Computer Animation Complete

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Computer Animation Complete

Author : Rick Parent
ISBN : 0123785642
Genre : Computers
File Size : 22.21 MB
Format : PDF, Kindle
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Read : 899

A compilation of key chapters from the top MK computer animation books available today - in the areas of motion capture, facial features, solid spaces, fluids, gases, biology, point-based graphics, and Maya. The chapters provide CG Animators with an excellent sampling of essential techniques that every 3D artist needs to create stunning and versatile images. Animators will be able to master myriad modeling, rendering, and texturing procedures with advice from MK's best and brightest authors. Divided into five parts (Introduction to Computer Animation and Technical Background, Motion Capture Techniques, Animating Substances, Alternate Methods, and Animating with MEL for MAYA), each one focusing on specific substances, tools, topics, and languages, this is a MUST-HAVE book for artists interested in proficiency with the top technology available today! Whether you're a programmer developing new animation functionality or an animator trying to get the most out of your current animation software, Computer Animation Complete: will help you work more efficiently and achieve better results. For programmers, this book provides a solid theoretical orientation and extensive practical instruction information you can put to work in any development or customization project. For animators, it provides crystal-clear guidance on determining which of your concepts can be realized using commercially available products, which demand custom programming, and what development strategies are likely to bring you the greatest success. Expert instruction from a variety of pace-setting computer graphics researchers. Provides in-depth coverage of established and emerging animation algorithms. For readers who lack a strong scientific background, introduces the necessary concepts from mathematics, biology, and physics. A variety of individual languages and substances are addressed, but addressed separately - enhancing your grasp of the field as a whole while providing you with the ability to identify and implement solutions by category.
Category: Computers

The Complete Animation Course

Author : Chris Patmore
ISBN : 0764123998
Genre : Art
File Size : 64.35 MB
Format : PDF, Kindle
Download : 300
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Desktop computer artists will find a wealth of information in this heavily illustrated book. It instructs in the principles, practice, and techniques of successful animation. The author covers all forms of animation, starting with the basics of making sketches in flip books, and concluding with the latest developments in computer-generated imagery. He demonstrates with practical examples that utilize key areas of modern animationï¿1/2cell art, stop-action with clay or plastic models, and 3D computer-generated and web-based animations. This volumeï¿1/2s six chapters cover the following topics: The art of story telling and storyboarding . . . How to create stop-action animation . . . Simple cell animation, the technique for simple movie cartoon sequences . . . Full cell animation, as used by Disney, Warner Brothers, and similar studios . . . Web animation for showcasing your skill over the Internet . . . and Computer modeling and animation, including 3D modeling. The bookï¿1/2s concluding sections discuss modern hardware and software, with emphasis on affordable beginnersï¿1/2 equipment. Also provided is an overview of the animation industry and its applications to movies, TV, and computer games. More than 250 instructive illustrations enhance this fascinating how-to volume.
Category: Art

Understanding Motion Capture For Computer Animation And Video Games

Author : Alberto Menache
ISBN : 0124906303
Genre : Computers
File Size : 41.72 MB
Format : PDF, Kindle
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Motion capture is one of the most talked about and misunderstood technologies in computer animation because of its rocketing popularity and ambiguous implementation. In Understanding Motion Capture for Computer Animation and Video Games , industry insider Alberto Menache tells the complete story of motion capture, examining its technical details as well as its growth as an industry. Menache's narrative voice and in-depth technical discussions allow the reader to not only learn motion capture, but also to understand the reasons behind its successes, failures, and increasing role in blockbuster films, such as Batman Forever and Batman and Robin . With its careful balance between technical analysis and industry trends, Understanding Motion Capture for Computer Animation and Video Games is the first book to explore the controversial art and practice of modern character animation using motion capture.
Category: Computers

The Complete Guide To Blender Graphics

Author : John M. Blain
ISBN : 9780429591778
Genre : Art
File Size : 90.4 MB
Format : PDF, ePub
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BlenderTM is a free Open Source 3D Creation Suite supporting the entire modeling and animation pipeline – modeling, rigging, animation, simulation, rendering, compositing and motion tracking. The program also includes Video Editing and Grease Pencil 2D Animation. The program is free to download and use by anyone for anything. The Complete Guide to Blender Graphics: Modeling and Animation, 5th Edition is a unified manual describing the operation of Blender version 2.80 with its New Improved Interface, New Workspaces and New Eevee Render System. This book introduces the program's Graphical User Interface and shows how to implement tools for modeling and animating characters and creating scenes with the application of color, texture and special lighting effects. Key Features: The book is designed to lead new users into the world of computer graphics using Blender 2.80 and to be a reference for established Blender artists. The book presents instruction in a series of short chapters with visual references and practical examples. Instructions are structured in a building-block fashion using contents in earlier chapters to explain more complex operations in later chapters.
Category: Art

Computer Animation

Author : S. E. Anderson
ISBN : UOM:39015031204749
Genre : Computer animation
File Size : 54.45 MB
Format : PDF, Mobi
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Category: Computer animation

3 D Computer Animation

Author : John Vince
ISBN : UOM:39015028431180
Genre : Computers
File Size : 30.79 MB
Format : PDF, ePub, Mobi
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A tutorial guide to current techniques for 3-dimensional computer animation that explains key concepts at a level requiring little mathematical background. It is ideal for self study by computer graphics professionals and others who need a guide to today's animation techniques.
Category: Computers

The Complete Guide To Animation And Computer Graphics Schools

Author : Ernest Pintoff
ISBN : UOM:39015038427673
Genre : Art
File Size : 68.34 MB
Format : PDF, ePub, Mobi
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Two of the hottest areas of design need trained people, and this guidebook directs students to more than 400 accredited schools where they can prepare for these exciting careers.
Category: Art

The Complete Digital Animation Course

Author : Andy Wyatt
ISBN : 0500288623
Genre : Art
File Size : 28.6 MB
Format : PDF, Mobi
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Read : 436

Provides information on the entire animation process, covering such topics as story research, scriptwriting, the storyboard, character design, voice recording, motion theory, staging, expressions, motion, scene planing, lighting, visual effects, and editing.
Category: Art

Character Animation In 3d

Author : Steve Roberts
ISBN : 9780240516653
Genre : Computers
File Size : 42.29 MB
Format : PDF
Download : 785
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Based on 10 years of animation teaching experience, this comprehensive guide to key techniques will ensure your skills best fit the computer animation workplace. A complete understanding of the vital animation drawing skills will be achieved by learning the pitfalls in a 2D exercise then applying these skills when using 3D animation packages. Providing a broad coverage this book will be relevant whatever 3D package you use, Softimage XSI, Maya, 3ds max or LightWave. Just knowing and being able to use a specific 3D software package does not make you an animator, but reading this book will! The Free CD-ROM includes; how to animate exercises in each specific 3d animation program; short movies showing best practice; computer models so you can experiment and learn; a free demo copy and discount code for the best 2D animation software you can buy, DigiCel FlipBook., provides further resources about the world of animation, extensive list of links, how to get a job, build a lightbox, make an animated movie and much more! * Improve your 3D animation by understanding the key 2D skills * Inspiring coverage for all that is needed to produce original, humorous and exciting animation * Free CD-ROM with short movies relating to each chapter plus the computer models so you can create as you follow the book's tutorials
Category: Computers

The Animated Film Encyclopedia

Author : Graham Webb
ISBN : 0786449853
Genre : Performing Arts
File Size : 53.77 MB
Format : PDF, Mobi
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"This expanded update of Graham Webb's The Animated Film Encyclopedia: 1900-1979 (McFarland, 2000) is a compehensive listing of theatrical animated cartoons through the end of the 20th century. An introduction explains the early days through the advent of computer graphics imagery. Each of the entries includes production, dates, time, and synopsis"--Provided by publisher.
Category: Performing Arts

Artificial Animals For Computer Animation

Author : Xiaoyuan Tu
ISBN : 9783540465935
Genre : Computers
File Size : 22.78 MB
Format : PDF, Kindle
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After nearly half a century of research, the Holy Grail of the ?eld of art- cial intelligence (AI) remains a comprehensive computational model capable of emulating the marvelous abilities of animals, including locomotion, p- ception, behavior, manipulation, learning, and cognition. The comprehensive modeling of higher animals –humans and other primates –remains elusive; However, the research documented in this monograph achieves nothing less than a functional computer model of certain species of lower animals that are by no means trivial in their complexity. Reported herein is the 1996 ACM Doctoral Dissertation Award winning work of Xiaoyuan Tu, which she carried out in the Department of Computer Science at the University of Toronto. Tu presents “arti?cial ?shes”, a rema- able computational model of familiar marine animals in their natural habitat. Originally conceived in the context of computer graphics, Tu’s is to date the only PhD dissertation from this major sub?eld of computer science (and the only thesis from a Canadian university) to win the coveted ACM award.
Category: Computers

Complete Maya Programming

Author : David Gould
ISBN : 1558608354
Genre : Computers
File Size : 20.65 MB
Format : PDF, Kindle
Download : 217
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"David Gould is an expert at using, programming, and teaching Maya, and it shows. People who need to program Maya will find this book essential. Even Maya users who don't intend to do extensive programming should read this book for a better understanding of what's going on under the hood. Compact yet thorough, it covers both MEL and the C++ API, and is written to be informative for both novice and expert programmers. Highly recommended!" -Larry Gritz, Exluna/NVIDIA, co-author of Advanced RenderMan: Creating CGI for Motion Pictures "This book should be required reading for all Maya programmers, novice and expert alike. For the novice, it provides a thorough and wonderfully well thought-out hands-on tutorial and introduction to Maya. The book's greatest contribution, however, is that in it David shares his deep understanding of Maya's fundamental concepts and architecture, so that even the expert can learn to more effectively exploit Maya's rich and powerful programming interfaces." -Philip J. Schneider, Disney Feature Animation, co-author of Geometric Tools for Computer Graphics "Having provided a technical review of David Gould's Complete Maya Programming, I must say that this book is the definitive text for scripting and plug-in development for Maya. Never before has there been such a concise and clearly written guide to programming for Maya. Any user smart enough to pick up this book would be better off for it." -Chris Rock, a Technical Director at "a Large Animation Studio in Northern California" "If you ever wanted to open the Maya toolbox, this is your guide. With clear step-by-step instructions, you will soon be able to customize and improve the application, as well as create your own extensions, either through the MEL scripting language or the full C++ API." -Christophe Hery, Industrial Light & Magic Learning Maya, the world's leading 3D animation and effects package, is a challenge, especially for those who want to master Maya's versatile programming features in addition to its built-in tools. Finally, here is a practical, step-by-step guide that shows how to use Maya to its fullest potential, beginning with the basics. Readers of Complete Maya Programming will first gain a thorough understanding of Maya's inner workings, and then learn how to customize and extend Maya with scripts and plugins that take control and productivity to new levels. Users new to programming can apply Maya's easy scripting language MEL (Maya Embedded Language), while more advanced users can work with the C++ API (Application Progamming Interface). Both a fundamental tutorial for Maya beginners and a solid reference for experienced developers, Complete Maya Programming is every user's guide to Maya mastery. FEATURES: *Demonstrates how to use MEL to control Maya, customize its interface, automate procedures, and more *Details how to use the C++ API to modify Maya functionality and develop tools and features to meet any need *Explains when to use MEL, when to use the C++ API, and how to use them together *Provides a multitude of real-world examples illustrating applications of Maya programming *Ideal for technical directors, developers, or anyone wishing to master Maya *Provides a storehouse of MEL scripts and C++ source code, glossary, and list of resources, available at
Category: Computers

Computer Graphics

Author : Jonas Gomes
ISBN : 9781568815800
Genre : Computers
File Size : 69.35 MB
Format : PDF, ePub, Mobi
Download : 695
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Computer Graphics: Theory and Practice provides a complete and integrated introduction to this area. The book only requires basic knowledge of calculus and linear algebra, making it an accessible introductory text for students. It focuses on conceptual aspects of computer graphics, covering fundamental mathematical theories and models and the inherent problems in implementing them. In so doing, the book introduces readers to the core challenges of the field and provides suggestions for further reading and studying on various topics. For each conceptual problem described, solution strategies are compared and presented in algorithmic form. This book, along with its companion Design and Implementation of 3D Graphics Systems, gives readers a full understanding of the principles and practices of implementing 3D graphics systems.
Category: Computers

The Complete Guide To Blender Graphics Second Edition

Author : John M. Blain
ISBN : 9781482216639
Genre : Computers
File Size : 42.51 MB
Format : PDF, Kindle
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Smoothly Leads Users into the Subject of Computer Graphics through the Blender GUI Blender, the free and open source 3D computer modeling and animation program, allows users to create and animate models and figures in scenes, compile feature movies, and interact with the models and create video games. Reflecting the latest version of Blender, The Complete Guide to Blender Graphics: Computer Modeling & Animation, 2nd Edition helps beginners learn the basics of computer animation using this versatile graphics program. This edition incorporates many new features of Blender, including developments to its GUI. New to the Second Edition Three new chapters on smoke simulation, movie making, and drivers Twelve updated chapters, including an entire chapter now devoted to add-ons installation Numerous new examples and figures In color throughout, this manual presents clear, step-by-step instructions for new users of Blender. Many visual diagrams and images illustrate the various topics encompassed by Blender. After mastering the material in the book, users are prepared for further studies and work in computer modeling and animation.
Category: Computers

Automatic Generation Of Computer Animation

Author : Ruqian Lu
ISBN : 9783540455905
Genre : Computers
File Size : 44.56 MB
Format : PDF, ePub
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We are both fans of watching animated stories. Every evening, before or after d- ner, we always sit in front of the television and watch the animation program, which is originally produced and shown for children. We find ourselves becoming younger while immerged in the interesting plot of the animation: how the princess is first killed and then rescued, how the little rat defeats the big cat, etc. But what we have found in those animation programs are not only interesting plots, but also a big chance for the application of computer science and artificial intelligence techniques. As is well known, the cost of producing animated movies is very high, even with the use of computer graphics techniques. Turning a story in text form into an animated movie is a long and complicated procedure. We came to the c- clusion that many parts of this process could be automated by using artificial - telligence techniques. It is actually a challenge and test for machine intelligence. So we decided to explore the possibility of a full life cycle automation of c- puter animation generation. By full life cycle we mean the generation process of computer animation from a children s story in natural language text form to the final animated movie. It is of course a task of immense difficulty. However, we decided to try our best and to see how far we could go.
Category: Computers

How To Make Animated Films

Author : Tony White
ISBN : 9780240810331
Genre : Computers
File Size : 57.67 MB
Format : PDF, Docs
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A guide to the principles and concept of animation includes tutorials, demonstrations and sample animations of 2D, 3D, Flash, claymation, and cut-out animation.
Category: Computers

The Animation Book

Author : Kit Laybourne
ISBN : UOM:39015052050930
Genre : Performing Arts
File Size : 33.4 MB
Format : PDF, ePub
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A guide to the theory, aesthetics, and techniques of animation features detailed instructions, projects, and discussions on such topics as basic movement, and digital ink and paint.
Category: Performing Arts

3d Computer Graphics

Author : Alan H. Watt
ISBN : UCSD:31822028618346
Genre : Computers
File Size : 78.83 MB
Format : PDF, ePub
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Mathematical fundamentals of computer graphics - Representation and modelling of three-dimensional objects - Representation and rendering - The graphics pipeline (1) : geometric operations - The graphics pipeline (2) : rendering or algorithmic processes - Simulating light-object interaction : local reflection models - Mapping techniques - Geometric shadows - Global illumination - The radiosity method - Ray tracing strategies - Volume rendering - Anti-aliasing theory and practice - Colour and computer graphics - Image-based rendering and photo-modelling - Computer animation - Comparative image study.
Category: Computers

Careers In Computer Animation

Author : Jeremy Shires
ISBN : 0823931900
Genre : Juvenile Nonfiction
File Size : 49.13 MB
Format : PDF, ePub
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Explains the processes, technology, software, and tools of computer animation; and describes the job skills and responsibilities of such animation careers as digital effects supervisor, 3-D modeler, and infographist.
Category: Juvenile Nonfiction