coaching (Athletics)

Gaming The Past

Author : Jeremiah McCall
ISBN : 9781136832093
Genre : Education
File Size : 83.65 MB
Format : PDF
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Despite the growing number of books designed to radically reconsider the educational value of video games as powerful learning tools, there are very few practical guidelines conveniently available for prospective history and social studies teachers who actually want to use these teaching and learning tools in their classes. As the games and learning field continues to grow in importance, Gaming the Past provides social studies teachers and teacher educators help in implementing this unique and engaging new pedagogy. This book focuses on specific examples to help social studies educators effectively use computer simulation games to teach critical thinking and historical analysis. Chapters cover the core parts of conceiving, planning, designing, and implementing simulation based lessons. Additional topics covered include: Talking to colleagues, administrators, parents, and students about the theoretical and practical educational value of using historical simulation games. Selecting simulation games that are aligned to curricular goals Determining hardware and software requirements, purchasing software, and preparing a learning environment incorporating simulations Planning lessons and implementing instructional strategies Identifying and avoiding common pitfalls Developing activities and assessments for use with simulation games that facilitate the interpretation and creation of established and new media Also included are sample unit and lesson plans and worksheets as well as suggestions for further reading. The book ends with brief profiles of the majority of historical simulation games currently available from commercial vendors and freely on the Internet.
Category: Education