Game Programming With Code Angel

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Game Programming With Code Angel

Author : Mark Cunningham
ISBN : 9781484253052
Genre : Computers
File Size : 71.83 MB
Format : PDF
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Program in Python on a Raspberry Pi or PC by developing six computer games. Each game project is split into several chapters of the book. Rather than taking you through programming techniques as standalone concepts, this book explains concepts as they are used within a game. You'll learn about variables; integer, real, Boolean and string data types; conditional if statements; fixed loops and conditional loops; modularity; arrays and lists; and predefined functions. You’ll also discover the PyGame library, which is popularly used in the development of 2D games. Key programming concepts are revisited in subsequent projects in the book to consolidate prior learning. Beyond teaching you how to code, this book explains the programming logic behind each project—exemplifying the process of designing and writing a computer game. All the projects in this book are supported by Code Angel ( Code Angel Code Angel largely serves students and new developers and the projects work by encouraging you to ‘Learn...then play’. Taking this approach, you'll be able to build fun 2D games and enjoy playing them by yourself or with friends. Developing games in this way keeps you engaged, gives a purpose as you work through each project, and offers a sense of achievement when each game is finished. What You'll Learn Integrate the fundamentals of the Python 3 programming language Program fun, classic computer games you can then play Develop computational thinking skills and abilities that can be applied to other ventures Who This Book Is For Students, hobbyists, new developers or anyone wishing to learn how to design and write computer games.
Category: Computers

Pro Java 6 3d Game Development

Author : Andrew Davison
ISBN : 9781430202127
Genre : Computers
File Size : 23.46 MB
Format : PDF, ePub
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This book looks at the two most popular ways of using Java SE 6 to write 3D games on PCs: Java 3D (a high-level scene graph API) and JOGL (a Java layer over OpenGL). Written by Java gaming expert, Andrew Davison, this book uses the new Java (SE) 6 platform and its features including splash screens, scripting, and the desktop tray interface. This book is also unique in that it covers Java game development using the Java 3D API and Java for OpenGL--both critical components and libraries for Java-based 3D game application development
Category: Computers

Third Angel

Author : J.R. Evans
ISBN : 9781514418147
Genre : Fiction
File Size : 47.4 MB
Format : PDF, ePub, Docs
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Doug feels best at 3:00 a.m.a time of uncertainty, a time of transition. The old day is dead, and the new one only a promise. Most people sleep. Doug sits in a worn and salty leather chair, looking at shimmering city light reflected from Elliot Bay, the Seattle waterfront. On good nights, he describes himself as a confirmed agnostic. On bad ones, you get nothing at all. The owner of a late night bistro, Doug is selectively gregarious, a well-liked host to a Bohemian clientele. He looks like a well-preserved but retired linebacker without the scars and bad knees. Combine this with the carefully cultivated air of a partially reformed bad boy, and you get a series of attractive and ambitious twenty-something-year-old women looking to whip him into shape. But he has secrets. Doug has several uncommonsome would say unnaturalgifts. He can see and do things most people only read or dream about. He accepts his exceptional abilities and feels obliged to put them to use but only on his terms. The resurrections are especially troublesome. Into Dougs reasonably stable life walks Kate. Beautiful, bright, and dangerous, she is irresistible. Doug is hooked instantly. Circumstances take them diagonally across the country several timesthe northwest to the Florida Keys and back. They are pursued and attacked by organized crime. They live in shadows, professionally and morally. Betrayal, secret societies, and death lead Doug from bemused cynicism to a reality that is nothing short of astonishing as he is compelled to move beyond comfortable ignorance and finally find out who he really is.
Category: Fiction

Fundamentals Of Game Development

Author : Heather Maxwell Chandler
ISBN : 9780763778958
Genre : Computers
File Size : 82.6 MB
Format : PDF, ePub
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Written by veterans who are currently working in the game industry, Fundamentals of Game Development is unique because it provides the practical aspects of the processes involved in developing and completing game projects. Using examples and exercises, this book provides a hands-on approach that walks the reader through the entire process of developing a game from concept to completion. Ideal for introductory game development and game production courses the book covers history, game genre, design, story-telling, character creation, pre-production, code release, career descriptions, and more.
Category: Computers

Unity 2017 2d Game Development Projects

Author : Francesco Sapio
ISBN : 9781786465139
Genre : Computers
File Size : 66.1 MB
Format : PDF, ePub
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Build classic arcade, shooter and platform games with Unity 2D toolset Key Features Leverage the amazing new functionalities of the latest Unity 2017 2D toolkit. Learn to create 2D characters, animations, fast and efficient game play experiences while keeping your games very lightweight Create engaging games that enable you to perform intergalactic warfare and also fun games similar to temple run and so on. Book Description 2D games are everywhere! Timeless and popular, 2D games represent a substantial segment of the games market. The Unity engine has revolutionized the gaming industry, by making it easier for game developers to create quality games on a budget. If you are looking for a guide to create 2D games using Unity 2017, look no further. With this book, you will learn all the essentials of 2D game development by creating three epic games in a step-by-step manner throughout the course of this book. The first game will have you collecting as many cakes as possible. The second will transport you to outer space to traverse as far as possible while avoiding enemy spaceships. The last game will have you running and jumping across platforms to collect coins and other exotic items. Throughout all these three games, you will create characters, make them move, and create some enemies. And then, of course, write code to destroy them!. After showing you the necessities of creating a game, this book will then help you to porting the game to a mobile platform, and provide a path to publish it on the stores. By the end of this book, you will not only have created three complete great games, but be able to apply your knowledge to create and deploy your own games. What you will learn Work with Unity 2017's new 2D workflow and create a 2D scene Set the scene with different types of backgrounds, either static or dynamically using a tileset Bring your character to life through simple animations Understand the core concepts of programming by creating basic code that controls a character and destroys an enemy Create buttons and game controls by using code snippets for input detection Develop three 2D games from genres such as classic arcade, space shooter, and platformer games Add audio and feedback and deploy your games Who this book is for If you are interested in creating your very own 2D games from scratch, then this book will give you all the tools you need to succeed. No C# knowledge is required, all you need is basic coding and scripting knowledge. Whether you are completely new to Unity or have used Unity before and would like to learn about the new 2D features of Unity, this book is for you.
Category: Computers

Vr World

Author :
ISBN : UOM:39015036163072
Genre : Multimedia systems
File Size : 55.56 MB
Format : PDF, ePub
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Category: Multimedia systems

Game Development Business And Legal Guide

Author : Ashley Salisbury
ISBN : 1592000428
Genre : Computers
File Size : 89.34 MB
Format : PDF, ePub
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Provides a thorough, easy-to-understand overview of the business and legal aspects of the game industry, covering choices of entity, publishing agreements, dealing with employees and investors, obtaining copyrights, licensing agreements, and other essential organizational, management, and negotiation skills. Original. (All Users)
Category: Computers

Interactive Computer Graphics

Author : Edward Angel
ISBN : 0133574849
Genre : Computers
File Size : 24.53 MB
Format : PDF, Kindle
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Interactive Computer Graphics with WebGL, Seventh Edition, is suitable for undergraduate students in computer science and engineering, for students in other disciplines who have good programming skills, and for professionals interested in computer animation and graphics using the latest version of WebGL. ¿ Computer animation and graphics are now prevalent in everyday life from the computer screen, to the movie screen, to the smart phone screen. The growing excitement about WebGL applications and their ability to integrate HTML5, inspired the authors to exclusively use WebGL in the Seventh Edition of Interactive Computer Graphics with WebGL.Thisis the only introduction to computer graphics text for undergraduates that fully integrates WebGL and emphasizes application-based programming. The top-down, programming-oriented approach allows for coverage of engaging 3D material early in the course so students immediately begin to create their own 3D graphics. ¿¿ Teaching and Learning Experience This program will provide a better teaching and learning experience–for you and your students. It will help: Engage Students Immediately with 3D Material: A top-down, programming-oriented approach allows for coverage of engaging 3D material early in the course so students immediately begin to create their own graphics. Introduce Computer Graphics Programming with WebGL and JavaScript: WebGL is not only fully shader-based–each application must provide at least a vertex shader and a fragment shader–but also a version that works within the latest web browsers.
Category: Computers

The Game Localization Handbook

Author : Heather Maxwell Chandler
ISBN : 9780763795931
Genre : Computers
File Size : 72.71 MB
Format : PDF
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Part of the new Digital Filmmaker Series! Digital Filmmaking: An Introductionis the first book in the newDigital Filmmaker Series. Designed for an introductory level course in digital filmmaking, it is intended for anyone who has an interest in telling stories with pictures and sound and won't assume any familiarity with equipment or concepts on the part of the student. In addition to the basics of shooting and editing, different story forms are introduced from documentary and live events through fictional narratives. Each of the topics is covered in enough depth to allow anyone with a camera and a computer to begin creating visual projects of quality.
Category: Computers

Games User Research

Author : Miguel Angel Garcia-Ruiz
ISBN : 9781498706421
Genre : Computers
File Size : 57.6 MB
Format : PDF, ePub, Mobi
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"Fundamentally, making games is designing with others, everyone contributing from different angles towards the best possible product. Conclusively, Garcia-Ruiz has chosen a collection of chapters that demonstrates several different aspects of working in gaming and working with others that stands to raise the level of expertise in the field." —Veronica Zammitto, Senior Lead Games User Research, Electronic Arts, Inc., from the Foreword Usability is about making a product easy to use while meeting the requirements of target users. Applied to video games, this means making the game accessible and enjoyable to the player. Video games with high usability are generally played efficiently and frequently while enjoying higher sales volumes. The case studies in this book present the latest interdisciplinary research and applications of games user research in determining and developing usability to improve the video game user experience at the human–computer interface level. Some of the areas examined include practical and ethical concerns in conducting usability testing with children, audio experiences in games, tangible and graphical game interfaces, controller testing, and business models in mobile gaming. Games User Research: A Case Study Approach provides a highly useful resource for researchers, practitioners, lecturers, and students in developing and applying methods for testing player usability as well as for conducting games user research. It gives the necessary theoretical and practical background for designing and conducting a test for usability with an eye toward modifying software interfaces to improve human–computer interaction between the player and the game.
Category: Computers

The Game Production Handbook

Author : Heather Maxwell Chandler
ISBN : 9781449688097
Genre : Computers
File Size : 29.42 MB
Format : PDF
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Updated to reflect the rapidly evolving game development landscape, industry veteran Heather Chandler continues to educate game enthusiasts on the procedures and processes of game production. This Third Edition presents information that a producer, lead, or studio manager must know to successfully develop a game from concept to gold master.
Category: Computers

Semi Infinite Programming

Author : Miguel Ángel Goberna
ISBN : 9781475734034
Genre : Computers
File Size : 83.77 MB
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Semi-infinite programming (SIP) deals with optimization problems in which either the number of decision variables or the number of constraints is finite. This book presents the state of the art in SIP in a suggestive way, bringing the powerful SIP tools close to the potential users in different scientific and technological fields. The volume is divided into four parts. Part I reviews the first decade of SIP (1962-1972). Part II analyses convex and generalised SIP, conic linear programming, and disjunctive programming. New numerical methods for linear, convex, and continuously differentiable SIP problems are proposed in Part III. Finally, Part IV provides an overview of the applications of SIP to probability, statistics, experimental design, robotics, optimization under uncertainty, production games, and separation problems. Audience: This book is an indispensable reference and source for advanced students and researchers in applied mathematics and engineering.
Category: Computers

Game Informer Magazine

Author :
ISBN : PSU:000061842540
Genre : Computer games
File Size : 50.82 MB
Format : PDF, Kindle
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Category: Computer games

Mathematical Methods And Models For Economists

Author : Angel de la Fuente
ISBN : 0521585295
Genre : Business & Economics
File Size : 25.76 MB
Format : PDF
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A textbook for a first-year PhD course in mathematics for economists and a reference for graduate students in economics.
Category: Business & Economics

Python For Beginners

Author : Moaml Mohmmed
ISBN : 1082011835
Genre :
File Size : 88.74 MB
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Python for beginnersLearn Python in a fun wayOn Angel List, Python is the 2nd most demanded skill and also the skill with the highest average salary offered.With the rise of big data, Python developers are in demand as data scientists, especially since Python can be easily integrated into web applications to carry out tasks that require machine learning.Python is a multi-paradigm programming language that has primarily been developed as a more concise, straightforward, and easy-to-understand alternative to other major languages such as C, Java and Perl. Python programming is designed to be highly standardized, with a clear protocol for any task and little to no need for coming up with elaborate patchwork solutions to get something done.It's one of the world's most popular programming languages, and is commonly used by major companies for web development purposes. Google has used it for much of their web spider and search engine code, Yahoo built their "Groups" and "Maps" features with it, and the Central Intelligence Agency built their entire website with it.In addition to web development, Python can be found in commercial games, business software, educational applications, animation systems and many other different types of software. Is Python A Good First Programming Language To Learn?Even though it has not yet been adopted as a first language by many computer science programs, Python is widely seen by industry experts as a great first programming language when learning to code.For starters, the syntax of Python is simpler than that of most other major programming languages, with fewer exceptions and special cases. It also tends to use plain English keywords in place of the system of punctuation that has to be memorized in other languages, making it easier to learn to code. Given these conventions, Python code tends to appear as less of a "jumble" to newcomers than it does in comparable languages.Another great feature of Python is the ubiquity of its use. While Python is optimized for development on Linux and Unix systems, interpreters are available for just about every major operating system. All implementations of Python are supported by an excellent standard library, which means that new students can very quickly move on to creating actual functional programs that are useful. Additionally, the standard implementation of Python, CPython, is free and open source.What Type Of Jobs Are Available To Python Programmers?In the job market, Python is often looked at as a strong secondary supplemental language to a primary language that is more broadly used like C or Java. There are a variety of jobs that one can get focusing exclusively on Python development, however. Many of these jobs will be in building and improving the internal tools that a company uses to create its finished marketable products, rather than working on the finished product itself.One specific economic sector where the presence of Python programming is particularly strong is the geospatial industry. This is a critical industry that deals in navigational tools such as GPS, radar and light measurements.If you're interested in web applications, Python is a better choice for development (working with the back-end or server side) rather than design (creating the actual finished front-end that site visitors interact with). As mentioned previously, Google employed Python for many components of its search engine, and it is quite widely used in the data mining industry.Finally, Python can also be used for game development. Some famous examples of games developed either entirely or in large part with Python include EVE Online, Civilization IV, the Battlefield game series and the Mount & Blade games. The popular development environment Blender is written in Python.

Learning Objective C By Developing Iphone Games

Author : Amy M. Booker
ISBN : 9781849696111
Genre : Computers
File Size : 28.42 MB
Format : PDF, ePub, Docs
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Written as a practical and engaging tutorial, this book guides you through the development of your own exciting, fully featured, games. If you are a beginner and an enthusiast who dreams about creating games and is in need of some additional inspiration and knowledge, then this book is for you. No programming experience is expected.
Category: Computers

The Hollywood Reporter

Author :
ISBN : STANFORD:36105133495767
Genre : Motion picture industry
File Size : 26.55 MB
Format : PDF, Kindle
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Category: Motion picture industry