Artificial Animals For Computer Animation

Download Artificial Animals For Computer Animation ebook PDF or Read Online books in PDF, EPUB, and Mobi Format. Click Download or Read Online button to Artificial Animals For Computer Animation book pdf for free now.

Artificial Animals For Computer Animation

Author : Xiaoyuan Tu
ISBN : 9783540465935
Genre : Computers
File Size : 87.78 MB
Format : PDF, Mobi
Download : 833
Read : 810

After nearly half a century of research, the Holy Grail of the ?eld of art- cial intelligence (AI) remains a comprehensive computational model capable of emulating the marvelous abilities of animals, including locomotion, p- ception, behavior, manipulation, learning, and cognition. The comprehensive modeling of higher animals –humans and other primates –remains elusive; However, the research documented in this monograph achieves nothing less than a functional computer model of certain species of lower animals that are by no means trivial in their complexity. Reported herein is the 1996 ACM Doctoral Dissertation Award winning work of Xiaoyuan Tu, which she carried out in the Department of Computer Science at the University of Toronto. Tu presents “arti?cial ?shes”, a rema- able computational model of familiar marine animals in their natural habitat. Originally conceived in the context of computer graphics, Tu’s is to date the only PhD dissertation from this major sub?eld of computer science (and the only thesis from a Canadian university) to win the coveted ACM award.
Category: Computers

Simulating Humans

Author : Norman I. Badler
ISBN : 0195360869
Genre : Computers
File Size : 70.52 MB
Format : PDF, ePub
Download : 209
Read : 1149

During the past decade, high-performance computer graphics have found application in an exciting and expanding range of new domains. Among the most dramatic developments has been the incorporation of real-time interactive manipulation and display for human figures. Though actively pursued by several research groups, the problem of providing a synthetic or surrogate human for engineers and designers already familiar with computer-aided design techniques was most comprehensively solved by Norman Badler's computer graphics laboratory at the University of Pennsylvania. The breadth of that effort as well as the details of its methodology and software environment are presented in this volume. The book is intended for human factors engineers interested in understanding how a computer-graphics surrogate human can augment their analyses of designed environments. It will also inform design engineers of the state of the art in human figure modeling, and hence of the human-centered design central to the emergent concept of concurrent engineering. In fulfilling these goals, the book additionally documents for the entire computer graphics community a major research effort in the interactive control of articulated human figures.
Category: Computers

Technologies For E Learning And Digital Entertainment

Author : Kin-chuen Hui
ISBN : 9783540730118
Genre : Computers
File Size : 64.71 MB
Format : PDF, ePub, Docs
Download : 426
Read : 554

This book constitutes the refereed proceedings of the Second International Conference on E-learning and Games, Edutainment 2007, held in Hong Kong, China, in June 2007. It covers virtual and augmented reality in game and education, virtual characters in games and education, e-learning platforms and tools, geometry in games and virtual reality, vision, imaging and video technology, as well as collaborative and distributed environments.
Category: Computers

Ai For Games And Animation

Author : John David Funge
ISBN : 9781439864012
Genre : Computers
File Size : 77.74 MB
Format : PDF, ePub
Download : 534
Read : 157

John Funge introduces a new approach to creating autonomous characters. Cognitive modeling provides computer-animated characters with logic, reasoning, and planning skills. Individual chapters in the book provide concrete examples of advanced character animation, automated cinematography, and a real-time computer game. Source code, animations, imag
Category: Computers

Computer Animation And Simulation 99

Author : Nadia Magnenat-Thalmann
ISBN : 9783709164235
Genre : Computers
File Size : 89.32 MB
Format : PDF, Kindle
Download : 501
Read : 1290

The 20 research papers in this volume demonstrate novel models and concepts in animation and graphics simulation. Special emphasis is given on innovative approaches to Modelling Human Motion, Models of Collision Detection and Perception, Facial Animation and Communication, Specific Animation Models, Realistic Rendering for Animation, and Behavioral Animation.
Category: Computers

Computer Animation 1999

Author : IEEE Computer Society
ISBN : UCSC:32106015444539
Genre : Computers
File Size : 38.51 MB
Format : PDF, ePub, Mobi
Download : 367
Read : 721

Proceedings of a May 1999 conference. Topics of papers span areas of human motion generation, facial animation, virtual surgery, collaborative virtual worlds, learning from virtual humans, motion coordination and planning for virtual humans, and data capture in virtual worlds. Specific subjects include animation of human walking in virtual environments, skin aging estimation by facial simulation, a behavioral interface to simulate agent-object interactions in real- time, and realistic articulated character positioning and balance control in interactive environments. No index. Annotation copyrighted by Book News, Inc., Portland, OR.
Category: Computers

Art A Science

Author : Christa Sommerer
ISBN : UOM:39015046880590
Genre : Art
File Size : 43.92 MB
Format : PDF, Docs
Download : 893
Read : 249

The Arts and Sciences have long been regarded as separated disciplines. In this era of rapidly developing computer technologies a novel interdisciplinary spirit has emerged that promises a new collaboration between research and art. Computer Graphics, Interactive Arts, Scientific Visualization, Artificial Life, Chaos and Complexity, newly emerging Media Museums and Media Centers as well as Telecommunications are areas where artistic thinking influences science and where scientific methodology reaches into the arts.
Category: Art

Conference Proceedings

Author :
ISBN : STANFORD:36105029052169
Genre : Computer games
File Size : 28.64 MB
Format : PDF
Download : 882
Read : 1072

Category: Computer games

The Cutting Edge

Author :
ISBN : STANFORD:36105028617889
Genre : Science
File Size : 68.76 MB
Format : PDF, ePub
Download : 157
Read : 1007

Contains over one hundred alphabetically arranged articles that provide information about some of the advanced technologies and techniques available in the modern world, and includes bibliographies and cross references.
Category: Science

Philosophical Transactions

Author :
ISBN : CORNELL:31924101588337
Genre : Biology
File Size : 53.84 MB
Format : PDF, Kindle
Download : 745
Read : 680

Each issue of Transactions B is devoted to a specific area of the biological sciences, including clinical science. All papers are peer reviewed and edited to the highest standards. Published on the 29th of each month, Transactions B is essential reading for all biologists.
Category: Biology

Artificial Life

Author :
ISBN : UOM:39015050314197
Genre : Biological systems
File Size : 80.32 MB
Format : PDF, Mobi
Download : 682
Read : 256

Consists of the proceedings of: 1987, Interdisciplinary Workshop on the Synthesis and Simulation of Living Systems; 1990-1992, Artificial Life Workshop; 1994-1996, International Workshop on the Synthesis and Simulation of Living Systems; 1998- , International Conference on Artificial Life.
Category: Biological systems

Little Animals

Author : Alan Finke
ISBN : UCSD:31822003558665
Genre : Computer animation
File Size : 69.89 MB
Format : PDF, Mobi
Download : 474
Read : 184

Category: Computer animation

The Art Of 3 D Computer Animation And Imaging

Author : Isaac V. Kerlow
ISBN : 0471286494
Genre : Computers
File Size : 56.19 MB
Format : PDF
Download : 282
Read : 290

A clearly written guide for the professional or student interested in the production of 3-D computer images. This non-platform specific guide provides a wealth of understandable information, four-color and black and white illustrations, and hundreds of tips. Written by an authority in the field, this book takes the reader through a step-by-step approach to learning this exciting.
Category: Computers

Genetic Art Artificial Life

Author : Karl Gerbel
ISBN : STANFORD:36105010505449
Genre : Ars Electronica
File Size : 59.30 MB
Format : PDF, Docs
Download : 906
Read : 932

Category: Ars Electronica