NARRATIVE DESIGN FOR INDIES

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Narrative Design For Indies

Author : Edwin McRae
ISBN : 9780473430603
Genre : Games & Activities
File Size : 23.40 MB
Format : PDF, Kindle
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Short, sharp advice on getting story into your Indie game. Whether you’re an Indie developer or a narrative designer wanting to work in the Indie space, this book will take you through some tried and true techniques of Indie video game storytelling. These techniques have been developed to blow minds, not budgets. "An approachable, practical field guide for one of the trickiest and most rewarding aspects of game development, "Narrative Design for Indies" is packed with straightforward, actionable advice. Worth your time!" - Chris Bourassa, Creative Director of Darkest Dungeon. "This book's real strength lies in the fact that it's aimed directly at the indie developer with specific examples to bolster that." - Steve Ince, Creator of Captain Morgane and So Blonde.
Category: Games & Activities

Narrative Design For Writers

Author : Edwin McRae
ISBN : 9780473518837
Genre : Reference
File Size : 88.26 MB
Format : PDF, Kindle
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Do you want to turn your talent for writing into a narrative design career in the games industry? It’s never been a better time to be a writer for video games. You’re tapping into an industry that was worth more than $120 billion dollars in 2019, and it’s still growing. And it’s an industry that needs great storytellers. But there's a BIG difference between a great story and a great game story. Traditional stories are told. Game stories are experienced. That's why video game narratives need a totally different design approach. So how do you apply your scriptwriting, storylining, poetic, copywriting, prose producing skills to an audience that won’t sit still and an industry that’s ever changing? That’s what this book is about! I’ve been a narrative designer for over a decade, as well as a novelist and a scriptwriter / storyliner for TV and comics. I love playing games, and even more, I love helping game developers realize their storytelling aspirations. Nothing delights me more than a game that's both fun to play and delivers a satisfying story experience. In this book, I'll share both the evergreen principles and practical techniques that I’ve learned and developed during my narrative design career so that you can position yourself for your first game writing gig. And if you’re an experienced narrative designer already, you’ll still find plenty of insights that you can apply to your trade. I’ll say it again, “the games industry needs you!” Play is what we do, but story is why we do it.
Category: Reference

Narrative Design

Author : Michael Breault
ISBN : 9780429575358
Genre : Computers
File Size : 81.70 MB
Format : PDF, Kindle
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Narrative designers and game designers are critical to the development of digital and analog games. This book provides a detailed look at the work writers and designers perform every day on game development projects. It includes practical advice on how to break into the game industry as a writer or game designer. Readers can use the templates and detailed instructions provided here to create lively portfolios that will help open the door to jobs in the game industry. Key features of this book: • An intimate look at the workings of AAA game development from someone who has spent decades embedded on teams at well-known companies. • An insider’s look at the game industry, including advice on breaking into the industry. • Detailed instructions for creating a portfolio to demonstrate narrative design and game design skills to prospective employers. • Lessons and exercises to help students develop narrative design and game design skills. • A how-to guide for college instructors teaching classes in narrative design and game design. Detailed assignments and syllabi are included. Author Bio: Michael Breault is a 35-year industry veteran who has contributed his writing and game design skills to over 130 published games. He currently teaches narrative design and game design courses at Webster University in St. Louis. The courses he creates and teaches are based on the tasks narrative designers and game designers undertake every day while developing games. These classes provide his students with a real-world view of the work they will be doing as writers and designers in the game industry.
Category: Computers

Narrative Of A Voyage To The West Indies And Mexico In The Years 1599 1602 By Samuel Champlain

Author : Alice Wilmere
ISBN : 9781317090601
Genre : History
File Size : 80.51 MB
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'Translated from the Original and Unpublished Manuscript, with a Biographical Notice and Notes', by Alice Wilmere. Edited by Norton Shaw. Text written c. 1602 (now considered an invention). The supplementary material consists of the 1858 annual report. This is a new print-on-demand hardback edition of the volume first published in 1859.
Category: History

Hollywood S Indies

Author : Yannis Tzioumakis
ISBN : 9780748664535
Genre : Performing Arts
File Size : 34.67 MB
Format : PDF, Docs
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Hollywood's Indies offers an in depth examination of the phenomenon of the classics divisions by tracing its history since the establishment of the first specialty label in 1980.
Category: Performing Arts