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This book consists of articles from Wikia or other free sources online. Pages: 67. Chapters: Ace Attorney, Administration of this site, Blog posts, Copyright, Disambiguations, Events, Featured articles, Files, Forums, Help, News, Policy, Users, Breakdown, Gyakuten Saiban, Gyakuten Saiban 5, Berry, Deauxnim, DeLite, Devorae, Dingling, Faraday, Gavin, Hawthorne, Law Offices, Marshall, Miney, Misham, Office, Samurai, Skye, Yew, Blue Badger, Dahlia Hawthorne, Dick Gumshoe, DL-6 Incident, Ema Skye, Fey clan, Franziska von Karma, Godot, Gyakuten Saiban 1 and 2 Original Soundtrack, Klavier Gavin, Magatama, MASON System, Matt Engarde, Maya Fey, Phoenix Wright, The First Turnabout, The Lost Turnabout, Trucy Wright, Tyrell Badd, Wright Anything Agency, Yatagarasu. Excerpt: Ace Attorney (called Gyakuten Saiban (meaning "Turnabout Court") and Gyakuten Kenji (meaning "Turnabout Prosecutor") in Japan) is a meta-series of primarily text-adventure video games created by Shu Takumi and published by Capcom for the Game Boy Advance and Nintendo DS handheld systems, with ports for Microsoft Windows, WiiWare and iOS. These games follow various lawyers in their battles in the courtroom and their investigations of crime scenes. The first four games, which were originally released between 2001 and 2007 in Japan, comprise the "Gyakuten Saiban" (meaning "Turnabout Trial") series, and follow defense attorneys Phoenix Wright and Apollo Justice as they give their all to defend their clients in a courtroom setting resembling that of the Japanese legal system, using investigative skills, cross-examinations and evidence. The next two games, the first released in 2009, are part of an ongoing interquel series, Gyakuten Kenji, and follow prosecutor Miles Edgeworth as he investigates various crime scenes to find the truth behind the crimes using evidence collection, logic and arguments with other people. The series, which now spans 15 different game products (including ports), started with three g...
This is the first game in the Ace Attorney series. For other games in the series see the Ace Attorney category. Phoenix Wright: Ace Attorney (逆転裁判 蘇る逆転 Gyakuten Saiban: Yomigaeru Gyakuten?, lit. "Turnabout Trial: Revived Turnabout") is an adventure game first released in Japan as Gyakuten Saiban (逆転裁判? lit. "Turnabout Trial") for the Game Boy Advance in 2001. It was then remade for a 2005 worldwide release on the Nintendo DS with touchscreen and microphone support, as well as a new episode with the DS' exclusive features that would be used in later games of the series. The Game Boy Advance version was ported to Windows in 2005 and to Wii via WiiWare in 2009, with a separate release for Episode 5 via WiiWare in 2010. A mobile game with similar name to the English version was released in 2009, but to date it only has Episode 1. The game was also ported to iOS: Episodes 1-2 in Japan in 2009; the whole game in North America in 2010. The game was released for Nintendo 3DS in 2014 as part of the Phoenix Wright Trilogy compilation. The player controls Phoenix Wright, a rookie attorney who takes on different cases in order to find his clients "Not Guilty" by proving their innocence. To do that, he investigates crime scenes, speaks to people involved in the case, and cross-examines witnesses. Guilty until proven innocent.That's the way the justice system works here. All trials start immediately and are mandated to last no more than three days. Prosecutors are free to introduce any evidence, fabricated or not, and manipulate witness testimony to highlight only those facts damaging to defendants, the truth be damned. The courts are no longer about protecting the innoncent or punishing the guilty, but for convicting everyone. Phoenix Wright's mission is to remedy the situation.As a defense attorney, his duty involves preparing a vigorous defense for his client, but Wright is about absolute truth, and he puts everything he has on the line to get to the bottom of each and every case.Phoenix Wright: Ace Attorney gives you the opportunity to guide Phoenix through five such cases, with several bound together to uncover one of the greatest mysteries of his time. This is accomplished through a first-person text adventure.Outside the courtroom, you'll have to survey the areas around the scene of the crime, collecting valuable evidence and interviewing witnesses to uncover valuable facts.Once the court proceedings are underway, you must read through witness testimony in order to find inconsistencies, and then Phoenix can nail the witness to the wall with contradictory evidence.Piece together the facts, and justice will prevail.Fail, and your client will find himself in the pokey. So take a look at this book and see what interests you!
Author : Gaines S. Hubbell
ISBN : 9781476639017
Genre : Games & Activities
File Size : 90.23 MB
Format : PDF
Download : 306
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What is a videogame? What makes a videogame "good"? If a game is supposed to be fun, can it be fun without a good story? If another is supposed to be an accurate simulation, does it still need to be entertaining? With the ever-expanding explosion of new videogames and new developments in the gaming world, questions about videogame criticism are becoming more complex. The differing definitions that players and critics use to decide what a game is and what makes a game successful, often lead to different ideas of how games succeed or fail. This collection of new essays puts on display the variety and ambiguity of videogames. Each essay is a work of game criticism that takes a different approach to defining the game and analyzing it. Through analysis and critical methods, these essays discuss whether a game is defined by its rules, its narrative, its technology, or by the activity of playing it, and the tensions between these definitions. With essays on Overwatch, Dark Souls 3, Far Cry 4, Farmville and more, this collection attempts to show the complex changes, challenges and advances to game criticism in the era of videogames.