I Am A Base Jumper What Is Your Super Power

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Author : Mark Batterson
ISBN : 9781594679100
Genre :
File Size : 81.95 MB
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Navigating a quarter-life, midlife, or fourth-quarter crisis? This book is a compass that will help you discover the true you: the person God created you to become. You'll never see yourself the same way!

The Science Of Superheroes

Author : Mark Brake
ISBN : 9781631582134
Genre : Science
File Size : 41.85 MB
Format : PDF, Mobi
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Discover the science behind the abilities of your favorite superheroes—the physics, chemistry, and biology of Superman, Iron Man, Captain Americam, Aquaman, Spiderman, Cyborg, and more! The concept of the superhero has permeated our culture. They fascinate their fans with their incredible superhuman abilities and impressive technology. But do you ever wonder if any of it is plausible or rooted in fact? Enter The Science of Superheroes, which address more than fifty topics that span the worlds of your favorite superheroes and villains. Explore and examine their amazing abilities and fantastic gadgets with a detailed scientific lens. The scientific questions examined within this book include: Can an Iron Man suit be made? How does Thor's hammer work? Could any known forms of radiation cause superpowers? How many calories does Superman need each day? Could you cross a Lamborghini and a hummer to make the Batmobile Tumbler? And many more! Whether you're a movie or comic buff, this book is certain to entertain and open your eyes to the truth behind these amazing characters.
Category: Science

Top Gear Drives Of A Lifetime

Author : Dan Read
ISBN : 9781473530096
Genre : Travel
File Size : 29.78 MB
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Every year, Top Gear dispatches correspondents to cover many serious stories around the world. Wherever they go, they ask tough questions and leave no stone unturned in search of the cold, hard truth. Questions such as: Is it possible to drive a Ferrari up a Scottish ski slope? Exactly how far can you drive a bulldozer across the Antarctic before it falls down a big crack? And what happens when you drive a small 4X4 up a volcano, during an earthquake, with a high chance of eruption? The answers to all of the above – and more – can be found in Top Gear Top Drives, a new book featuring Top Gear’s best adventures, neatly arranged in precise geographic order: top, middle and bottom. These are not Sunday drives to country pubs. You will not find any mentions of freshly cut grass and picnics under oak trees. In fact, you are more likely to encounter roadside landmines and a pack of Chilean llamas with a relaxed approach to personal hygiene. Of course you will also find supercars on winding mountain passes, but this book goes much further, bringing you the most unusual combinations of car and tarmac – or lack of it – from across our planet. All of which are accompanied by a surprisingly useful collection of travel tips, featuring such useful advice as when to go, what the weather’s like and where to find a reasonably priced beer. Like any classic travel guide, you really shouldn’t leave home without it. Unless you write down the really important bits, in which case you’ll probably be OK.
Category: Travel

Gurps For Dummies

Author : Adam Griffith
ISBN : 047004361X
Genre : Games & Activities
File Size : 41.15 MB
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This is it—the key that unlocks the riches of GURPS (Generic Universal Role Playing System) and gives you a wealth of information on how to create your character and fine-tune your play. Produced in partnership with Steve Jackson Games, the game's creator, GURPS For Dummies is the ideal companion to GURPS Basic Set, 4th Edition that explains the rules. It gives you insight into the choices you’ll make in everything from creating a fun, dynamic character using the allotted number of points, to playing in an adventure, to becoming a GM. Whether you want to be an Amazon princess or a stalwart warrior, an old-fashioned swashbuckler or a modern investigator, a tough cop or a cat burglar, a sorcerer casting spells or a cosmic ranger, fighting lawlessness in the asteroids, this guide will help you: Determine your character’s basic attributes: IQ, DX (dexterity), ST (strength) and HT (health) Figure out your character’s secondary characteristics Choose advantages (including powers and perks) and disadvantages (including quirks and disadvantages with a self-control roll modifier) Optimize your points by using talents Select your skills based on functional area or the campaign setting Enhance your character with spells, magic items, magic staves, and powerstones Strategically purchase equipment for different characters, tech levels, and campaign types Create and manage a character sheet, write a character background, keep a character log, and more—all with samples Choose good combat techniques and play with your character If you want to become a GM, this guide gets you going with advice on creating the adventure, managing the character creation process, managing combat, and interpreting the rules. There’s even a handy Cheat Sheet tear-out GM screen in the front of the book. There are tips throughout, plus advice on how to: Create your very own GURPS universe for your campaign, whether it’s dungeon-crawl, high-adventure, combat-focused, puzzle-focused, or masquerade-type Provide a basic write-up of the world for your players, including technology level, supernatural and supernormal abilities and powers, races, setting, character templates, cultural and social information, and limitations Create an electronic combat grid, a battle log, a tactical map, and more—with samples Do mapping, planning, and plotting Create memorable NPC (nonplayer characters), both good guys and bad guys GURPS For Dummies helps you create more detailed, exciting, and interesting characters and take your game to the next level. That’s important whether you’re saving a princess or saving the planet...searching for hidden treasure or for secrets to eliminate disease... fighting crime or combating armies of evil robots...casting spells in medieval castles or destroying terrorist cells in modern day milieus. With GURPS, the only limitation is your imagination.
Category: Games & Activities

Popular Mechanics Magazine

Author : Henry Haven Windsor
ISBN : CHI:097900673
Genre : Industrial arts
File Size : 74.48 MB
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Category: Industrial arts

Electronics Now

Author :
ISBN : PSU:000051828271
Genre : Electronics
File Size : 76.80 MB
Format : PDF, Docs
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Category: Electronics

The Congressional Globe

Author : United States. Congress
ISBN : CHI:36277864
Genre : United States
File Size : 52.66 MB
Format : PDF
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Category: United States


Author :
ISBN : UOM:39015018229891
Genre : Macintosh (Computer)
File Size : 52.88 MB
Format : PDF, Docs
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Category: Macintosh (Computer)

Stereo Review

Author :
ISBN : UOM:39015010874033
Genre : Music
File Size : 88.63 MB
Format : PDF, ePub, Docs
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Category: Music

Amateur Radio

Author :
ISBN : UVA:X006086155
Genre : Radio
File Size : 82.51 MB
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Category: Radio

Town Crier

Author :
ISBN : WISC:89082498361
Genre : Air bases, American
File Size : 46.6 MB
Format : PDF, Mobi
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Category: Air bases, American


Author :
ISBN : UOM:39015034830201
Genre : Microcomputers
File Size : 23.72 MB
Format : PDF, Docs
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Category: Microcomputers


Author :
ISBN : UIUC:30112004396328
Genre :
File Size : 64.72 MB
Format : PDF
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Nuts Volts

Author :
ISBN : UOM:39015058891758
Genre : Electronics
File Size : 64.30 MB
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Category: Electronics


Author :
ISBN : UCSD:31822015750854
Genre : Electrical engineering
File Size : 89.57 MB
Format : PDF, Kindle
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Category: Electrical engineering

The Engineer

Author :
ISBN : UOM:39015095175280
Genre : Engineering
File Size : 78.16 MB
Format : PDF, Kindle
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Category: Engineering