BEGINNING JAVA SE 6 GAME PROGRAMMING

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Beginning Java Se 6 Game Programming Third Edition

Author : Jonathan S. Harbour
ISBN : 9781435458093
Genre : Computer games
File Size : 72.8 MB
Format : PDF, ePub, Mobi
Download : 390
Read : 1074

BEGINNING JAVA SE 6 GAME PROGRAMMING, THIRD EDITION is perfect for beginner level game programmers with some Java experience who want to quickly and easily learn how to create games using the latest version of the Java SDK, Java 6. Written in simple langu
Category: Computer games

Beginning Java 5 Game Programming

Author : Jonathan S. Harbour
ISBN : 1598631500
Genre : Computers
File Size : 90.29 MB
Format : PDF, ePub, Docs
Download : 373
Read : 1039

Provides instructions for creating computer games using the Java platform, including information on 2D programming, creating sound and audio effects, and advanced Sprite animation.
Category: Computers

Beginning Java 8 Games Development

Author : Wallace Jackson
ISBN : 9781484204153
Genre : Computers
File Size : 75.43 MB
Format : PDF, Docs
Download : 357
Read : 1301

Beginning Java 8 Games Development, written by Java expert and author Wallace Jackson, teaches you the fundamentals of building a highly illustrative game using the Java 8 programming language. In this book, you'll employ open source software as tools to help you quickly and efficiently build your Java game applications. You'll learn how to utilize vector and bit-wise graphics; create sprites and sprite animations; handle events; process inputs; create and insert multimedia and audio files; and more. Furthermore, you'll learn about JavaFX 8, now integrated into Java 8 and which gives you additional APIs that will make your game application more fun and dynamic as well as give it a smaller foot-print; so, your game application can run on your PC, mobile and embedded devices. After reading and using this tutorial, you'll come away with a cool Java-based 2D game application template that you can re-use and apply to your own game making ambitions or for fun.
Category: Computers

Learn To Program With Java Se6

Author : John Smiley
ISBN : 9781612740232
Genre :
File Size : 41.30 MB
Format : PDF, ePub
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An Introductory text on Java using the freely downloadable JDK (Java Development Kit). The easiest technical book you'll ever read. Open it up and see for yourself. Join Professor Smiley's Java class as he teaches essential skills in programming, coding and more. Using a student-instructor conversational format, this book starts at the very beginning with crucial programming fundamentals. You'll quickly learn how to identify customer needs so you can create an application that achieves programming objectives---just like experienced programmers. By identifying clear client goals, you'll learn important programming basics---like how computers view input and execute output based on the information they are given---then use those skills to develop real-world applications. Participate in this one-of-a-kind classroom experience and see why Professor Smiley is renowned for making learning fun and easy.
Category:

Ocp Java Se 6 Programmer Practice Exams Exam 310 065

Author : Bert Bates
ISBN : 9780071702867
Genre : Computers
File Size : 78.6 MB
Format : PDF, Kindle
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Don't Let the Real Test Be Your First Test! Written by two of the lead developers of the Java SE Programmer Exam, OCP Java SE 6 Programmer Practice Exams is filled with more than 260 realistic practice questions to prepare you for this challenging exam. To help you understand this material, in-depth explanations of both the correct and incorrect answers are included for every question. This practical guide covers all official objectives for Exam 310-065 and is the perfect companion to SCJP Sun Certified Programmer for Java 6 Study Guide. Covers all OCP Java SE 6 Programmer exam topics, including: Declarations and Access Control Object Orientation Assignments Operators Flow Control, Exceptions, and Assertions Strings, I/O, Formatting, and Parsing Generics and Collections Inner Classes Threads Development
Category: Computers

Pro Java 6 3d Game Development

Author : Andrew Davison
ISBN : 9781430202127
Genre : Computers
File Size : 71.34 MB
Format : PDF, ePub, Docs
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This book looks at the two most popular ways of using Java SE 6 to write 3D games on PCs: Java 3D (a high-level scene graph API) and JOGL (a Java layer over OpenGL). Written by Java gaming expert, Andrew Davison, this book uses the new Java (SE) 6 platform and its features including splash screens, scripting, and the desktop tray interface. This book is also unique in that it covers Java game development using the Java 3D API and Java for OpenGL--both critical components and libraries for Java-based 3D game application development
Category: Computers

Iphone For Programmers

Author : Paul Deitel
ISBN : 9780137058181
Genre : Computers
File Size : 30.92 MB
Format : PDF, ePub, Mobi
Download : 318
Read : 448

The professional programmer’s DEITEL® guide to iPhone app development using iPhone SDK 3.x, Xcode®, Objective-C® and Cocoa® More than 1.5 billion iPhone apps were downloaded from Apple’s App Store in just one year! This book gives you everything you’ll need to start developing great iPhone apps quickly and–once you’ve joined Apple’s fee-based iPhone Developer Program–to get them up and running on the App Store. The book uses an app-driven approach–each new technology is discussed in the context of 14 fully tested iPhone apps (7700 lines of code), complete with syntax shading, code walkthroughs and sample outputs. Apps you’ll develop include: Welcome Spot-On Game Route Tracker Tip Calculator Cannon Game Slideshow Favorite Twitter® Searches Painter Voice Recorder Flag Quiz Game Address Book Twitter® Discount Airfares By Chapter 3 you’ll be building apps using Xcode®, Cocoa® and Interface Builder. You’ll learn object-oriented programming in Objective-C® and build apps using the latest iPhone 3.x technologies including the Game Kit, iPod library access and more. iPhone for Programmers include practical, example-rich coverage of: • iPhone SDK 3.x, XCode®, Interface Builder • Object-Oriented Programming in Objective-C® and Cocoa® • Collections, GUI, Event Handling • Controllers, Application Templates • UIView, Multi-Touch™ • Core Audio, Core Animation, NSTimer • Tables, UINavigationController • Map Kit, Core Location, GPS, Compass • Photos, iPod Library Access • Serialization
Category: Computers

Killer Game Programming In Java

Author : Andrew Davison
ISBN : 0596552904
Genre : Computers
File Size : 27.18 MB
Format : PDF, Docs
Download : 417
Read : 1116

Although the number of commercial Java games is still small compared to those written in C or C++, the market is expanding rapidly. Recent updates to Java make it faster and easier to create powerful gaming applications-particularly Java 3D-is fueling an explosive growth in Java games. Java games like Puzzle Pirates, Chrome, Star Wars Galaxies, Runescape, Alien Flux, Kingdom of Wars, Law and Order II, Roboforge, Tom Clancy's Politika, and scores of others have earned awards and become bestsellers.Java developers new to graphics and game programming, as well as game developers new to Java 3D, will find Killer Game Programming in Java invaluable. This new book is a practical introduction to the latest Java graphics and game programming technologies and techniques. It is the first book to thoroughly cover Java's 3D capabilities for all types of graphics and game development projects.Killer Game Programming in Java is a comprehensive guide to everything you need to know to program cool, testosterone-drenched Java games. It will give you reusable techniques to create everything from fast, full-screen action games to multiplayer 3D games. In addition to the most thorough coverage of Java 3D available, Killer Game Programming in Java also clearly details the older, better-known 2D APIs, 3D sprites, animated 3D sprites, first-person shooter programming, sound, fractals, and networked games. Killer Game Programming in Java is a must-have for anyone who wants to create adrenaline-fueled games in Java.
Category: Computers

Android Apps For Absolute Beginners

Author : Wallace Jackson
ISBN : 9781484200193
Genre : Computers
File Size : 62.94 MB
Format : PDF
Download : 651
Read : 931

Anybody can start building multimedia apps for the Android platform, and this book will show you how! Now updated to include both Android 4.4 and the new Android L, Android Apps for Absolute Beginners, Third Edition takes you through the process of getting your first Android apps up and running using plain English and practical examples. If you have a great idea for an Android app, but have never programmed before, then this book is for you. This book cuts through the fog of jargon and mystery that surrounds Android apps development, and gives you simple, step-by-step instructions to get you started. Teaches Android application development in language anyone can understand, giving you the best possible start in Android development Provides simple, step-by-step examples that make learning easy, allowing you to pick up the concepts without fuss Offers clear code descriptions and layout so that you can get your apps running as soon as possible This book covers both Android 4.4 (KitKat) and Android L, but is also backwards compatible to cover the previous Android releases since Android 1.5.
Category: Computers

Sams Teach Yourself Game Programming In 24 Hours

Author : Michael Morrison
ISBN : 067232461X
Genre : Computers
File Size : 65.23 MB
Format : PDF, ePub, Mobi
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Teaches fundamental C and C++ programming and provides information for programming games in Windows, exploring topics including game theory, double-buffered graphics, sprite animation, and digitized sound effects.
Category: Computers