VIRTUAL DIG

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Virtual Dig

Author : Harold Lewis Dibble
ISBN : 007254953X
Genre : Archaeological surveying
File Size : 55.68 MB
Format : PDF, Docs
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This combination of workbook and CD-ROM (Win PC only) functions as a "virtual field school" that gives students the opportunity to carry out an excavation using real data. Based on excavations at the Middle Paleolithic site of Combe-Capelle in France, the exercises included in "Virtual Dig" ask students to access the CD's database to analyze and interpret findings.
Category: Archaeological surveying

Actionscript For Multiplayer Games And Virtual Worlds

Author : Jobe Makar
ISBN : 0321679466
Genre : Computers
File Size : 54.21 MB
Format : PDF, ePub
Download : 738
Read : 215

The demand for multiplayer games and virtual worlds has exploded over the last few years. Not only do companies want them for site stickiness through social networking, but developers have tremendous interest in exploring this niche area. While developing multiplayer content is challenging, it isn’t as difficult as you might think, and it is fun and highly rewarding! ActionScript for Multiplayer Games and Virtual Worlds explains fundamental multiplayer concepts from connecting to a server to real-time latency hiding techniques. In this book you’ll learn: How to connect users to achieve real-time interaction When to make decisions on the server versus the game client Time synchronization techniques How to use dead reckoning smoothing to hide network latency About tile-based games the isometric view Techniques for customizing and rendering avatars in a virtual world In addition, you’ll learn everything that goes into building: A real-time multiplayer tank battle game A real-time multilayer cooperative game A virtual world
Category: Computers

Berkshire Encyclopedia Of Human Computer Interaction

Author : William Sims Bainbridge
ISBN : 9780974309125
Genre : Computers
File Size : 20.39 MB
Format : PDF, ePub, Mobi
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Presents a collection of articles on human-computer interaction, covering such topics as applications, methods, hardware, and computers and society.
Category: Computers

Audiovisual Posthumanism

Author : Evi D. Sampanikou
ISBN : 9781443891677
Genre :
File Size : 77.8 MB
Format : PDF, Mobi
Download : 548
Read : 386

This volume deals with the challenges posthumanism meets as a successor to postmodernism in the field of artistic, literary and aesthetic expression. It also explores the ways social sciences and humanities are affected by posthumanism, and it asks how posthumanism can be an expansion of humanism in the contemporary world, rather than a transcendence of humanism. The chapters’ authors come from different countries, cultural backgrounds and study areas to present a varied perspective on posthumanism.
Category:

Advances In Human Factors Business Management Training And Education

Author : Jussi Ilari Kantola
ISBN : 9783319420707
Genre : Computers
File Size : 23.78 MB
Format : PDF, ePub
Download : 361
Read : 1201

This book reports on practical approaches for facilitating the process of achieving excellence in the management and leadership of organizational resources. It shows how the principles of creating shared value can be applied to ensure faster learning, training, business development, and social renewal. In particular, the book presents novel methods and tools for tackling the complexity of management and learning in both business organizations and society. It covers ontologies, intelligent management systems, methods for creating knowledge and value added. It gives novel insights into time management and operations optimization, as well as advanced methods for evaluating customers’ satisfaction and conscious experience. Based on the AHFE 2016 International Conference on Human Factors, Business Management and Society, held on July 27-31, 2016, Walt Disney World®, Florida, USA, the book provides both researchers and professionals with new tools and inspiring ideas for achieving excellence in various business activities.
Category: Computers

Transforming Learning And It Management Through Gamification

Author : Edmond C. Prakash
ISBN : 9783319186993
Genre : Computers
File Size : 87.53 MB
Format : PDF, Mobi
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This book explains how gamification, specifically enterprise gamification, can help mangers in multiple areas within an enterprise to improve attrition. Employee Engagement is an important component to foster employee relations with the organization. Gamification by its inherent design helps to increase engagement within an enterprise. Several successful case studies in Gamification are presented, which present new practical tips for Gamification for IT Management. By introducing general IT management concepts related to the specific environment managers work in, the authors then detail the benefits of introducing gamification in this very environment to resolve business issues. IT Managers, as well as HR professionals, Group Heads and Delivery Leaders will find this be a useful resource to understand how Gamification can improve their everyday work. The book can also be used as a reference for engaging learners and employees to improve their productivity in organizations.
Category: Computers

Electric Worlds In The Classroom

Author : Brian M. Slator
ISBN : 0807746754
Genre : Education
File Size : 58.1 MB
Format : PDF
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We all know that kids like video games, so why not help them learn course content in these virtual worlds? This guidebook helps teachers (grades 6-12) do that. It provides a diverse collection of virtual spaces where students engage in role-based learning. It features a nontechnical presentation; and a collection of multi-user games.
Category: Education

Archaeology To Delight And Instruct

Author : Heather Burke
ISBN : 9781315433639
Genre : Social Science
File Size : 28.58 MB
Format : PDF, Mobi
Download : 341
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This book presents novel and interesting ways of teaching archaeological concepts and processes to college and university students. Seeking alternatives to the formal lecture format, the various contributions seek better ways of communicating the complexities of human behavior and of engaging students in active learning about the past. This collection of imaginative exercises designed by 20 master instructors on three continents includes role-playing, games, simulations, activities, and performance, all designed to teach archaeological concepts in interesting and engaging ways.
Category: Social Science

Virtual Landscapes

Author : Umran Ali
ISBN : 9780957408630
Genre : Computers
File Size : 89.23 MB
Format : PDF, ePub
Download : 115
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The magical essence of natural landscapes since the dawn of man have been a source of intrigue, wonder and inspiration in art, philosophy and literature. With each new era in civilisation, new methods of creative expression have been used by artists, designers and writers to capture the rich natural landscapes, and with the 21st century and the emergence of new interactive technologies, this innate desire is being expressed through the digital domain. From the giant mushroom forests of Morrowind, the Archipelago islands of Zelda: Wind Waker, to the tropical underground caves of Phantasy Star Online, Virtual landscapes have enthralled, captured and engaged player imaginations for over 30 years. Virtual Landscapes is a three part series attempting to, for the first time, visually illustrate, share and critically reflect upon the unique, virtual natural landscapes within Computer & Video Games. Virtual Landscapes: The Embryonic Era visually illustrates the emergence and rapid evolution of the virtual natural landscapes in computer & video games from 1980 to 1989. From the pixel based, block form environments of Forbidden Forest, the strange lands of Golvellius, the eerie 'ant-farm' landscapes of Ghouls'n Ghosts and finally to shifting interactive lands of Populous, Virtual Landscapes presents these virtual spaces for the first time, in stunning unseen digitally enhanced. high resolution and panoramic forms.
Category: Computers