Content Computing

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Content Computing

Author : Chi-Hung Chi
ISBN : 9783540304838
Genre : Computers
File Size : 23.85 MB
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This book constitutes the refereed proceedings of the Advanced Workshop on Content Computing, AWCC 2004, held in Zhen Jiang, Jiang Su, China in November 2004. The 26 revised full papers and 36 revised short papers presented were carefully reviewed and selected from 194 submissions. The papers are organized in topical sections on mobile code and agent technology, content sharing and consistency management, networking infrastructure and performance, content aware security, multimedia content, content mining and knowledge extraction, Web services and content applications, content retrieval and management, and ontologies and knowledge conceptualization.
Category: Computers

Distributed Computing And Internet Technology

Author : T. Janowski
ISBN : 9783540771128
Genre : Computers
File Size : 38.3 MB
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This book constitutes the refereed proceedings of the 4th International Conference on Distributed Computing and Internet Technology, ICDCIT 2007, held in Bangalore, India, in December 2007. The 13 revised full papers and 20 revised short papers presented together with three invited papers were carefully reviewed and selected from 170 submissions. The papers cover the main areas of distributed computing, internet technology, system security, data mining, and software engineering.
Category: Computers

Computing In The Social Sciences And Humanities

Author : Orville Vernon Burton
ISBN : 0252026853
Genre : Reference
File Size : 61.91 MB
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CD-ROm contains: Multimedia that provides unique approach to various disciplines in the social sciences and humanities -- Links to related resources.
Category: Reference

Semantic Computing

Author : Phillip C.-Y. Sheu
ISBN : 0470920874
Genre : Computers
File Size : 84.3 MB
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Presents the state of the technology and points to future directions for semantic computing Semantic computing, a rapidly evolving interdisciplinary field, seeks to structure, design, and manipulate computer content to better satisfy the needs and intentions of users and create a more meaningful user experience. This remarkable contributed work examines the art, engineering, technology, and applications of the field. Moreover, it brings together researchers from such disciplines as natural language processing, software engineering, multimedia semantics, semantic Web, signal processing, and pattern recognition in order to provide a single source that presents the state of the technology and points to new breakthroughs on the horizon. Semantic Computing begins with an introduction that explores the concepts, technology, applications, and future of semantic computing. Next, the book is divided into four parts: Part One: Semantic Analysis Part Two: Semantic Languages and Integration Part Three: Semantic Applications Part Four: Semantic Programming and Interface As readers progress through the book, they,ll learn not only the underlying science, but also the fundamental technological building blocks of semantic computing. Moreover, they,ll discover a variety of cross-disciplinary solutions to current computing and communication problems. Throughout the book, references to the primary literature enable further investigation of each individual topic. Semantic Computing is ideal for industrial managers, researchers, and engineers seeking to design the next generation of computing systems in order to better meet user needs. It is also recommended as a textbook for senior undergraduate and graduate-level semantic computing courses.
Category: Computers

Entertainment Computing Icec 2007

Author : Lizhuang Ma
ISBN : 9783540748724
Genre : Computers
File Size : 89.25 MB
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This book constitutes the refereed proceedings of the 6th International Conference on Entertainment Computing, ICEC 2007. The papers are organized in topical sections on augmented, virtual and mixed reality, computer games, image processing, mesh and modeling, digital storytelling and interactive systems, sound, music and creative environments, video processing, rendering, computer animation and networks, game based interfaces, as well as robots and cyber pets.
Category: Computers

Cultural Computing

Author : Ryohei Nakatsu
ISBN : 9783642152139
Genre : Computers
File Size : 54.14 MB
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Welcome to the Second International IFIP Entertainment Computing Symposium on st Cultural Computing (ECS 2010), which was part of the 21 IFIP World Computer Congress, held in Brisbane, Australia during September 21–23, 2010. On behalf of the people who made this conference happen, we wish to welcome you to this inter- tional event. The IFIP World Computer Congress has offered an opportunity for researchers and practitioners to present their findings and research results in several prominent areas of computer science and engineering. In the last World Computer Congress, WCC 2008, held in Milan, Italy in September 2008, IFIP launched a new initiative focused on all the relevant issues concerning computing and entertainment. As a - sult, the two-day technical program of the First Entertainment Computing Symposium (ECS 2008) provided a forum to address, explore and exchange information on the state of the art of computer-based entertainment and allied technologies, their design and use, and their impact on society. Based on the success of ECS 2008, at this Second IFIP Entertainment Computing Symposium (ECS 2010), our challenge was to focus on a new area in entertainment computing: cultural computing.
Category: Computers

Advances In Systems Computing Sciences And Software Engineering

Author : Tarek Sobh
ISBN : 9781402052620
Genre : Computers
File Size : 22.54 MB
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The conference proceedings of the International Conference on Systems, Computing Sciences and Software Engineering include a set of rigorously reviewed world-class manuscripts addressing and detailing state-of-the-art research projects in the areas of Computer Science, Software Engineering, Computer Engineering, and Systems Engineering and Sciences. The International Conference on Systems, Computing Sciences and Software Engineering (SCSS 2005) was part of the International Joint Conferences on Computer, Information and Systems Sciences and Engineering (CISSE 2005). CISSE 2005, the World's first Engineering/Computing and Systems Research E-Conference was the first high-caliber Research Conference in the world to be completely conducted online in real-time via the internet. CISSE received 255 research paper submissions and the final program included 140 accepted papers, from more than 45 countries. The whole concept and format of CISSE 2005 was very exciting and ground-breaking. The powerpoint presentations, final paper manuscripts and time schedule for live presentations over the web had been available for 3 weeks prior to the start of the conference for all registrants, so they could pick and choose the presentations they want to attend and think about questions that they might want to ask. The live audio presentations were also recorded and are part of the permanent CISSE archive, which includes all power point presentations, papers and recorded presentations. All aspects of the conference were managed on-line; not only the reviewing, submissions and registration processes; but also the actual conference. Conference participants - authors, presenters and attendees - only needed an internet connection and sound available on their computers in order to be able to contribute and participate in this international ground-breaking conference. The on-line structure of this high-quality event allowed academic professionals and industry participants to contribute work and attend world-class technical presentations based on rigorously refereed submissions, live, without the need for investing significant travel funds or time out of the office. Suffice to say that CISSE received submissions from more than 50 countries, for whose researchers, this opportunity presented a much more affordable, dynamic and well-planned event to attend and submit their work to, versus a classic, on-the-ground conference. The CISSE conference audio room provided superb audio even over low speed internet connections, the ability to display PowerPoint presentations, and cross-platform compatibility (the conferencing software runs on Windows, Mac, and any other operating system that supports Java). In addition, the conferencing system allowed for an unlimited number of participants, which in turn granted CISSE the opportunity to allow all participants to attend all presentations, as opposed to limiting the number of available seats for each session. The implemented conferencing technology, starting with the submission & review system and ending with the online conferencing capability, allowed CISSE to conduct a very high quality, fulfilling event for all participants.
Category: Computers

Security In Pervasive Computing

Author : Dieter Hutter
ISBN : 9783540208877
Genre : Computers
File Size : 64.95 MB
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This book constitutes the thoroughly refereed post-proceedings of the First International Conference on Security in Pervasive Computing held in Boppard, Germany in March 2003. The 19 revised full papers presented together with abstracts of 4 invited talks and a workshop summary were carefully selected during two rounds of reviewing and improvements. The papers are organized in topical sections on location privacy, security requirements, security policies and protection, authentication and trust, secure infrastructures, smart labels, verifications, and hardware architectures.
Category: Computers

32 Quick And Fun Content Area Computer Activities Grade 4

Author : Kathy Kopp
ISBN : 9781425804077
Genre : Education
File Size : 90.24 MB
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Help students develop key technology skills in word processing, spreadsheets, multimedia presentations, and using the Internet while teaching your regular classroom content.
Category: Education

Grid And Distributed Computing Control And Automation

Author : Stephen S. Yau
ISBN : 9783642176258
Genre : Computers
File Size : 55.3 MB
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Welcome to the proceedings of the 2010 International Conferences on Grid and D- tributed Computing (GDC 2010), and Control and Automation (CA 2010) – two of the partnering events of the Second International Mega-Conference on Future Gene- tion Information Technology (FGIT 2010). GDC and CA bring together researchers from academia and industry as well as practitioners to share ideas, problems and solutions relating to the multifaceted - pects of high-performance and compound control systems, including their links to computational sciences, mathematics and information technology. In total, 1,630 papers were submitted to FGIT 2010 from 30 countries, which - cludes 198 papers submitted to GDC/CA 2010. The submitted papers went through a rigorous reviewing process: 395 of the 1,630 papers were accepted for FGIT 2010, while 40 papers were accepted for GDC/CA 2010. Of the 40 papers, 8 were selected for the special FGIT 2010 volume published by Springer in LNCS the series. 28 papers are published in this volume, and 4 papers were withdrawn due to technical reasons. We would like to acknowledge the great effort of the GDC/CA 2010 International Advisory Boards and members of the International Program Committees, as well as all the organizations and individuals who supported the idea of publishing this volume of proceedings, including SERSC and Springer. Also, the success of these two c- ferences would not have been possible without the huge support from our sponsors and the work of the Chairs and Organizing Committee.
Category: Computers

Computer And Computing Technologies In Agriculture Volume I

Author : Daoliang Li
ISBN : 9780387772516
Genre : Technology & Engineering
File Size : 79.86 MB
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The papers in this volume comprise the refereed proceedings of the the First International Conference on Computer and Computing Technologies in Ag- culture (CCTA 2007), in Wuyishan, China, 2007. This conference is organized by China Agricultural University, Chinese Society of Agricultural Engineering and the Beijing Society for Information Technology in Agriculture. The purpose of this conference is to facilitate the communication and cooperation between institutions and researchers on theories, methods and implementation of computer science and information technology. By researching information technology development and the - sources integration in rural areas in China, an innovative and effective approach is expected to be explored to promote the technology application to the development of modern agriculture and contribute to the construction of new countryside. The rapid development of information technology has induced substantial changes and impact on the development of China’s rural areas. Western thoughts have exerted great impact on studies of Chinese information technology devel- ment and it helps more Chinese and western scholars to expand their studies in this academic and application area. Thus, this conference, with works by many prominent scholars, has covered computer science and technology and information development in China’s rural areas; and probed into all the important issues and the newest research topics, such as Agricultural Decision Support System and Expert System, GIS, GPS, RS and Precision Farming, CT applications in Rural Area, Agricultural System Simulation, Evolutionary Computing, etc.
Category: Technology & Engineering

Entertainment Computing Icec 2008

Author : Scott M. Stevens
ISBN : 9783540892212
Genre : Computers
File Size : 35.44 MB
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The 7th International Conference on Entertainment Computing, under the auspices of the International Federation for Information Processing (IFIP), was held September 25–27, 2008 in Pittsburgh, Pennsylvania. Based on the very successful first international workshop (IWEC 2002) and the following international conferences (ICEC 2003 through ICEC 2007), ICEC 2008 was an international forum for the exchange of experience and knowledge amongst researchers and developers in the field of entertainment computing. ICEC is the longest established and most prestigious conference in the field of entertainment computing. The conference provides an interdisciplinary forum for advanced research in entertainment computing, broadly defined. ICEC is truly international with leading experts from 14 nations representing academia and industry attending this year’s conference. These leaders presented their newest research, insights, products and demonstrations. Although the field of entertainment computing is thought of as new, in fact modern digital computer games go back over 45 years with games such as Spacewar developed in 1961. This is not to say entertainment computing is limited to computer games. As evidenced by papers in this volume, entertainment computing covers virtually every aspect of today’s recreational diversions.
Category: Computers

Embedded And Ubiquitous Computing Euc 2005

Author : Laurence T. Yang
ISBN : 3540308075
Genre : Computers
File Size : 43.80 MB
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Welcome to the proceedings of the 2005 IFIP International Conference on - bedded and Ubiquitous Computing (EUC 2005), which was held in Nagasaki, Japan, December 6–9, 2005. Embedded and ubiquitous computing is emerging rapidly as an exciting new paradigm to provide computing and communication services all the time, - erywhere. Its systems are now pervading every aspect of life to the point that they are hidden inside various appliances or can be worn unobtrusively as part of clothing and jewelry. This emergence is a natural outcome of research and technological advances in embedded systems, pervasive computing and c- munications, wireless networks, mobile computing, distributed computing and agent technologies, etc. Its tremendous impact on academics, industry, gove- ment, and daily life can be compared to that of electric motors over the past century, in fact it but promises to revolutionize life much more profoundly than elevators, electric motors or even personal computers. The EUC 2005 conference provided a forum for engineers and scientists in academia, industry, and government to address profound issues including te- nical challenges, safety, and social, legal, political, and economic issues, and to present and discuss their ideas, results, work in progress, and experience on all aspects of embedded and ubiquitous computing.
Category: Computers

Advances In Social Computing

Author : Sun-Ki Chai
ISBN : 9783642120787
Genre : Business & Economics
File Size : 77.39 MB
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This book constitutes the refereed proceedings of the Third International Conference on Social Computing, Behavioral Modeling, and Prediction, SBP 2010, held in Bethseda, MD, USA, in March 2010. The 26 revised full papers and 23 revised poster papers presented together with 4 invited and keynote papers were carefully reviewed and selected from 78 initial submissions. The papers cover a wide range of interesting topics such as social network analysis, modeling, machine learning and data mining, social behaviors, public health, cultural aspects, effects and search.
Category: Business & Economics

Mobile Ubiquitous And Intelligent Computing

Author : James J. (Jong Hyuk) Park
ISBN : 9783642406751
Genre : Technology & Engineering
File Size : 62.83 MB
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MUSIC 2013 will be the most comprehensive text focused on the various aspects of Mobile, Ubiquitous and Intelligent computing. MUSIC 2013 provides an opportunity for academic and industry professionals to discuss the latest issues and progress in the area of intelligent technologies in mobile and ubiquitous computing environment. MUSIC 2013 is the next edition of the 3rd International Conference on Mobile, Ubiquitous, and Intelligent Computing (MUSIC-12, Vancouver, Canada, 2012) which was the next event in a series of highly successful International Workshop on Multimedia, Communication and Convergence technologies MCC-11 (Crete, Greece, June 2011), MCC-10 (Cebu, Philippines, August 2010).
Category: Technology & Engineering

Pervasive Computing

Author : Friedemann Mattern
ISBN : 9783540440604
Genre : Computers
File Size : 43.29 MB
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This volume contains the proceedings of Pervasive 2002, the ?rst in a series of international conferences on Pervasive Computing. The conference took place at ETH Zurich from August 26to 28, 2002. Its objective was to present, discuss, and explore the latest technical developments in the emerging ?eld of pervasive computing, as well as potential future directions. Pervasive Computing is a cross-disciplinary area that extends the appli- tion of computing to diverse usage models. It covers a broad set of research topics such as low power, integrated technologies, embedded systems, mobile - vices, wireless and mobile networking, middleware, applications, user interfaces, security, and privacy. The great amount of interest we are witnessing in Per- sive Computing is driven by relentless progress in basic information technologies such as microprocessors, memory chips, integrated sensors, storage devices, and wireless communication systems that continue to enable ever smaller, lighter, and faster systems. Such systems are also becoming a?ordable due to their high integration and mass production, paving the way for their adoption.
Category: Computers

Innovative Computing And Information

Author : Minli Dai
ISBN : 9783642239922
Genre : Computers
File Size : 70.58 MB
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This six-volume-set (CCIS 231, 232, 233, 234, 235, 236) constitutes the refereed proceedings of the International Conference on Computing, Information and Control, ICCIC 2011, held in Wuhan, China, in September 2011. The papers are organized in two volumes on Innovative Computing and Information (CCIS 231 and 232), two volumes on Computing and Intelligent Systems (CCIS 233 and 234), and in two volumes on Information and Management Engineering (CCIS 235 and 236).
Category: Computers

Innovations In Computing Sciences And Software Engineering

Author : Tarek Sobh
ISBN : 9048191122
Genre : Computers
File Size : 32.22 MB
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Innovations in Computing Sciences and Software Engineering includes a set of rigorously reviewed world-class manuscripts addressing and detailing state-of-the-art research projects in the areas of Computer Science, Software Engineering, Computer Engineering, and Systems Engineering and Sciences. Topics Covered: •Image and Pattern Recognition: Compression, Image processing, Signal Processing Architectures, Signal Processing for Communication, Signal Processing Implementation, Speech Compression, and Video Coding Architectures. •Languages and Systems: Algorithms, Databases, Embedded Systems and Applications, File Systems and I/O, Geographical Information Systems, Kernel and OS Structures, Knowledge Based Systems, Modeling and Simulation, Object Based Software Engineering, Programming Languages, and Programming Models and tools. •Parallel Processing: Distributed Scheduling, Multiprocessing, Real-time Systems, Simulation Modeling and Development, and Web Applications. •Signal and Image Processing: Content Based Video Retrieval, Character Recognition, Incremental Learning for Speech Recognition, Signal Processing Theory and Methods, and Vision-based Monitoring Systems. •Software and Systems: Activity-Based Software Estimation, Algorithms, Genetic Algorithms, Information Systems Security, Programming Languages, Software Protection Techniques, Software Protection Techniques, and User Interfaces. •Distributed Processing: Asynchronous Message Passing System, Heterogeneous Software Environments, Mobile Ad Hoc Networks, Resource Allocation, and Sensor Networks. •New trends in computing: Computers for People of Special Needs, Fuzzy Inference, Human Computer Interaction, Incremental Learning, Internet-based Computing Models, Machine Intelligence, Natural Language.
Category: Computers

Advanced Multimedia Content Processing

Author : Shojiro Nishio
ISBN : 9783540657620
Genre : Computers
File Size : 41.34 MB
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This volume is the Proceedings of the First International Conference on Advanced Multimedia Content Processing (AMCP ’98). With the remarkable advances made in computer and communication hardware/software system technologies, we can now easily obtain large volumes of multimedia data through advanced computer networks and store and handle them in our own personal hardware. Sophisticated and integrated multimedia content processing technologies, which are essential to building a highly advanced information based society, are attracting ever increasing attention in various service areas, including broadcasting, publishing, medical treatment, entertainment, and communications. The prime concerns of these technologies are how to acquire multimedia content data from the real world, how to automatically organize and store these obtained data in databases for sharing and reuse, and how to generate and create new, attractive multimedia content using the stored data. This conference brings together researchers and practitioners from academia, in dustry, and public agencies to present and discuss recent advances in the acquisition, management, retrieval, creation, and utilization of large amounts of multimedia con tent. Artistic and innovative applications through the active use of multimedia con tent are also subjects of interest. The conference aims at covering the following par ticular areas: (1) Dynamic multimedia data modeling and intelligent structuring of content based on active, bottom up, and self organized strategies. (2) Access archi tecture, querying facilities, and distribution mechanisms for multimedia content.
Category: Computers

Computer Applications For Graphics Grid Computing And Industrial Environment

Author : Tai-hoon Kim
ISBN : 9783642356001
Genre : Computers
File Size : 86.65 MB
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This volume constitutes the refereed proceedings of the International Conferences, FGCN and DCA 2012, held as part of the Future Generation Information Technology Conference, FGIT 2012, Kangwondo, Korea, in December 2012. The papers presented were carefully reviewed and selected from numerous submissions and focus on the various aspects of grid and distributed computing, industrial environment, safety and health, and computer graphics, animation and game.
Category: Computers