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Handbook Of Pattern Recognition And Computer Vision 4th Edition

Author : Chen Chi Hau
ISBN : 9789814467926
Genre :
File Size : 83.96 MB
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Both pattern recognition and computer vision have experienced rapid progress in the last twenty-five years. This book provides the latest advances on pattern recognition and computer vision along with their many applications. It features articles written by renowned leaders in the field while topics are presented in readable form to a wide range of readers. The book is divided into five parts: basic methods in pattern recognition, basic methods in computer vision and image processing, recognition applications, life science and human identification, and systems and technology. There are eight new chapters on the latest developments in life sciences using pattern recognition as well as two new chapters on pattern recognition in remote sensing.

Web Style Guide 4th Edition

Author : Patrick J. Lynch
ISBN : 9780300225259
Genre : Computers
File Size : 29.30 MB
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A classic reference book on user interface design and graphic design for web sites, updated to reflect a rapidly changing market Consistently praised as the best volume on classic elements of web site design, Web Style Guide has sold many thousands of copies and has been published around the world. This new revised edition confirms Web Style Guide as the go-to authority in a rapidly changing market. As web designers move from building sites from scratch to using content management and aggregation tools, the book’s focus shifts away from code samples and toward best practices, especially those involving mobile experience, social media, and accessibility. An ideal reference for web site designers in corporations, government, nonprofit organizations, and academic institutions, the book explains established design principles and covers all aspects of web design—from planning to production to maintenance. The guide also shows how these principles apply in web design projects whose primary concerns are information design, interface design, and efficient search and navigation.
Category: Computers

Invent Your Own Computer Games With Python 4th Edition

Author : Al Sweigart
ISBN : 9781593277956
Genre : Computers
File Size : 81.9 MB
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Invent Your Own Computer Games with Python will teach you how to make computer games using the popular Python programming language—even if you’ve never programmed before! Begin by building classic games like Hangman, Guess the Number, and Tic-Tac-Toe, and then work your way up to more advanced games, like a text-based treasure hunting game and an animated collision-dodging game with sound effects. Along the way, you’ll learn key programming and math concepts that will help you take your game programming to the next level. Learn how to: *Combine loops, variables, and flow control statements into real working programs *Choose the right data structures for the job, such as lists, dictionaries, and tuples *Add graphics and animation to your games with the pygame module *Handle keyboard and mouse input *Program simple artificial intelligence so you can play against the computer *Use cryptography to convert text messages into secret code *Debug your programs and find common errors As you work through each game, you’ll build a solid foundation in Python and an understanding of computer science fundamentals. What new game will you create with the power of Python? The projects in this book are compatible with Python 3.
Category: Computers

Law Of The Internet 4th Edition

Author : Delta & Matsuura
ISBN : 9781454878698
Genre : Computers
File Size : 33.48 MB
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Law of the Internet, Fourth Edition is a two-volume up-to-date legal resource covering electronic commerce and online contracts, privacy and network security, intellectual property and online content management, secure electronic transactions, cryptography, and digital signatures, protecting intellectual property online through link licenses, frame control and other methods, online financial services and securities transactions, antitrust and other liability. The Law of the Internet, Fourth Edition quickly and easily gives you everything you need to provide expert counsel on: Privacy laws and the Internet Ensuring secure electronic transactions, cryptography, and digital signatures Protecting intellectual property online - patents, trademarks, and copyright Electronic commerce and contracting Online financial services and electronic payments Antitrust issues, including pricing, bundling and tying Internal network security Taxation of electronic commerce Jurisdiction in Cyberspace Defamation and the Internet Obscene and indecent materials on the Internet Regulation of Internet access and interoperability The authors George B. Delta and Jeffrey H. Matsuura -- two Internet legal experts who advise America's top high-tech companies -- demonstrate exactly how courts, legislators and treaties expand traditional law into the new context of the Internet and its commercial applications, with all the citations you'll need. The Law of the Internet also brings you up to date on all of the recent legal, commercial, and technical issues surrounding the Internet and provides you with the knowledge to thrive in the digital marketplace. Special features of this two-volume resource include timesaving checklists and references to online resources.
Category: Computers

Principles Of Artificial Neural Networks Basic Designs To Deep Learning 4th Edition

Author : Graupe Daniel
ISBN : 9789811201240
Genre : Computers
File Size : 33.49 MB
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The field of Artificial Neural Networks is the fastest growing field in Information Technology and specifically, in Artificial Intelligence and Machine Learning.This must-have compendium presents the theory and case studies of artificial neural networks. The volume, with 4 new chapters, updates the earlier edition by highlighting recent developments in Deep-Learning Neural Networks, which are the recent leading approaches to neural networks. Uniquely, the book also includes case studies of applications of neural networks — demonstrating how such case studies are designed, executed and how their results are obtained.The title is written for a one-semester graduate or senior-level undergraduate course on artificial neural networks. It is also intended to be a self-study and a reference text for scientists, engineers and for researchers in medicine, finance and data mining.
Category: Computers

Foundations Of Algorithms

Author : Richard E. Neapolitan
ISBN : 0763782505
Genre : Computers
File Size : 68.59 MB
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Part of the new Digital Filmmaker Series! Digital Filmmaking: An Introductionis the first book in the newDigital Filmmaker Series. Designed for an introductory level course in digital filmmaking, it is intended for anyone who has an interest in telling stories with pictures and sound and won't assume any familiarity with equipment or concepts on the part of the student. In addition to the basics of shooting and editing, different story forms are introduced from documentary and live events through fictional narratives. Each of the topics is covered in enough depth to allow anyone with a camera and a computer to begin creating visual projects of quality.
Category: Computers

Computer Machine Vision Theory Algorithms Practicalities 4th Ed E R Davis 2012

Author : Elsevier, Inc
Genre : Computers
File Size : 51.26 MB
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Preface PREFACE TO THE FOURTH EDITION The first edition came out in 1990, and was welcomed by many researchers and practitioners. However, in the subsequent two decades, the subject moved on at a rapidly accelerating rate, and many topics that hardly deserved a mention in the first edition had to be solidly incorporated in subsequent editions. It seemed particularly important to bring in significant amounts of new material on mathematical morphology, 3-D vision, invariance, motion analysis, object tracking, artificial neural networks, texture analysis, X-ray inspection, foreign object detection, and robust statistics. There are thus new chapters or appendices on these topics, and they have been carefully integrated with the existing material. The greater proportion of the new material has been included in Parts 3 and 4. So great has been the growth in work on 3-D vision and its applications that the original single chapter on 3-D vision had to be expanded into the set of five chapters on 3-D vision and motion forming Part 3, together with a further two chapters on surveillance and in-vehicle vision systems in Part 4. Indeed, these changes have been so radical that the title of the book has had to be modified to reflect them. At this stage, Part 4 encompasses such a range of chapters—covering applications and the components needed for constructing real-time visual pattern recognition systems— that it is difficult to produce a logical ordering for them: notably, the topics interact with each other at a variety of different levels—theory, algorithms, methodologies, practicalities, design constraints, and so on. However, this should not matter in practice, as the reader will be exposed to the essential richness of the subject, and his/her studies should be amply rewarded by increased understanding and capability. It is worth remarking that, at this point in time, computer vision has attained a level of maturity that has made it substantially more rigorous, reliable, generic, and—in the light of the improved hardware facilities now available for its implementation (not least, FPGA and GPU types of solution)—capable of real-time performance. This means that workers are more than ever before using it in serious applications, and with fewer practical difficulties. It is intended that this edition of the book will reflect this radically new and exciting state of affairs at a fundamental level. A typical final-year undergraduate course on vision for electronic engineering or computer science students might include much of the work of Chapters 110 and 14, 15, plus a selection of sections from other chapters, according to requirements. For MSc or PhD research students, a suitable lecture course might go on to cover Part 3 in depth, including several of the chapters in Part 4,1 with many practical exercises being undertaken on an image analysis system. Here, much will depend on the research program being undertaken by each individual student. At this stage, the text will have to be used more as a handbook for research, and indeed, one of the prime aims of the volume is to act as a handbook for the researcher and practitioner in this important area. As mentioned in the original Preface, this book leans heavily on experience I have gained from working with postgraduate students: in particular, I would like to express my gratitude to Mark Edmonds, Simon Barker, Daniel Celano, Darrel Greenhill, Derek Charles, Mark Sugrue, and Georgios Mastorakis, all of whom have in their own ways helped to shape my view of the subject. In addition, it is a special pleasure to recall very many rewarding discussions with my colleagues Barry Cook, Zahid Hussain, Ian Hannah, Dev Patel, David Mason, Mark Bateman, Tieying Lu, Adrian Johnstone, and Piers Plummer, the last two named having been particularly prolific in generating hardware systems for implementing my research group’s vision algorithms. Next, I am immensely grateful to Majid Mirmehdi for reading much of the manuscript and making insightful comments and valuable suggestions. Finally, I am indebted to Tim Pitts of Elsevier Science for his help and encouragement, without which this fourth edition might never have been completed. SUPPORTING MATERIALS Elsevier’s website for the book contains resources to help students and other readers using this text. For further information, go to the publisher’s website: E. R. DAVIES Royal Holloway, University of London
Category: Computers


Author : Ravi K
Genre :
File Size : 64.17 MB
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An Introduction To Optimization

Author : Edwin K. P. Chong
ISBN : 9781118515150
Genre : Mathematics
File Size : 72.68 MB
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Praise for the Third Edition ". . . guides and leads thereader through the learning path . . . [e]xamples are stated veryclearly and the results are presented with attention todetail." —MAA Reviews Fully updated to reflect new developments in the field, theFourth Edition of Introduction to Optimization fillsthe need for accessible treatment of optimization theory andmethods with an emphasis on engineering design. Basic definitionsand notations are provided in addition to the related fundamentalbackground for linear algebra, geometry, and calculus. This new edition explores the essential topics of unconstrainedoptimization problems, linear programming problems, and nonlinearconstrained optimization. The authors also present an optimizationperspective on global search methods and include discussions ongenetic algorithms, particle swarm optimization, and the simulatedannealing algorithm. Featuring an elementary introduction toartificial neural networks, convex optimization, andmulti-objective optimization, the Fourth Edition alsooffers: A new chapter on integer programming Expanded coverage of one-dimensional methods Updated and expanded sections on linear matrix inequalities Numerous new exercises at the end of each chapter MATLAB exercises and drill problems to reinforce the discussedtheory and algorithms Numerous diagrams and figures that complement the writtenpresentation of key concepts MATLAB M-files for implementation of the discussed theory andalgorithms (available via the book's website) Introduction to Optimization, Fourth Edition is an idealtextbook for courses on optimization theory and methods. Inaddition, the book is a useful reference for professionals inmathematics, operations research, electrical engineering,economics, statistics, and business.
Category: Mathematics

Quantum Computing And Communications

Author : Sandor Imre
ISBN : 9781118725474
Genre : Computers
File Size : 37.18 MB
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Quantum computers will revolutionize the way telecommunications networks function. Quantum computing holds the promise of solving problems that would be intractable with conventional computers by implementing principles from quantum physics in the development of computer hardware, software and communications equipment. Quantum-assisted computing will be the first step towards full quantum systems, and will cause immense disruption of our traditional networks. The world’s biggest manufacturers are investing large amounts of resources to develop crucial quantum-assisted circuits and devices. Quantum Computing and Communications: Gives an overview of basic quantum computing algorithms and their enhanced versions such as efficient database searching, counting and phase estimation. Introduces quantum-assisted solutions for telecom problems including multi-user detection in mobile systems, routing in IP based networks, and secure ciphering key distribution. Includes an accompanying website featuring exercises (with solution manual) and sample algorithms from the classical telecom world, corresponding quantum-based solutions, bridging the gap between pure theory and engineering practice. This book provides telecommunications engineers, as well as graduate students and researchers in the fields of computer science and telecommunications, with a wide overview of quantum computing & communications and a wealth of essential, practical information.
Category: Computers