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Blood Sweat And Pixels

Author : Jason Schreier
ISBN : 9780062651242
Genre : Business & Economics
File Size : 23.80 MB
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NATIONAL BESTSELLER Developing video games—hero's journey or fool's errand? The creative and technical logistics that go into building today's hottest games can be more harrowing and complex than the games themselves, often seeming like an endless maze or a bottomless abyss. In Blood, Sweat, and Pixels, Jason Schreier takes readers on a fascinating odyssey behind the scenes of video game development, where the creator may be a team of 600 overworked underdogs or a solitary geek genius. Exploring the artistic challenges, technical impossibilities, marketplace demands, and Donkey Kong-sized monkey wrenches thrown into the works by corporate, Blood, Sweat, and Pixels reveals how bringing any game to completion is more than Sisyphean—it's nothing short of miraculous. Taking some of the most popular, bestselling recent games, Schreier immerses readers in the hellfire of the development process, whether it's RPG studio Bioware's challenge to beat an impossible schedule and overcome countless technical nightmares to build Dragon Age: Inquisition; indie developer Eric Barone's single-handed efforts to grow country-life RPG Stardew Valley from one man's vision into a multi-million-dollar franchise; or Bungie spinning out from their corporate overlords at Microsoft to create Destiny, a brand new universe that they hoped would become as iconic as Star Wars and Lord of the Rings—even as it nearly ripped their studio apart. Documenting the round-the-clock crunches, buggy-eyed burnout, and last-minute saves, Blood, Sweat, and Pixels is a journey through development hell—and ultimately a tribute to the dedicated diehards and unsung heroes who scale mountains of obstacles in their quests to create the best games imaginable.
Category: Business & Economics

Analysis Of Jason Schreier S Blood Sweat And Pixels By Milkyway Media

Author : Milkyway Media
Genre : Study Aids
File Size : 47.4 MB
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Blood, Sweat, and Pixels: The Triumphant, Turbulent Stories Behind How Video Games Are Made, by Jason Schreier, is a behind-the-scenes look at the development process of video games. The first step in creating a video game is to secure funding… Purchase this in-depth analysis to learn more.
Category: Study Aids

Summary Of Jason Schreier S Blood Sweat And Pixels By Milkyway Media

Author : Milkyway Media
Genre : Study Aids
File Size : 28.53 MB
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Blood, Sweat, and Pixels: The Triumphant, Turbulent Stories Behind How Video Games Are Made, by Jason Schreier, is a behind-the-scenes look at the development process of video games. The first step in creating a video game is to secure funding… Purchase this in-depth summary to learn more.
Category: Study Aids

War Games

Author : Philip Hammond
ISBN : 9781501351167
Genre : Social Science
File Size : 73.33 MB
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Many of today's most commercially successful videogames, from Call of Duty to Company of Heroes, are war-themed titles that play out in what are framed as authentic real-world settings inspired by recent news headlines or drawn from history. While such games are marketed as authentic representations of war, they often provide a selective form of realism that eschews problematic, yet salient aspects of war. In addition, changes in the way Western states wage and frame actual wars makes contemporary conflicts increasingly resemble videogames when perceived from the vantage point of Western audiences. This interdisciplinary volume brings together scholars from games studies, media and cultural studies, politics and international relations, and related fields to examine the complex relationships between military-themed videogames and real-world conflict, and to consider how videogames might deal with history, memory, and conflict in alternative ways. It asks: What is the role of videogames in the formation and negotiation of cultural memory of past wars? How do game narratives and designs position the gaming subject in relation to history, war and militarism? And how far do critical, anti-war/peace games offer an alternative or challenge to mainstream commercial titles?
Category: Social Science

Don T Knock The Hustle

Author : Craig S. Watkins
ISBN : 9780807035306
Genre : Business & Economics
File Size : 33.81 MB
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How millennials are changing our ideas about work, the "gig economy", social mobility, opportunity and technology Millennials are coming of age at a time when work is temporary, underpaid, incommensurate with their education, or downright unsatisfying. Despite these challenges, media scholar S. Craig Watkins argues that this moment of precarity is rife with opportunities for innovation, and that millennials are leading the charge at turning that into an inventive and surprisingly sustainable future. At the intersection of ethnography, sociology, social history and pop culture, Don't Knock the Hustle is one of the first attempts to document how millennials are building a creative, entrepreneurial, and civically engaged innovation economy. Here, we meet people like Prince Harvey, a hip hop artist who recorded his album entirely on an Apple showroom laptop; screenwriter, producer and actor Issa Rae, who first used YouTube and Kickstarter to develop the web series that became her hit HBO show, Insecure; and start-up companies like Qeyno Group in San Francisco and Juegos Rancheros in Austin, TX that help make tech more accessible to people of color. Don't Knock the Hustle offers a timely analysis of the sheer ingenuity and persistence of young people who cobble together the resources they need to pursue the lives and careers they want. Drawing on over ten years of interviews and data, Watkins reveals the radical ways in which our society is expanding who we think of as innovators, what qualifies as innovation, and the spread of wealth beyond traditional corridors of powerful tech companies, venture capitalism, and well-endowed universities. Forward-thinking and dynamic, Don't Knock the Hustle shows the diversity and complexity of a generation on the rise.
Category: Business & Economics

Deep Management

Author : John Bible
ISBN : 9781950717026
Genre : Business & Economics
File Size : 24.63 MB
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Game development is a perilous business. Or is it? We believe we must suffer for our work. Faced with obstacles, we embrace corporate “magic”: the idea that bruising overtime will be repaid with success. We are blind, and so we suffer anxiety. We seek relief. Suffering is an easy transaction. We offer sixty-, eighty-, and even hundred-hour work weeks. We lash ourselves to the wooden stake and ignite our own self-immolation. Because we believe. Because we think there are miracles. Unfortunately, exhaustion only sabotages us. It leads us astray. The smartest solutions arise when we operate at our full capabilities. In this book, we offer an approach born from Lean, scientific empiricism, Agile, and many other practical philosophies. We emphasize an enduring and self-correcting decision-making system that embeds choice as the core function of culture. To support the system, we must understand how our organizational environment functions as a game for its employees. We must also recognize that we are human, and that we perceive reality only through our own cognitive filters. We further critique many taken-for-granted assumptions that prevail in the industry. Once we realize these assumptions are not absolute rules, we can break free and produce more innovative products. Game development isn’t easy, but it needn’t be perilous.
Category: Business & Economics

Safety Of War

Author : Rob Benvie
ISBN : 1552451437
Genre : Fiction
File Size : 55.70 MB
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David spends his days as an underworked copy writer for an ad agency and his nights lost in old war movies, fantasizing about his strange teenage cousin and revisiting his father's suicide. His dreary life is upended when he finds himself at the mysterious Chaos Farm, a lavish wilderness retreat populated by those seeking to right their lives' imbalances through New Age games and rites of necromancy. In a paranormal experiment gone awry, they inadvertently raise a mysterious bloodthirsty creature that may be a) the Devil, b) David's deceased father, c) George C. Scott as General George S. Patton in the movie Patton, or d) all, or any, of the aforementioned. Carnage ensues, leading David through a woozy landscape of churning highways, deserted shopping malls and small towns, lured backward through the chasms of memory and nostalgia by the monster's coaxing squeals and forward toward an uncertain, hallucinatory future. Here, Lolita meets Maldoror meets 50s pulp horror comics. Safety of War is a hellride of exploded symbolism and beery misadventures, murders and tragedies, laughs, puzzles and meditations on valour and sacrifice in a world short on true heroes.
Category: Fiction

International Adv Tech Apps Bi

Author : K. Mabuchi
ISBN : 3718656280
Genre : Technology & Engineering
File Size : 57.68 MB
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First Published in 1995. Routledge is an imprint of Taylor & Francis, an informa company.
Category: Technology & Engineering

Great Speeches By African Americans

Author : James Daley
ISBN : 9780486115498
Genre : Social Science
File Size : 47.37 MB
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Tracing the struggle for freedom and civil rights across two centuries, this anthology comprises speeches by Martin Luther King, Jr., Marcus Garvey, Malcolm X, Barack Obama, and many other influential figures.
Category: Social Science