LEARNING-ANDROID

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Learning Android

Author : Marko Gargenta
ISBN : 9781449307240
Genre : Computers
File Size : 25.17 MB
Format : PDF, ePub
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Want to build apps for Android devices? This book is the perfect way to master the fundamentals. Written by an expert who's taught this mobile platform to hundreds of developers in large organizations, this gentle introduction shows experienced object-oriented programmers how to use Android’s basic building blocks to create user interfaces, store data, connect to the network, and more. You'll build a Twitter-like application throughout the course of this book, adding new features with each chapter. Along the way, you'll also create your own toolbox of code patterns to help you program any type of Android application with ease. Get an overview of the Android platform and discover how it fits into the mobile ecosystem Learn about the Android stack, including its application framework, and the structure and distribution of application packages (APK) Set up your Android development environment and get started with simple programs Use Android’s building blocks—Activities, Intents, Services, Content Providers, and Broadcast Receivers Learn how to build basic Android user interfaces and organize UI elements in Views and Layouts Build a service that uses a background process to update data in your application Get an introduction to Android Interface Definition Language (AIDL) and the Native Development Kit (NDK)
Category: Computers

Learning Android Forensics

Author : Oleg Skulkin
ISBN : 9781789137491
Genre : Computers
File Size : 82.36 MB
Format : PDF, ePub, Docs
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A comprehensive guide to Android forensics, from setting up the workstation to analyzing key artifacts Key Features Get up and running with modern mobile forensic strategies and techniques Analyze the most popular Android applications using free and open source forensic tools Learn malware detection and analysis techniques to investigate mobile cybersecurity incidents Book Description Many forensic examiners rely on commercial, push-button tools to retrieve and analyze data, even though there is no tool that does either of these jobs perfectly. Learning Android Forensics will introduce you to the most up-to-date Android platform and its architecture, and provide a high-level overview of what Android forensics entails. You will understand how data is stored on Android devices and how to set up a digital forensic examination environment. As you make your way through the chapters, you will work through various physical and logical techniques to extract data from devices in order to obtain forensic evidence. You will also learn how to recover deleted data and forensically analyze application data with the help of various open source and commercial tools. In the concluding chapters, you will explore malware analysis so that you’ll be able to investigate cybersecurity incidents involving Android malware. By the end of this book, you will have a complete understanding of the Android forensic process, you will have explored open source and commercial forensic tools, and will have basic skills of Android malware identification and analysis. What you will learn Understand Android OS and architecture Set up a forensics environment for Android analysis Perform logical and physical data extractions Learn to recover deleted data Explore how to analyze application data Identify malware on Android devices Analyze Android malware Who this book is for If you are a forensic analyst or an information security professional wanting to develop your knowledge of Android forensics, then this is the book for you. Some basic knowledge of the Android mobile platform is expected.
Category: Computers

Learning Android Intents

Author : Muhammad Usama bin Aftab
ISBN : 9781783289646
Genre : Computers
File Size : 29.89 MB
Format : PDF, Mobi
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The book will take an easy-to-follow and engaging tutorial approach, providing a practical and comprehensive way to learn Android intents. If you are a novice or an intermediate Android Developer who wants to expand their knowledge of Android Intents, this book is ideal for you. Readers are expected to have basic understanding of Android development, how to use different IDEs, and how to develop applications using Android APIs.
Category: Computers

Learning Android Application Programming For The Kindle Fire

Author : Lauren Darcey
ISBN : 9780133038866
Genre : Computers
File Size : 72.95 MB
Format : PDF, Docs
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Read : 179

Master Android™ App Development for Amazon’s Bestselling Kindle Fire™—Hands-On, Step-by-Step! In this book, bestselling Android programming authors Lauren Darcey and Shane Conder teach you every skill and technique you need to write production-quality apps for Amazon Kindle Fire, the world’s hottest Android tablet. You’ll learn the very best way: by building a complete app from start to finish. Every chapter builds on what you’ve already learned, helping you construct, expand, and extend your working app as you move through the entire development lifecycle. Packed with fully tested, reusable sample code, this book requires absolutely no previous Android or mobile development experience. If you’ve ever written any Java code, you can dive right in and get results fast. Darcey and Conder start with the absolute basics: installing Android development tools, structuring and configuring Kindle Fire apps, and applying crucial design principles associated with high-quality software. Next, building on this strong foundation, you’ll learn how to manage application resources and build application frameworks; integrate user interfaces, logic, and support for networking and web services; test your apps; and publish on the Amazon Appstore. Coverage includes Establishing an efficient development environment and setting up your first project Mastering Android fundamentals and adapting them to the Kindle Fire Building reusable prototypes that define a framework for production projects Incorporating strings, graphics, styles, templates, and other app and system resources Developing screens, from splash screens and main menus to settings and help Displaying dialogs and collecting user input Controlling app state, saving settings, and launching specific activities Internationalizing Kindle Fire apps to reach wider markets Setting application identity and permissions Preparing your app for publication
Category: Computers

Learning Android Canvas

Author : Mir Nauman Tahir
ISBN : 9781783285402
Genre : Computers
File Size : 66.26 MB
Format : PDF, ePub, Docs
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This book is a fast-paced, practical, step-by-step tutorial guide full of examples that are easy to follow and implement.This book is a great resource for developers who have basic Android development knowledge and want to work on graphics-rich applications and games but are totally new to working with graphics and Android Canvas.
Category: Computers

Learning Android Game Programming

Author : Rick Rogers
ISBN : 9780321769626
Genre : Computers
File Size : 81.64 MB
Format : PDF
Download : 878
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Provides information on creating games for Android mobile devices, covering such topics as implementing the game loop, integrating user input, building virtual worlds with tile maps, and creating a scoring framework.
Category: Computers

Learning Android Application Programming

Author : James Talbot
ISBN : 9780133365016
Genre : Computers
File Size : 32.67 MB
Format : PDF, ePub
Download : 823
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Learning Android™ Application Programming will help you master modern Android programming by building a fully functional app from the ground up. Working with the Android 4.3 toolset, you’ll solve real-world problems faced by every Android developer and learn best practices for success with any mobile development project. Ideal for developers who have little or no Android experience but have basic Java experience, this tutorial teaches through carefully structured exercises that address the entire development process. Leading Android developers James Talbot and Justin McLean guide you through building a real biking mobile app that can handle everything from mileage tracking to route planning. Each chapter builds your knowledge, step-by-step, and in the end you will have a complete, working app. Along the way, you’ll gain hands-on experience with writing code that can run on the widest spectrum of devices while still leveraging Android’s newest features. You’ll also discover proven solutions for the occasionally messy realities of Android development, from inaccurate sensor data to inadequate device battery life–pitfalls that most other Android books ignore. Learn how to Set up your Android development environment on Windows or Mac operating systems Quickly create a simple, working app that demonstrates basic Android principles Master core building blocks, such as Activities, Intents, Services, and Resources Build a functional user interface, and then make it more intuitive and usable Professionally style your Android app Make your app location-aware Integrate social networking features Build highly efficient threaded apps Integrate database support to read and write data Make your app run faster, while using less memory and power Efficiently test and debug your app Easily internationalize your app for multiple countries and languages Sell your app through Google Play and the Amazon AppStore Get all of this book’s sample code at www.androiddevbook.com/code.html. Register your book at informit.com/register to gain access to the Bonus KitKat Chapter. Download the free version of this book’s On Your Bike app from Google Play today.
Category: Computers

Learning Android Game Development

Author : Nikhil Malankar
ISBN : 9781785882913
Genre : Computers
File Size : 37.12 MB
Format : PDF, ePub, Docs
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Learn the art of making Android games and turn your game development dreams into reality About This Book Leverage the latest features of Android N to create real-world 2D games Architect a 2D game from scratch and level up your Android game development skill Transition from developing simple 2D games to 3D games using basic Java code Who This Book Is For If you are a mobile developer who has basic Java programming knowledge, then this book is ideal for you. Previous Android development experience is not needed; however, basic mobile development knowledge is essential. What You Will Learn Understand the nuts and bolts of developing highly interactive and interesting games for Android N Link the interface to the code used in games through simple methods Interact with the images on the screen and also learn to animate them Set and save the game state and save high scores, hit points, and so on for your games Get a grasp of various collision techniques and implement the bounding box technique Convert your 2D games to 3D games using Android N Get an understanding of the process of UI creation using Android Studio In Detail In this book, we'll start with installing Android studio and its components, and setting it up ready for Android N. We teach you how to take inputs from users, create images and interact with them, and work with sprites to create animations. You'll then explore the various collision detection methods and use sprites to create an explosion. Moving on, you'll go through the process of UI creation and see how to create buttons as well as display the score and other parameters on screen. By the end of the book, you will have a working example and an understanding of a 2D platform game like Super Mario and know how to convert your 2D games to 3D games. Style and approach This easy-to-understand guide follows a step-by-step approach to building games, and contains plenty of graphical examples for you to follow and grasp quickly, giving you the chance to implement the concepts practically.
Category: Computers

Learning Android Application Development

Author : Raimon Rafols Montane
ISBN : 9781783553846
Genre : Computers
File Size : 76.5 MB
Format : PDF, ePub, Docs
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Build Android N applications using modern techniques and libraries to get your own high-quality apps published on Google Play in no time About This Book Get started with Android development, from the installation of required tools to publishing to the market Make your applications Android N ready—Android has evolved quite a lot since the very beginning and so has their Software Development Kit—so get up to speed Save time and improve the quality of your applications with widely used open source libraries and dependency management Who This Book Is For Want to get started with Android development? Start here. What You Will Learn Get to know how to use popular open source libraries to reduce time to market and avoid re-inventing the wheel Automate your application's testing phase to avoid last minute crashes Use dependency management to properly keep dependencies and updates under control Efficiently show huge amounts of items in a list Forget about memory and speed concerns Publish and monetize your Android applications on Google Play Persist your application data so it can continue working in offline mode Don't let the UX break because of network issues In Detail The mobile app market is huge. But where do you start? And how you can deliver something that takes Google Play by storm? This guide is the perfect route into Android app development – while it's easy for new apps to sink without a trace, we'll give you the best chance of success with practical and actionable guidance that will unlock your creativity and help you put the principles of Android development into practice. From the fundamentals and getting your project started to publishing your app to a huge market of potential customers, follow this guide to become a confident, creative and reliable mobile developer. Get to grips with new components in Android 7 such as RecyclerView, and find out how to take advantage of automated testing, and, of course, much, much more. What are you waiting for? There's never been a better time – or a better way – to get into Android app development. Style and approach More than just a manual, this is an accessible route into Android development. Packed with examples that demonstrate how to put key concepts and ideas into practice, this guide isn't just about learning, it's about immediate development.
Category: Computers

Learning Java By Building Android Games

Author : John Horton
ISBN : 9781784393847
Genre : Computers
File Size : 47.96 MB
Format : PDF, ePub, Docs
Download : 370
Read : 891

If you are completely new to either Java, Android, or game programming and are aiming to publish Android games, then this book is for you. This book also acts as a refresher for those who already have experience in Java on another platforms or other object-oriented languages.
Category: Computers