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Brain Games For Dummies

Author : Timothy E. Parker
ISBN : 0470444010
Genre : Games
File Size : 81.15 MB
Format : PDF, Kindle
Download : 642
Read : 231

300 challenging puzzles to improve problem-solving skills and stimulate the brain Studies have shown that puzzles like Sudoku, crosswords, cryptograms, and other "mental aerobics" can help reduce memory loss due to normal aging and minimize the risk of developing neurodegenerative diseases. Brain Games For Dummies features 300 fun mental exercises that will keep readers' neurons firing: 100 crossword puzzles, 75 Sudoku puzzles, 50 word searches, 25 word scrambles, 25 cryptograms, 15 riddles, and 10 logic puzzles, along with complete solutions. Ranked by level of difficulty (easy, tricky, tough, and treacherous), these puzzles are a surefire way to boost mental fitness. The book's portable trim size makes it perfect for playing on the go or during the commute home.
Category: Games

Sudoku A Day 2018

Author : Clarity Media
ISBN : 1974023966
Genre :
File Size : 67.19 MB
Format : PDF
Download : 165
Read : 960

Welcome to this fantastic book of 365 sudoku puzzles, one for every day of the year in 2018. If you are looking for a Christmas gift for a sudoku fan or puzzle lover, look no further than this collection of brand new puzzles, for a brand new year! Featuring the very best mix of challenging puzzles, staggered in levels easy, medium and hard, sudoku a day 2018 contains a fresh challenge for every day of the year. This fantastic collection is sure to keep any sudoku fan on their toes and will even help to train the novice puzzler into a sudoku expert! The puzzles are dated for every day of the year so there's no chance of losing track and with two puzzles a page, there's plenty of room to take notes. If you get stuck along the way, take a look towards the back of the book where you will find all of the solutions to help you. All of our puzzle books are printed on very high quality paper making the puzzle experience all the more enjoyable! For other puzzle books and more gift ideas for Christmas and throughout the year, visit

Hybrid Learning And Continuing Education

Author : Simon K.S. Cheung
ISBN : 9783642397509
Genre : Education
File Size : 45.96 MB
Format : PDF, Docs
Download : 412
Read : 424

This book constitutes the refereed proceedings of the 6th International Conference on Hybrid Learning, ICHL 2013, held in Toronto, ON, Canada, in August 2013. The 35 papers presented in this volume were carefully reviewed and selected from numerous submissions. The selected articles broadly cover topics on hybrid learning and continuing education, including computer supported collaborative learning, experiences in hybrid learning, pedagogical and psychological issues, e-learning and mobile learning, open education resources and open online courses, and issues in hybrid learning and continuing education.
Category: Education

Game Invaders

Author : Clive Fencott
ISBN : 9781118347577
Genre : Computers
File Size : 25.35 MB
Format : PDF
Download : 655
Read : 308

Presenting a holistic and thoroughly practical investigation of the true nature of computer games that arms readers with a small yet powerful set of theories for developing unique approaches to understanding games. Game Invaders fully integrates genre theory, new media aesthetics, perceptual opportunities, and semiotics into a practical DIY toolkit for games analysis—offering detailed guidance for how to conduct in-depth critiques of game content and gameplay. Featuring an informal and witty writing style, the book devotes a number of chapters to specific games from all eras, clearly demonstrating the practical application of the theories to modern, large-scale computer games. Readers will find: • Suggestions on how to apply the DIY package to major issues central to understanding computer games and their design • Coverage of the semiotics of video games, laying the foundation for such topics as the role of agency and virtual storytelling • Tasks and solutions for readers wishing to practice techniques introduced in the book • A companion website featuring access to an app that enables the reader to conduct their own activity profiling of games An important resource for those wishing to dig deeper into the games they design, Game Invaders gives game designers the skills they need to stand out from the crowd. It is also a valuable guide for anyone wishing to learn more about computer games, virtual reality, and new media.
Category: Computers

The Drunkard S Walk

Author : Leonard Mlodinow
ISBN : 9780307275172
Genre : Mathematics
File Size : 25.90 MB
Format : PDF, ePub
Download : 615
Read : 1247

An irreverent look at how randomness influences our lives, and how our successes and failures are far more dependent on chance events than we recognize.
Category: Mathematics

Guiding Children S Learning Of Mathematics

Author : Art Johnson
ISBN : 9781305960664
Genre : Business & Economics
File Size : 69.20 MB
Format : PDF, Docs
Download : 134
Read : 186

This thorough and practical guide to teaching mathematics for grades K-6 is a perfect combination of a math methods text and resource book for pre-service and in-service elementary school teachers. The text's organization uses the Common Core State Standards as its overarching framework. Over 275 lesson activities reinforce the standards and include many examples of cooperative learning strategies, take-home activities, and activities using technology such as apps. Content chapters first develop a math topic, and then extend the same topic, providing foundational material that can be used throughout the elementary grades. Other useful features highlight misconceptions often held about math operations and concepts, ways to be inclusive of various cultural backgrounds, and key technology resources. Important Notice: Media content referenced within the product description or the product text may not be available in the ebook version.
Category: Business & Economics

Scary Sudoku 300 Freakish Puzzles Not For The Faint Hearted 300 Of The Scariest Killer Sudoku Puzzles They Ll Freak You Out

Author : Formerly Professor of Islamic Art Jonathan Bloom
ISBN : 0981426131
Genre : Games
File Size : 26.21 MB
Format : PDF, ePub
Download : 730
Read : 253

The Scary Sudoku Book is a specially created collection of 300 of the toughest puzzles you have ever seen. If you love killer Sudoku puzzles, then this book will give you hours of excrutiating and hair-raising challenges, along with well-earned satisfaction as you successfully work your way through it. You should be familiar with a broad range of sudoku solving techniques to ensure maximum enjoyment from these puzzles. Once again, don't say I didn't warn you! You may end up crying for help or begging for mercy, in your attempts to solve the toughest puzzles in this book. Best of luck! The BUYSUDOKUBOOKS.COM guarantee. Often you find sudoku books with puzzles that have more than one solution. This can waste a lot of time and drain a fair amount of ones sanity when it comes to solving a puzzle. Have no fear! To ensure minimum frustration, every puzzle in this book has been carefully checked and is guaranteed to have only one solution.
Category: Games

Word Searches For Dummies

Author : Denise Sutherland
ISBN : 9780470453667
Genre : Games
File Size : 61.89 MB
Format : PDF
Download : 266
Read : 607

A travel-friendly puzzle-packed book that keeps the brain in shape One of the best ways to exercise the mind is through word and logic games like word searches and Sudoku. Studies have shown that doing word searches frequently can help prevent diseases like Alzheimer's and dementia. Word Searches For Dummies is a great way to strengthen the mind and keep the brain active plus, it's just plain fun! This unique guide features several different types of word searches that take readers beyond simply circling the answer: secret shape word searches, story word searches, listless word searches, winding words, quiz word searches, and more. It provides a large number of puzzles at different levels that will both test and exercise the mind while keeping the reader entertained for hours.
Category: Games

Encyclopedia Of Play In Today S Society

Author : Rodney P. Carlisle
ISBN : 9781452266107
Genre : Education
File Size : 78.39 MB
Format : PDF, Mobi
Download : 799
Read : 768

CHOICE Outstanding Academic Title for 2009 "This ground-breaking resource is strongly recommended for all libraries and health and welfare institutional depots; essential for university collections, especially those catering to social studies programs." —Library Journal, STARRED Review Children and adults spend a great deal of time in activities we think of as "play," including games, sports, and hobbies. Without thinking about it very deeply, almost everyone would agree that such activities are fun, relaxing, and entertaining. However, play has many purposes that run much deeper than simple entertainment. For children, play has various functions such as competition, following rules, accepting defeat, choosing leaders, exercising leadership, practicing adult roles, and taking risks in order to reap rewards. For adults, many games and sports serve as harmless releases of feelings of aggression, competition, and intergroup hostility. The Encyclopedia of Play in Today's Society explores the concept of play in history and modern society in the United States and internationally. Its scope encompasses leisure and recreational activities of children and adults throughout the ages, from dice games in the Roman Empire to video games today. With more than 450 entries, these two volumes do not include coverage of professional sports and sport teams but, instead, cover the hundreds of games played not to earn a living but as informal activity. All aspects of play—from learning to competition, mastery of nature, socialization, and cooperation—are included. Simply enough, this Encyclopedia explores play played for the fun of it! Key Features Available in both print and electronic formats Provides access to the fascinating literature that has explored questions of psychology, learning theory, game theory, and history in depth Considers the affects of play on child and adult development, particularly on health, creativity, and imagination Contains entries that describe both adult and childhood play and games in dozens of cultures around the world and throughout history Explores the sophisticated analyses of social thinkers such as Huizinga, Vygotsky, and Sutton-Smith, as well as the wide variety of games, toys, sports, and entertainments found around the world Presents cultures as diverse as the ancient Middle East, modern Russia, and China and in nations as far flung as India, Argentina, and France Key Themes Adult Games Board and Card Games Children's Games History of Play Outdoor Games and Amateur Sports Play and Education Play Around the World Psychology of Play Sociology of Play Toys and Business Video and Online Games For a subject we mostly consider light-hearted, play as a research topic has generated an extensive and sophisticated literature, exploring a range of penetrating questions. This two-volume set serves as a general, nontechnical resource for academics, researchers, and students alike. It is an essential addition to any academic library.
Category: Education