Head First Iphone And Ipad Development

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Head First Iphone And Ipad Development

Author : Dan Pilone
ISBN : 9781449387822
Genre : Computers
File Size : 54.18 MB
Format : PDF, ePub, Mobi
Download : 658
Read : 1049

Pilone delivers a learner's guide to creating Objective-C applications for the iPhone and iPad.
Category: Computers

Head First Html5 Programming

Author : Eric Freeman
ISBN : 9781449331511
Genre : Computers
File Size : 71.98 MB
Format : PDF, Mobi
Download : 245
Read : 1315

HTML has been on a wild ride. Sure, HTML started as a mere markup language, but more recently HTML’s put on some major muscle. Now we’ve got a language tuned for building web applications with Web storage, 2D drawing, offline support, sockets and threads, and more. And to speak this language you’ve got to go beyond HTML5 markup and into the world of the DOM, events, and JavaScript APIs. Now you probably already know all about HTML markup (otherwise known as structure) and you know all aboutCSS style (presentation), but what you’ve been missing is JavaScript (behavior). If all you know about are structure and presentation, you can create some great looking pages, but they’re still just pages. When you add behavior with JavaScript, you can create an interactive experience; even better, you can create full blown web applications. Head First HTML5 Programming is your ultimate tour guide to creating web applications with HTML5 and JavaScript, and we give you everything you need to know to build them, including: how to add interactivity to your pages, how to communicate with the world of Web services, and how to use the great new APIs being developed for HTML5. Here are just some of the things you’ll learn in Head First HTML5 Programing: Learn how to make your pages truly interactive by using the power of the DOM. Finally understand how JavaScript works and take yourself from novice to well-informed in just a few chapters. Learn how JavaScript APIs fit into the HTML5 ecosystem, and how to use any API in your web pages. Use the Geolocation API to know where your users are. Bring out your inner artist with Canvas, HTML5’s new 2D drawing surface. Go beyond just plugging a video into your pages, and create custom video experiences. Learn the secret to grabbing five megabytes of storage in every user’s browser. Improve your page’s responsiveness and performance with Web workers. And much more.
Category: Computers

Learn Iphone And Ipad Cocos2d Game Development

Author : Steffen Itterheim
ISBN : 9781430233046
Genre : Computers
File Size : 62.78 MB
Format : PDF, Mobi
Download : 770
Read : 594

Learn iPhone and iPad cocos2D Game Development provides a rock-solid introduction to the cocos2d iPhone game engine and related tools. It focuses on the process of creating several games made entirely with cocos2d and little-to-no iPhone SDK and OpenGL code. By creating 2-3 sample games over the course of the book, you'll learn key concepts of the cocos2d game engine and relevant tools like Zwoptex (TextureAtlas), ParticleDesigner (Particle Effects), and others. The example games are modeled after popular App Store games so that they are relevant, recognizable, and immediately fun and inspiring. The games increase in complexity and highlight common recurring cocos2d beginner questions. As you move along, you'll learn about possible stumbling blocks and how to navigate them successfully. As you move from beginning to advanced, you'll encounter general game programming wisdom, tips for performance improvement, as well as pointers to alternative implementations and further reading. It is assumed that the reader has previous programming knowledge but not necessarily with Objective-C. Related topics such as Xcode, Objective-C, the iPhone SDK, and OpenGL are only discussed where absolutely necessary.
Category: Computers

Beginning Ipad Development For Iphone Developers

Author : Jack Nutting
ISBN : 9781430230229
Genre : Computers
File Size : 75.53 MB
Format : PDF, Mobi
Download : 670
Read : 847

It's in magazines and newspapers, it's on television and radio, it's on buses and billboards and pretty much everywhere you look. The iPad is the touchscreen tablet from Apple, representing the next generation of mobile computing. Packed with dozens of new features, the iOS 3.2 SDK enables you to build sophisticated, desktop-quality apps for this exciting new platform. Every iPhone and iPod touch app developer looking to take the next step and move into the iPad arena will want to read this book from cover to cover. Beginning iPad Development for iPhone Developers: Mastering the iPad SDK has all the answers, and you'll find them presented with the same easy-to-follow style and thorough coverage you've come to expect from titles like Beginning iPhone 3 Development—everything an aspiring iPad developer needs to know to create great apps. Best-selling authors Jack Nutting, Dave Wooldridge, and Dave Mark show iPhone developers how to master all of the iPad-exclusive frameworks and features, which are explained, demonstrated in action, and put through their paces in this comprehensive programming guide. You'll get a detailed understanding of the new feature set and gain every possible advantage in the iTunes App Store.
Category: Computers

Iphone And Ipad Game Development For Dummies

Author : Neal Goldstein
ISBN : 111800146X
Genre : Computers
File Size : 73.98 MB
Format : PDF
Download : 756
Read : 770

Here's the scoop on building and marketing great games for the iPhone and iPad! The iPhone and iPad are the hottest techno-gadgets on the market today, and games for it are even hotter. To help you cash in on the trend, this book shows what it takes to create a good iPhone and iPad game and how to get it into the App Store. Neal Goldstein, leader of an iPhone app startup company, and his co-authors show you how to build a game that will sell, include quality graphics, market your game through the App Store, and more. Whether you're a programming novice or an experienced developer looking to enter the game market, here's how to get going. Games for the iPhone are among the hottest apps in Apple's App Store Learn to build two game applications – from beginning to end Written by successful mobile app developers, this guide begins with how to get started, including downloading the SDK and filling your toolbox Covers programming with Objective-C and Cocoa, what makes a good game, graphics, and creating good mobile apps Explains how to market your game through the App Store iPhone and iPad Game Development For Dummies can start you on a fun hobby or a lucrative career. Note: Apple's iOS SDK tools are only accessible on Intel-powered Mac and MacBook devices.
Category: Computers

Iphone And Ipad Apps For Absolute Beginners

Author : Rory Lewis
ISBN : 9781430227014
Genre : Computers
File Size : 51.78 MB
Format : PDF, ePub, Mobi
Download : 641
Read : 444

The iPhone is the hottest gadget of our generation, and much of its success has been fueled by the App Store, Apple’s online marketplace for iPhone applications. Over 1 billion apps have been downloaded in the 9 months the App Store has been open, ranging from the simplest games to the most complex business apps. Everyone has an idea for the next best-selling iPhone app—presumably that’s why you’re reading this now. And with the release of the iPad, this demand will just continue to grow. So how do you build an application for the iPhone and iPad? Don’t you need to spend years learning complicated programming languages? What about Objective-C, Cocoa Touch, and the software development kit (SDK)? The answer is that you don’t need to know any of those things. Anybody can start building simple applications for the iPhone and iPad, and this book will show you how. This book takes you to getting your first applications up and running using plain English and practical examples. It cuts through the fog of jargon and misinformation that surrounds iPhone and iPad application development, and gives you simple, step-by-step instructions to get you started. Teaches iPhone and iPad application development in language anyone can understand Provides simple, step-by-step examples that make learning easy Offers videos that enable you to follow along with the author—it’s like your own private classroom
Category: Computers

Developing C Apps For Iphone And Ipad Using Monotouch

Author : Bryan Costanich
ISBN : 9781430231752
Genre : Computers
File Size : 50.38 MB
Format : PDF, Kindle
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Developing C# Applications for iPhone and iPad using MonoTouch shows you how to use your existing C# skills to write apps for the iPhone and iPad. Fortunately, there's MonoTouch, Novell's .NET library that allows C# developers to write C# code that executes in iOS. Furthermore, MonoTouch allows you to address all the unique functions of the iPhone, iPod Touch, and iPad. And the big plus: You needn't learn any Objective-C to master MonoTouch! Former Microsoft engineer and published app-store developer Bryan Costanich shows you how to use the tools you already know to create native apps in iOS using C# and the .NET Base Class Libraries. The magic is in Novell's implementation of Apple's Cocoa libraries in MonoTouch. You'll master the same elegant and rich Cocoa environment, but without the need to learn a new programming language. Developing C# Applications for iPhone and iPad using MonoTouch takes you from your first "Hello, World" example through the major APIs and features of iOS. The coverage is comprehensive and makes use of frequent examples, complete with sample code you can download and reuse to create your own powerful and playful apps.
Category: Computers

Ipad Programming

Author : Daniel Howard Steinberg
ISBN : 1934356573
Genre : Computers
File Size : 68.92 MB
Format : PDF, Docs
Download : 818
Read : 690

Apple's iPad defines a new category for devices. This quick-start guide will have users writing iPad apps right away using a combination of the familiar iPhone APIs along with the new APIs and additional templates designed specifically for creating iPad applications.
Category: Computers

Beginning Ios 5 Development

Author : David Mark
ISBN : 9781430236054
Genre : Computers
File Size : 55.67 MB
Format : PDF, Kindle
Download : 805
Read : 1105

The team that brought you the bestselling Beginning iPhone 4 Development is back again for Beginning iOS 5 Development, bringing this definitive guide up-to-date with Apple's latest and greatest iOS SDK, as well as with the latest version of Xcode. There's coverage of brand new technologies, with chapters on storyboards and iCloud, for example, as well as significant updates to existing chapters to bring them in line with all the changes that came with the iOS 5 SDK. You'll have everything you need to create your very own apps for the latest iOS devices, including the iPhone 4S, iPad 2, and the latest iPod touch. Every single sample program in the book has been rebuilt from scratch using Xcode 4.2 and the latest iOS 5-specific project templates and designed to take advantage of the latest Xcode features. Assuming only a minimal working knowledge of Objective-C, and written in a friendly, easy-to-follow style, Beginning iOS 5 Development offers a complete soup-to-nuts course in iPhone, iPad, and iPod touch programming. The book starts with the basics, walking through the process of downloading and installing Xcode and the iOS 5 SDK, and then guides you though the creation of your first simple application. From there, you’ll learn how to integrate all the interface elements Apple touch users have come to know and love, such as buttons, switches, pickers, toolbars, and sliders. You’ll master a variety of design patterns, from the simplest single view to complex hierarchical drill-downs. The confusing art of table building will be demystified, and you’ll learn how to save your data using the iPhone file system. You’ll also learn how to save and retrieve your data using a variety of persistence techniques, including Core Data and SQLite. And there’s much more! You’ll learn to draw using Quartz 2D and OpenGL ES, add multitouch gestural support (pinches and swipes) to your applications, and work with the camera, photo library, accelerometer, and built-in GPS. You’ll discover the fine points of application preferences and learn how to localize your apps for multiple languages. The iOS 5 update to the bestselling and most recommended book for Cocoa touch developers Packed full of tricks, techniques, and enthusiasm for the new SDK from a developer perspective Written in an accessible, easy-to-follow style What you’ll learn Everything you need to know to develop your own bestselling iPhone and iPad apps Best practices for optimizing your code and delivering great user experiences How to create “universal” apps for both the iPhone and iPad What is data persistence and why is it important Get started with building cool, crisp User Interfaces What and how to use Table Views How to do graphics with Quartz and OpenGL ES What geo app development features the new iOS 5 brings to the iPhone 4S How to get your app in iCloud And much much more... Who this book is for Everyone who wants to start developing for iPhone, iPod touch, and iPad! For the latest sourcecode, please head to www.iphonedevbook.com. Table of Contents Welcome to the Jungle Appeasing the Tiki Gods Handling Basic Interaction More User Interface Fun Autorotation and Autosizing Multiview Applications Tab Bars and Pickers Introduction to Table Views Navigation Controllers and Table Views iPad Considerations Application Settings and User Defaults Basic Data Persistence Get Your App in the iCloud Grand Central Dispatch, Background Processing, and You Drawing with Quartz and OpenGL Taps, Touches, and Gestures Where Am I? Finding Your Way with Core Location Whee! Gyro and Accelerometer! iPhone Camera and Photo Library Application Localization Where to Next?
Category: Computers

Beginning Iphone And Ipad Web Apps

Author : Chris Apers
ISBN : 9781430230465
Genre : Computers
File Size : 80.38 MB
Format : PDF, Kindle
Download : 216
Read : 233

This book will help you join the thousands of successful iPhone apps developers without needing to learn Objective-C or the Cocoa touch APIs. If you want to apply your existing web development skills to iPhone and iPad development, then now you can. WebKit’s support for HTML5 means any web developer can create compelling apps for both the iPhone and the larger-screen iPad. Beginning iPhone & iPad Web Apps takes you through the latest mobile web standards as well as the specific features of the iPhone and iPad. You’ll learn about WebKit and Mobile Safari, HTML5 and CSS3, vector graphics and multimedia support. You’ll discover the built-in hardware features of the iPhone and iPad and how best to take advantage of them. The market for web apps for the iPhone and iPad is expanding rapidly. You’ll want to know about all the advantages, and Beginning iPhone & iPad Web Apps is the perfect starting point.
Category: Computers

Ios App Development For Non Programmers Book 2

Author : Kevin McNeish
ISBN : 0988232715
Genre : Computers
File Size : 49.98 MB
Format : PDF
Download : 568
Read : 453

Updated for iOS 7 and Xcode 5 Review ""I have spent a small fortune on beginner programming books that have consistently left me scratching my head. I've often wondered if I just didn't have the ability to learn and grasp the subject. But, in this book I've found the answer; I can."" - TL Pearce Unleash Your Inner App Developer This second book in the series from Kevin McNeish, winner of the 2012 Publishing Innovation Award, highly acclaimed iOS trainer and conference speaker, and award-winning App Developer, is specifically designed to teach non-programmers Objective-C; the language used to create Apps for the iPhone and iPad. Many books designed for the beginning Apple developer assume way too much. In contrast, this book series assumes you know nothing about programming. Book 2: Flying with Objective-C builds on what you learned in Book 1: Diving In. In the first two chapters, the author helps you understand basic concepts, such as "what is a class?" and "what is an object?" You then learn how to pass messages to objects, and then create your own custom classes. As you go through the book, concepts become more advanced until you reach the final chapters on Advanced-Objective-C and Advanced Messaging. Each concept is accompanied by step-by-step instructions to build an App that shows the real-world use of Objective-C programming features. This is a tremendous aid in helping non-programmers grasp even more advanced concepts. The information in this book is applicable to the latest iOS technologies including iOS 7 and Xcode 5. Includes Step-by-Step Instructional Videos Each exercise in this book has a corresponding movie that demonstrates how to perform the exercise. After trying to solve the exercise on your own, just tap the movie to watch the exercise solved for you in high quality video and narrative Not a "Dumbed Down" Series Ultimately, readers will learn everything that is taught in the regular written-for-programmer books. This series simply provides more background information and more thorough explanations for those who haven't had formal education or a career in software development.
Category: Computers

Steve Jobs

Author : Walter Isaacson
ISBN : 9780748131327
Genre : Biography & Autobiography
File Size : 46.39 MB
Format : PDF, ePub, Docs
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'This is a riveting book, with as much to say about the transformation of modern life in the information age as about its supernaturally gifted and driven subject' - Telegraph Based on more than forty interviews with Steve Jobs conducted over two years - as well as interviews with more than a hundred family members, friends, adversaries, competitors, and colleagues - this is the acclaimed, internationally bestselling biography of the ultimate icon of inventiveness. Walter Isaacson tells the story of the rollercoaster life and searingly intense personality of creative entrepreneur whose passion for perfection and ferocious drive revolutionized six industries: personal computers, animated movies,music, phones, tablet computing, and digital publishing. Although Jobs cooperated with this book, he asked for no control over what was written, nor even the right to read it before it was published. He put nothing off limits. He encouraged the people he knew to speak honestly. And Jobs speaks candidly, sometimes brutally so, about the people he worked with and competed against. His friends, foes, and colleagues provide an unvarnished view of the passions, perfectionism, obsessions, artistry, devilry, and compulsion for control that shaped his approach to business and the innovative products that resulted.
Category: Biography & Autobiography

Idea To Iphone

Author : Carla White
ISBN : 9781118523254
Genre : Computers
File Size : 41.53 MB
Format : PDF, Docs
Download : 762
Read : 398

Learn to build apps from scratch without any programming experience! Do you have a great idea for an app but have no idea where to begin? Then this is the book for you. Even if you have no programming experience, this easy-to-follow, step-by-step guide teaches you exactly what you need to know to bring your app idea to life without a lot of cash or coding. Packed with tips and tricks to get you started, this book shows you - start to finish - how to take your idea and turn it into a fully working, functional app. Walks you through getting started, designing your app, and developing your idea Helps you launch your app and then promote it Reassures you that no programming experience is needed in order to create a fully functional app Idea to iPhone is an easy-to-read book that shows you how to get your idea from your head to the iTunes store!
Category: Computers

Use A Cabe A Desenvolvendo Para Iphone E Ipad

Author : Dawn Griffiths
ISBN : OCLC:1192534604
Genre :
File Size : 79.56 MB
Format : PDF, ePub, Docs
Download : 348
Read : 326

O que você aprenderá com este livro? Se você tem uma idéia para um aplicativo Android matador, esta edição totalmente revisada e atualizada ajudará você a criar seu primeiro aplicativo de trabalho rapidamente. Você aprenderá como estruturar seu aplicativo, projetar interfaces flexíveis e interativas, executar serviços em segundo plano, fazer seu aplicativo funcionar em vários smartphones e tablets e muito mais. É como ter um desenvolvedor Android experiente sentado ao seu lado! Tudo o que você precisa para começar é um conhecimento sobre Java. Por que este livro parece tão diferente? Com base nas pesquisas mais recentes em ciência cognitiva e teoria da aprendizagem, o Head First Android Development usa um formato visualmente rico para envolver sua mente, em vez de uma abordagem com texto pesado que o faz dormir. Por que perder seu tempo lutando com novos conceitos? Esta experiência de aprendizado multissensorial foi projetada para a maneira como seu cérebro realmente funciona.
Category:

Migrating To Iphone And Ipad For Net Developers

Author : Mark Mamone
ISBN : 9781430238584
Genre : Computers
File Size : 40.7 MB
Format : PDF, ePub
Download : 411
Read : 374

Today’s .NET developers are intrigued by what the iPhone and iPad apps landscape has to offer. Admit it: you’re one of them. Apple’s App Store has hundreds of thousands of apps, and yours can be among them. iPhone and iPad app development using the iOS software development kit is one of the most appealing environments available for mobile technology. Migrating to iPhone and iPad for .NET Developers helps .NET programmers get started creating iPhone and iPad apps using the iOS software development kit. Start with a crash course on development using iOS. Then, find out whether you want to use Xcode instead of Visual Studio, and prepare yourself for the migration from C# to Objective-C! You'll learn how your existing .NET skills can map most efficiently to the iOS development environment. Next, you'll really get coding with Objective-C and the iOS software development kit. You'll build your skills and enhance your apps with visually appealing, dynamic user interfaces and pushing/pulling data from a database though events and more. Discover the wonders of the Cocoa library, and learn new ways to do things you already know like the back of your hand in the .NET environment. Nearing the finish line, you'll build your first complete iPhone or iPad app, and extend your iPhone app features—for example, by using third-party libraries. Once you have created that first iPhone or iPad app, we'll walk you through making it available on the App Store. Migrating to iPhone and iPad for .NET Developers even offers tips on how to market your apps to new customers. When you finish reading Migrating to iPhone and iPad for .NET Developers, you'll be an iOS apps developer as well as a .NET developer, in today’s competitive and fun mobile landscape! What you’ll learn How to efficiently and quickly migrate your skills from .NET to Apple iOS for iPhone, iPad and iPod touch How to set up and start coding with the iOS software development kit, Xcode and other Apple iOS and Mac tools How to enhance your app with a dynamic user interface How to store and retrieve data and configure your apps How to de-bug and test your apps in the iOS environment How to publish your first app on Apple’s App Store Who this book is for If you're a Windows or .NET programmer who wants to get into iPhone or iPad apps development for the very first time, this book is for you! Table of Contents Get Set Up: Development on Apple's Tools and Platforms Jump In: A Crash Course on Development Using the iOS SDK Understand Your Options: Using Third-Party Solutions and MonoTouch Going Deeper: .NET, Objective-C and the iOS SDK Get to Work: Creating Your First Application Build Your Skills: Enhancing Your Application with a Dynamic User Interface Get the Data: Storing and Retrieving Data & Configuring Your Applications Extend Your Apps: Extending Your iOS Application with Third Party Libraries Get Published: Testing, Deploying and Distributing Your Applications Extend Your Skills: Advanced Features A. Completing the Lunar Lander Application
Category: Computers

Peoplesoft Peopletools Mobile Applications Development Oracle Press

Author : Jim J. Marion
ISBN : 9780071837767
Genre : Computers
File Size : 26.1 MB
Format : PDF, ePub, Mobi
Download : 446
Read : 247

Distribute compelling, device-neutral applications throughout your mobile computing environment using the expert instruction contained in this Oracle Press guide. PeopleSoft PeopleTools: Mobile Applications Development fully explains the latest programming methods and features detailed examples and ready-to-use code samples. Find out how to configure your workstation, start building PeopleSoft mobile applications, incorporate REST and Web services, use Oracle and third-party development utilities, and build high-performance hybrid applications. Performance tuning, troubleshooting, and security are covered in this comprehensive resource. Work with the PeopleSoft Mobile Application Platform and Fluid Application Designer Customize layout and appearance using collection items and CSS Create and deploy HTML5-based mobile applications Connect HTML5 programs to PeopleSoft through REST services Design mobile user interfaces with jQuery Mobile and AngularJS Construct Android-specific native applications using Eclipse and ADT Use Apache Cordova to assemble applications from HTML, CSS, and JavaScript components Develop hybrid applications from the Oracle Mobile Application Framework
Category: Computers

Beginning Ios 6 Development

Author : David Mark
ISBN : 9781430245124
Genre : Computers
File Size : 21.59 MB
Format : PDF, ePub, Mobi
Download : 880
Read : 946

The team that brought you the bestselling Beginning iPhone Development is back again for Beginning iOS 6 Development, bringing this definitive guide up-to-date with Apple's latest and greatest iOS 6 SDK, as well as with the latest version of Xcode. There's coverage of brand new technologies, with chapters on storyboards and iCloud, for example, as well as significant updates to existing chapters to bring them in line with all the changes that came with the iOS 6 SDK. You'll have everything you need to create your very own apps for the latest iOS devices, including the iPhone 4S, iPad 2, and the latest iPod touch. Every single sample app in the book has been rebuilt from scratch using latest Xcode and the latest 64-bit iOS 6-specific project templates and designed to take advantage of the latest Xcode features. Assuming only a minimal working knowledge of Objective-C, and written in a friendly, easy-to-follow style, Beginning iOS 6 Development offers a complete soup-to-nuts course in iPhone, iPad, and iPod touch programming. The book starts with the basics, walking through the process of downloading and installing Xcode and the iOS 6 SDK, and then guides you though the creation of your first simple application. From there, you’ll learn how to integrate all the interface elements Apple touch users have come to know and love, such as buttons, switches, pickers, toolbars, and sliders. You’ll master a variety of design patterns, from the simplest single view to complex hierarchical drill-downs. The confusing art of table building will be demystified, and you’ll learn how to save your data using the iPhone file system. You’ll also learn how to save and retrieve your data using a variety of persistence techniques, including Core Data and SQLite. And there’s much more! You’ll learn to draw using Quartz 2D and OpenGL ES, add multitouch gestural support (pinches and swipes) to your applications, and work with the camera, photo library, accelerometer, and built-in GPS. You’ll discover the fine points of application preferences and learn how to localize your apps for multiple languages. The iOS 6 update to the bestselling and most recommended book for Cocoa touch developers Packed full of tricks, techniques, and enthusiasm for the new SDK from a developer perspective Written in an accessible, easy-to-follow style What you’ll learn Everything you need to know to develop your own bestselling iPhone and iPad apps Best practices for optimizing your code and delivering great user experiences How to create “universal” apps for both the iPhone and iPad What is data persistence and why is it important Get started with building cool, crisp User Interfaces What and how to use Table Views How to do graphics with Quartz and OpenGL ES What geo app development features the new iOS brings to the iPhone How to get your app in iCloud And much much more... Who this book is for Everyone who wants to start developing for iPhone, iPod touch, and iPad! For the latest source code, please head to www.iphonedevbook.com.
Category: Computers

Adweek

Author :
ISBN : NWU:35556039808704
Genre : Advertising
File Size : 43.22 MB
Format : PDF, Docs
Download : 426
Read : 382

Category: Advertising

The Filmmaker S Handbook

Author : Steven Ascher
ISBN : 9781101613801
Genre : Performing Arts
File Size : 58.12 MB
Format : PDF, Kindle
Download : 882
Read : 835

The fifth edition of the authoritative guide to producing, directing, shooting, editing, and distributing your video or film. Whether you aspire to be a great filmmaker yourself or are looking for movie gifts, this comprehensive guide to filmmaking is the first step in turning a hobby into a career. Widely acknowledged as the “bible” of video and film production, and used in courses around the world, The Filmmaker’s Handbook is now updated with the latest advances in HD and digital formats. For students and teachers, professionals and novices, this indispensable handbook covers all aspects of movie making. • Techniques for making dramatic features, documentaries, corporate, broadcast, and experimental videos and films • Shooting with DSLRs, video, film, and digital cinema cameras • In-depth coverage of lenses, lighting, sound recording, editing, and mixing • Understanding HDR, RAW, Log, 4K, UHD, and other formats • The business aspects of funding and producing your project • Getting your movie shown in theaters, on television, streaming services, and online
Category: Performing Arts