2062 THE WORLD THAT AI MADE

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2062

Author : Toby Walsh
ISBN : 9781743820254
Genre : Technology & Engineering
File Size : 56.88 MB
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‘A compelling invitation to imagine the future we want’ —BRIAN CHRISTIAN, author of The Most Human Human By 2062 we will have built machines as intelligent as us – so the leading artificial intelligence and robotics experts predict. But what will this future look like? In 2062, world-leading researcher Toby Walsh considers the impact AI will have on work, war, economics, politics, everyday life and even death. Will automation take away most jobs? Will robots become conscious and take over? Will we become immortal machines ourselves, uploading our brains to the cloud? How will politics adjust to the post-truth, post-privacy digitised world? When we have succeeded in building intelligent machines, how will life on this planet unfold? Based on a deep understanding of technology, 2062 describes the choices we need to make today to ensure that the future remains bright. ‘Clarity and sanity in a world full of fog and uncertainty – a timely book about the race to remain human.’ —RICHARD WATSON, author of Digital Vs. Human and futurist-in-residence at Imperial College, London ‘One of the deepest questions facing humanity, pondered by a mind well and truly up to the task.’ —ADAM SPENCER, broadcaster
Category: Technology & Engineering

Are We There Yet

Author : Martin Stewart-Weeks
ISBN : 9780648510765
Genre : Computers
File Size : 74.99 MB
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Digital transformation across the public sector has stalled. After over 25 years of considerable time, money, and effort at national, state, and local levels, we’re still not 'there' yet. The reason is that successive waves of investment in digital transformation have focused largely on improving the transactional functions and activities of government. They have failed to embrace a bigger challenge - the need for governing and government to rethink a new 'theory of the business' - which that same revolution has caused and to which it is an inescapable part of the answer. This is a unique, timely, and distinctly Australian look at a global phenomenon by two 'reflective practitioners'. Their personal and practical experience of digital transformation in government and the public sector in Australia suggests it is a story missing half its plot. Packed full of insights from government and digital leaders from around Australia and across the world, this is a much-needed practical guide for public servants and leaders in any jurisdiction. It contains insights and ideas about the way digital technologies, and their associated tools, platforms, and cultures, are changing the business of governing and the design and delivery of public policy and services. "Are We There Yet? lucidly diagnoses how digital technologies, including AI and big data, are transforming the role of the public servant and the project of governance itself. Stewart-Weeks and Cooper describe the important shift from power to problem-solving and explain how to harness digital transformation to make government work better for all of us.” - Beth Noveck, author of Wiki Government, former Deputy Chief Technology Officer in the Obama White House, Professor in Technology, Culture & Society, New York University and Chief Innovation Officer for New Jersey "I've read a lot about the potential impact of digital technology on public services … this is the first book to persuade me that the power of digital, properly conceived, really can transform the nature of democratic governance." - Professor Peter Shergold AC, Chancellor, Western Sydney University, Former Secretary, Department of Prime Minister and Cabinet
Category: Computers

The Culture Of Ai

Author : Anthony Elliott
ISBN : 9781315387161
Genre : Social Science
File Size : 28.56 MB
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In this ground-breaking book, Cambridge-trained sociologist Anthony Elliott argues that much of what passes for conventional wisdom about artificial intelligence is either ill-considered or plain wrong. The reason? The AI revolution is not so much about cyborgs and super-robots in the future, but rather massive changes in the here-and-now of everyday life. In The Culture of AI, Elliott explores how intelligent machines, advanced robotics, accelerating automation, big data and the Internet of Everything impact upon day-to-day life and contemporary societies. With remarkable clarity and insight, Elliott’s examination of the reordering of everyday life highlights the centrality of AI to everything we do – from receiving Amazon recommendations to requesting Uber, and from getting information from virtual personal assistants to talking with chatbots. The rise of intelligent machines transforms the global economy and threatens jobs, but equally there are other major challenges to contemporary societies – although these challenges are unfolding in complex and uneven ways across the globe. The Culture of AI explores technological innovations from industrial robots to softbots, and from self-driving cars to military drones – and along the way provides detailed treatments of: The history of AI and the advent of the digital universe; automated technology, jobs and employment; the self and private life in times of accelerating machine intelligence; AI and new forms of social interaction; automated vehicles and new warfare; and, the future of AI. Written by one of the world’s foremost social theorists, The Culture of AI is a major contribution to the field and a provocative reflection on one of the most urgent issues of our time. It will be essential reading to those working in a wide variety of disciplines including sociology, science and technology studies, politics, and cultural studies.
Category: Social Science

India And The Knowledge Economy

Author : Anand Kulkarni
ISBN : 9789811393785
Genre : Business & Economics
File Size : 83.12 MB
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This book asks fundamental questions about the extent to which India is participating in the global shift towards knowledge-based forms of competitiveness. It charts Indian performance and progress using a unique framework benchmarked against fourteen other countries. In the course of the analysis, critical areas for improvement are identified, and the book provides detailed and objective insights for policy-makers and researchers to facilitate change and institutional reform in India. Readers will derive a comprehensive understanding of India’s performance and prospects as it emerges as a serious global economic player. A particular feature of the work is the development of an original knowledge footprint concept that measures the extent and impact of knowledge development and diffusion domestic and internationally.The views expressed in this book are the author’s.
Category: Business & Economics

The Gayety Other Stories

Author : Thomas McCavour
ISBN : 9781525575600
Genre : Fiction
File Size : 56.22 MB
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The Gayety & Other Stories is a fourth collection of short stories by Thomas McCavour. The Gayety is a story about two singers modelled after the lives of Nelson Eddy and Jeanette MacDonald. Robo is a story about artificial intelligence and robots. Milly and Sandy is about a mother daughter relationship. Bones Among the Dunes is a story about hostage taking. Dudley George is a true story about a dispute over indigenous land. Love Triangle Lost is about infidelity and its reward. Eight Ball is a lesbian love story. The 6th Sense is a story about a clairvoyant boy who phorsaw the destruction of Hiroshima, Nagasaki and the end of World War II. The Star is a story about a tree ornament that relates what it has seen. G-Men & G-Strings is a murder story. Yes I Remember It Well is about an Alzheimer victim who becomes an inspirational speaker. A Twin's Tale is a story about a mother that seduces her twin daughter's boyfriend. I Learned to Walk is another inspirational story about a paraplegic learning to walk. Stranded is a story about a female astronaut who is temporarily stranded on the moon. Billy Bee tells about the lives of two bees. The Trinity Carving is about a retired dentist who becomes wood carver. The Impossible Dream is a story about a handicapped boy who becomes a famous percussionist. The Mole is a story about an Auschwitz Nazi who is discovered, charged and sentenced to death. Klepto is a story about a kleptomaniac and finally Pulling Petals is a story about a mortician that falls in love with a florist.
Category: Fiction

Modelling And Simulation For Autonomous Systems

Author : Jan Mazal
ISBN : 9783030438906
Genre : Computers
File Size : 68.34 MB
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This book constitutes the thoroughly refereed post-workshop proceedings of the 6th International Workshop on Modelling and Simulation for Autonomous Systems, MESAS 2019, held in Palermo, Italy, in October 2019. The 22 full papers and 13 short papers included in the volume were carefully reviewed and selected from 53 submissions. They are organized in the following topical sections: M&S of intelligent systems - AI, R&D and application; future challenges of advanced M&S technology; AxS in context of future warfare and security environment (concepts, applications, training, interoperability, etc.).
Category: Computers

The Traffic World

Author :
ISBN : UOM:39015024344486
Genre : Railroads
File Size : 33.14 MB
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Category: Railroads

Debates

Author : Canada. Parliament. House of Commons
ISBN : PSU:000070385380
Genre : Canada
File Size : 45.99 MB
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Category: Canada

Constraint Based Agents

Author : Alexander Nareyek
ISBN : 9783540422587
Genre : Computers
File Size : 75.36 MB
Format : PDF
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Autonomous agents have become a vibrant research and development topic in recent years attracting activity and attention from various areas. The basic agent concept incorporates proactive autonomous units with goal-directed-behaviour and communication capabilities. The book focuses on autonomous agents that can act in a goal directed manner under real time constraints and incomplete knowledge, being situated in a dynamic environment where resources may be restricted. To satisfy such complex requirements, the author improves, combines, and applies results from areas like planning, constraint programming, and local search. The formal framework developed is evaluated by application to the field of computer games, which fit the problem context very well since most of them are played in real time and provide a highly interactive environment where environmental situations are changing rapidly.
Category: Computers