HAMLET-ON-THE-HOLODECK

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Hamlet On The Holodeck

Author : Janet Horowitz Murray
ISBN : 9780684827230
Genre : Literary Criticism
File Size : 55.52 MB
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Explores effects of digital environments, multimedia interactivity, and computer technology on storytelling and narrative.
Category: Literary Criticism

First Person

Author : Associate Professor in the Computer Science Department at the University of California Santa Cruz Noah Wardrip-Fruin
ISBN : 0262232324
Genre : Games & Activities
File Size : 63.49 MB
Format : PDF
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The relationship between story and game, and related questions of electronic writing and play, examined through a series of discussions among new media creators and theorists.
Category: Games & Activities

Inventing The Medium

Author : Janet H. Murray
ISBN : 0262016141
Genre : Art
File Size : 81.20 MB
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About ordering and building information, in games, libraries, encyclopedias. Meant for anyone "whose work involves shaping new digital artifacts and the systems of behavior in which they are embedded".
Category: Art

Television Style

Author : Jeremy G. Butler
ISBN : 9781135890698
Genre : Performing Arts
File Size : 22.82 MB
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Style matters. Television relies on style—setting, lighting, videography, editing, and so on—to set moods, hail viewers, construct meanings, build narratives, sell products, and shape information. Yet, to date, style has been the most understudied aspect of the medium. In this book, Jeremy G. Butler examines the meanings behind television’s stylstic conventions. Television Style dissects how style signifies and what significance it has had in specific television contexts. Using hundreds of frame captures from television programs, Television Style dares to look closely at television. Miami Vice, ER, soap operas, sitcoms, and commercials, among other prototypical television texts, are deconstructed in an attempt to understand how style functions in television. Television Style also assays the state of style during an era of media convergence and the ostensible demise of network television. This book is a much needed introduction to television style, and essential reading at a moment when the medium is undergoing radical transformation, perhaps even a stylistic renaissance. Discover additional examples and resources on the companion website: www.tvstylebook.com.
Category: Performing Arts

The Architecture Co Laboratory

Author : Kas Oosterhuis
ISBN : 9059730364
Genre : Architecture
File Size : 47.84 MB
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Publicatie n.a.v. de conferentie gehouden op 1 april 2006 op de faculteit Bouwkunde van de TU Delft over de huidige en toekomstige veranderingen rond de digitaal ontworpen architectuur- en designpraktijk.
Category: Architecture

The Blade Runner Experience

Author : Will Brooker
ISBN : 9780231501798
Genre : Performing Arts
File Size : 55.12 MB
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Since its release in 1982, Ridley Scott's Blade Runner, based on Philip K. Dick's novel Do Androids Dream of Electric Sheep?, has remained a cult classic through its depiction of a futuristic Los Angeles; its complex, enigmatic plot; and its underlying questions about the nature of human identity. The Blade Runner Experience: The Legacy of a Science Fiction Classic examines the film in a broad context, examining its relationship to the original novel, the PC game, the series of sequels, and the many films influenced by its style and themes. It investigates Blade Runner online fandom and asks how the film's future city compares to the present-day Los Angeles, and it revisits the film to pose surprising new questions about its characters and their world.
Category: Performing Arts

The Newmediareader

Author : Noah Wardrip-Fruin
ISBN : 0262232278
Genre : Social Science
File Size : 34.55 MB
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A sourcebook of historical written texts, video documentation, and working programs that form the foundation of new media. This reader collects the texts, videos, and computer programs--many of them now almost impossible to find--that chronicle the history and form the foundation of the still-emerging field of new media. General introductions by Janet Murray and Lev Manovich, along with short introductions to each of the texts, place the works in their historical context and explain their significance. The texts were originally published between World War II--when digital computing, cybernetic feedback, and early notions of hypertext and the Internet first appeared--and the emergence of the World Wide Web--when they entered the mainstream of public life. The texts are by computer scientists, artists, architects, literary writers, interface designers, cultural critics, and individuals working across disciplines. The contributors include (chronologically) Jorge Luis Borges, Vannevar Bush, Alan Turing, Ivan Sutherland, William S. Burroughs, Ted Nelson, Italo Calvino, Marshall McLuhan, Jean Baudrillard, Nicholas Negroponte, Alan Kay, Bill Viola, Sherry Turkle, Richard Stallman, Brenda Laurel, Langdon Winner, Robert Coover, and Tim Berners-Lee. The CD accompanying the book contains examples of early games, digital art, independent literary efforts, software created at universities, and home-computer commercial software. Also on the CD is digitized video, documenting new media programs and artwork for which no operational version exists. One example is a video record of Douglas Engelbart's first presentation of the mouse, word processor, hyperlink, computer-supported cooperative work, video conferencing, and the dividing up of the screen we now call non-overlapping windows; another is documentation of Lynn Hershman's Lorna, the first interactive video art installation.
Category: Social Science

Media Analysis Techniques

Author : Arthur Asa Berger
ISBN : 1412906830
Genre : Language Arts & Disciplines
File Size : 40.74 MB
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Berger (San Francisco State University) offers a user friendly guide, written in plain language, to media research techniques, empowering undergraduate students in media criticism to make their own analyses. He begins the text by examining four techniques critical to interpreting media: semiotic, psychoanalytic, Marxist, and sociological theory. Th
Category: Language Arts & Disciplines

Our Biometric Future

Author : Kelly Gates
ISBN : 9780814732090
Genre : Computers
File Size : 32.65 MB
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Since the 1960s, a significant effort has been underway to program computers to “see” the human face—to develop automated systems for identifying faces and distinguishing them from one another—commonly known as Facial Recognition Technology. While computer scientists are developing FRT in order to design more intelligent and interactive machines, businesses and states agencies view the technology as uniquely suited for “smart” surveillance—systems that automate the labor of monitoring in order to increase their efficacy and spread their reach. Tracking this technological pursuit, Our Biometric Future identifies FRT as a prime example of the failed technocratic approach to governance, where new technologies are pursued as shortsighted solutions to complex social problems. Culling news stories, press releases, policy statements, PR kits and other materials, Kelly Gates provides evidence that, instead of providing more security for more people, the pursuit of FRT is being driven by the priorities of corporations, law enforcement and state security agencies, all convinced of the technology’s necessity and unhindered by its complicated and potentially destructive social consequences. By focusing on the politics of developing and deploying these technologies, Our Biometric Future argues not for the inevitability of a particular technological future, but for its profound contingency and contestability.
Category: Computers

New Digital Media Audiovisual Games And Music

Author : FABIO VILLARES
ISBN : 9788576501817
Genre :
File Size : 69.1 MB
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Authors of the most diverse backgrounds, with completely different analytical apparatuses, give their view about the consequences of the media revolution, emphasizing especially the growth of games
Category: