Unreal Development Kit Game Design Cookbook

Author : Thomas Mooney
ISBN : 9781849691819
Genre : Computers
File Size : 51.55 MB
Format : PDF
Download : 214
Read : 379

Written in cookbook style, this book offers many recipes to learn game design with UDK. Each recipe contains step-by-step instructions followed by analysis of what was done in each task and other useful information. The book is designed so that you can read it chapter by chapter, or you can look at the list of recipes and refer to them in no particular order. This book is meant for game artists who are getting used to UDK but may feel the need for guidance on matters of implementation. It also targets brave beginners who are struggling to find an all in one package for getting started with UDK, and want a ready to hand reference. Level designers can use this book to gauge their understanding of the editor, check for specific problems, and discover gems they may not have come across before.
Category: Computers

Unreal Engine Game Development From A To Z

Author : Joanna Lee
ISBN : 9781787124790
Genre : Computers
File Size : 39.32 MB
Format : PDF, ePub, Docs
Download : 768
Read : 692

Develop fantastic games and solve common development problems with Unreal Engine 4 About This Book Investigate the big world of Unreal Engine, computer graphics rendering and Material editor to implement in your games Construct a top-notch game by using the assets offered by Unreal Engine, thereby reducing the time to download, create assets on your own. Understand when and why to use different features and functionalities of Unreal Engine 4 to create your own games Learn to use Unreal 4 by making a first person puzzle game, Blockmania, for Android. Who This Book Is For This path is ideal for those who have a strong interest in game development and some development experience. An intermediate understanding of C++ is recommended. What You Will Learn Explore the Unreal Engine 4 editor controls and learn how to use the editor to create a room in a game level Get clued up about working with Slate, Unreal's UI solution through the UMG Editor Put together your own content and materials to build cutscenes and learn how to light scenes effectively Get tips and tricks on how to create environments using terrain for outdoor areas and a workflow for interiors as well using brushes Explore the ways to package your game for Android Devices and porting it to the Google Playstore Know inside out about creating materials, and applying them to assets for better performance Understand the differences between BSP and static meshes to make objects interactive In Detail Unreal Engine technology powers hundreds of games. This Learning Path will help you create great 2D and 3D games that are distributed across multiple platforms. The first module, Learning Unreal Engine Game Development, starts with small, simple game ideas and playable projects. It starts by showing you the basics in the context of an individual game level. Then, you'll learn how to add details such as actors, animation, effects, and so on to the game. This module aims to equip you with the confidence and skills to design and build your own games using Unreal Engine 4. By the end of this module, you will be able to put into practise your own content.After getting familiar with Unreal Engine's core concepts, it's time that you dive into the field of game development. In this second module, Unreal Engine Game Development Cookbook we show you how to solve development problems using Unreal Engine, which you can work through as you build your own unique project. Every recipe provides step-by-step instructions, with explanations of how these features work, and alternative approaches and research materials so you can learn even more. You will start by building out levels for your game, followed by recipes to help you create environments, place meshes, and implement your characters. By the end of this module, you will see how to create a health bar and main menu, and then get your game ready to be deployed and published.The final step is to create your very own game that will keep mobile users hooked. This is what you'll be learning in our third module, Learning Unreal Engine Android Game Development,Once you get the hang of things, you will start developing our game, wherein you will graduate from movement and character control to AI and spawning. Once you've created your application, you will learn how to port and publish your game to the Google Play Store. With this course, you will be inspired to come up with your own great ideas for your future game development projects. Style and approach A practical collection of bestselling Packt titles, this Learning Path aims to help you skill up with Unreal Engine by curating some of our best titles into an essential, sequential collection.
Category: Computers

Learning C By Creating Games With Ue4

Author : William Sherif
ISBN : 9781784394769
Genre : Computers
File Size : 67.8 MB
Format : PDF, Mobi
Download : 510
Read : 192

If you are really passionate about games and have always wanted to write your own, this book is perfect for you. It will help you get started with programming in C++ and explore the immense functionalities of UE4.
Category: Computers

3ds Max Speed Modeling For 3d Artists

Author : Thomas Mooney
ISBN : 1849692378
Genre : Computers
File Size : 83.10 MB
Format : PDF, ePub, Mobi
Download : 474
Read : 263

Step by step illustrated tutorials are supported by a focused commentary. The examples are designed to proceed from starting to model through model finishing to putting models to work within projects and presentation. The book shows both - the entire flow of asset creation and granular methodology. This book will appeal to anyone interested in 3D modeling who wants to improve their speed modeling ability, particularly artists whose work is relevant to industries where hard surface modeling or model prototyping is required, such as games, films, or visualization.
Category: Computers

Spiele Entwickeln Mit Unreal Engine 4

Author : Jonas Richartz
ISBN : 9783446453692
Genre : Computers
File Size : 77.59 MB
Format : PDF, Mobi
Download : 131
Read : 573

Ihr Einstieg in die Welt der Spieleentwicklung mit Unreal Engine 4 Umfassend lernen Sie das Arbeiten mit der Engine, die visuelle Programmierung mit Blueprints und viele weitere Aspekte der Spieleentwicklung. Sie werden sehen, dass Sie alles, was Sie sich vorstellen, auch umsetzen können. Diese zweite Auflage wurde um neue Features und Beispiele zu den Themen Landscape, Multiplayer, Static Mesh und Widget erweitert. Darüber hinaus enthält sie ein umfangreiches Kapitel zur Entwicklung von Virtual Reality-Apps von Benedikt Engelhard. Schritt für Schritt werden Sie in die Welt der Spiele-Entwicklung eingeführt. Folgende Themen erwarten Sie: Teil I: Einstieg in die Unreal-Oberfläche und die Blueprint-Programmierung inklusive Programmiergrundlagen (bool, Integer, float, if, array, Actors ...). Teil II: Alle wichtigen Unreal- und Blueprint-Techniken wie z.B. Objekte im 3D- Raum, Steuerung (Tastatur/Maus/Touch), Physik, Audio, Licht und Schatten, Partikel, Landschaften, Whiteboxing, Unreal-Interne Datenbanken, Animationen usw. Teil III: Komplexere Techniken wie z.B. Netzwerk, Debugging, Optimierung (für Performance), KI und das Packaging für Desktop, Konsole, Web und Mobile Teil IV: Entwicklung eines kompletten Spiels, in dem die beschriebenen Techniken zum Einsatz kommen sowie eines kompletten VR-Games. Viele kleinere Beispiele und Aufgaben zwischendurch helfen Ihnen, das Gelernte umzusetzten und zu evaluieren. Auf der Website zum Buch finden Sie die Spiele, sämtliche Projektdateien der Spiele sowie Videotutorials.
Category: Computers

Kivy Blueprints

Author : Mark Vasilkov
ISBN : 9781783987856
Genre : Computers
File Size : 56.22 MB
Format : PDF, ePub, Mobi
Download : 301
Read : 199

This book is intended for programmers who are comfortable with the Python language and who want to build desktop and mobile applications with rich GUI in Python with minimal hassle. Knowledge of Kivy is not strictly required—every aspect of the framework is described when it's first used.
Category: Computers

Serverless Computing In Der Aws Cloud

Author : Niko Köbler
ISBN : 9783868027808
Genre : Architecture
File Size : 25.47 MB
Format : PDF, ePub, Docs
Download : 904
Read : 303

Serverless heißt das neue Trendthema im Bereich des Cloud Computing. Dabei meint Serverless nicht, dass man keine Server mehr benötigt. Es geht vielmehr darum, sich auf die Ausführung seines Codes auf der Ebene von einzelnen Funktionen zu konzentrieren und das Management von Serverinstanzen, Verfügbarkeit und Skalierbarkeit der Cloud zu überlassen. Zudem bezahlt man bei Serverless nur das, was man wirklich nutzt, nicht die bloße Bereitstellung oder Verfügbarkeit. Verwende Ressourcen, nicht Server oder Systeme. Infrastruktur ist implizit vorhanden. Das Buch führt in die Konzepte von Serverless Computing am Beispiel der AWS (Amazon Web Services) Cloud ein und beschreibt, wann der Einsatz von Serverless ein sinnvoller Lösungsansatz ist. AWS Lambda hat den Begriff Serverless geprägt, doch Serverless ist mehr als nur die Ausführung von Funktionen als Service (Function-as-a-Service, kurz FaaS). Auch in Richtung von API Gateways, Datenspeichern, Amazon DynamoDB und weitern Komponenten lässt sich Serverless denken. Praxisnahe Beispiele helfen beim Einstieg in die Serverless-Welt.
Category: Architecture

Ziemlich Gute Gr Nde Am Leben Zu Bleiben

Author : Matt Haig
ISBN : 9783423429139
Genre : Fiction
File Size : 54.98 MB
Format : PDF, ePub
Download : 112
Read : 1310

Authentisch und anrührend Ein Buch, das es eigentlich gar nicht geben dürfte. Denn mit 24 Jahren wird Matt Haig von einer lebensbedrohlichen Krankheit überfallen, von der er bis dahin kaum etwas wusste: einer Depression. Es geschieht auf eine physisch dramatische Art und Weise, die ihn buchstäblich an den Abgrund bringt. Dieses Buch beschreibt, wie er allmählich die zerstörerische Krankheit besiegt und ins Leben zurückfindet. Eine bewegende, witzige und mitreißende Hymne an das Leben und das Menschsein – ebenso unterhaltsam wie berührend.
Category: Fiction

C Primer

Author : Stanley B. Lippman
ISBN : 382732274X
Genre :
File Size : 50.53 MB
Format : PDF
Download : 910
Read : 1053

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