STRUCTURE AND INTERPRETATION OF COMPUTER PROGRAMS SECOND EDITION

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Structure And Interpretation Of Computer Programs

Author : Harold Abelson
ISBN : 0262510871
Genre : Computers
File Size : 29.64 MB
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"Structure and Interpretation of Computer Programs" has had a dramatic impact on computer science curricula over the past decade. This long-awaited revision contains changes throughout the text. There are new implementations of most of the major programming systems in the book, including the interpreters and compilers, and the authors have incorporated many small changes that reflect their experience teaching the course at MIT since the first edition was published. A new theme has been introduced that emphasizes the central role played by different approaches to dealing with time in computational models: objects with state, concurrent programming, functional programming and lazy evaluation, and nondeterministic programming. There are new example sections on higher-order procedures in graphics and on applications of stream processing in numerical programming, and many new exercises. In addition, all the programs have been reworked to run in any Scheme implementation that adheres to the IEEE standard.
Category: Computers

Instructor S Manual To Accompany Structure And Interpretation Of Computer Programs

Author : Julie Sussman
ISBN : 0262692201
Genre : Computers
File Size : 63.72 MB
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This instructor's manual and reader's guide accompanies the second edition of Structure and Interpretation of Computer Programs, by Harold Abelson and Gerald Jay Sussman with Julie Sussman. It contains discussions of exercises and other material in the text as well as supplementary material, additional examples and exercises, and teaching suggestions. An appendix summarizes the Scheme programming language as used in the text, showing at what point in the text each element of Scheme is introduced.
Category: Computers

The Reasoned Schemer

Author : Daniel P. Friedman
ISBN : 9780262348782
Genre : Computers
File Size : 45.65 MB
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The goal of this book is to show the beauty and elegance of relational programming, which captures the essence of logic programming. The book shows how to implement a relational programming language in Scheme, or in any other functional language, and demonstrates the remarkable flexibility of the resulting relational programs. As in the first edition, the pedagogical method is a series of questions and answers, which proceed with the characteristic humor that marked The Little Schemer and The Seasoned Schemer. Familiarity with a functional language or with the first five chapters of The Little Schemer is assumed. For this second edition, the authors have greatly simplified the programming language used in the book, as well as the implementation of the language. In addition to revising the text extensively, and simplifying and revising the "Laws" and "Commandments," they have added explicit "Translation" rules to ease translation of Scheme functions into relations.
Category: Computers

Structure And Interpretation Of Classical Mechanics

Author : Gerald Jay Sussman
ISBN : 9780262028967
Genre : Science
File Size : 67.69 MB
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The new edition of a classic text that concentrates on developing general methods for studying the behavior of classical systems, with extensive use of computation.
Category: Science

Structure And Interpretation Of Computer Programs 2nd Edition

Author : Harold Abelson
ISBN :
Genre : Computers
File Size : 36.79 MB
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Structure and Interpretation of Computer Programs by Harold Abelson and Gerald Jay Sussman is licensed under a Creative Commons Attribution-NonCommercial 3.0 License.
Category: Computers

How To Design Programs

Author : Matthias Felleisen
ISBN : 0262062186
Genre : Computers
File Size : 71.68 MB
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This introduction to programming places computer science in the core of a liberal arts education. Unlike other introductory books, it focuses on the program design process. This approach fosters a variety of skills -- critical reading, analytical thinking, creative synthesis, and attention to detail -- that are important for everyone, not just future computer programmers.The book exposes readers to two fundamentally new ideas. First, it presents program design guidelines that show the reader how to analyze a problem statement; how to formulate concise goals; how to make up examples; how to develop an outline of the solution, based on the analysis; how to finish the program; and how to test. Each step produces a well-defined intermediate product. Second, the book comes with a novel programming environment, the first one explicitly designed for beginners. The environment grows with the readers as they master the material in the book until it supports a full-fledged language for the whole spectrum of programming tasks.All the book's support materials are available for free on the Web. The Web site includes the environment, teacher guides, exercises for all levels, solutions, and additional projects.
Category: Computers

Computation Structures

Author : Stephen A. Ward
ISBN : 0262231395
Genre : Computers
File Size : 48.80 MB
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Computer Systems Organization -- general.
Category: Computers

Functional Differential Geometry

Author : Gerald Jay Sussman
ISBN : 9780262019347
Genre : Mathematics
File Size : 21.2 MB
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Physics is naturally expressed in mathematical language. Students new to the subject must simultaneously learn an idiomatic mathematical language and the content that is expressed in that language. It is as if they were asked to read Les Misérables while struggling with French grammar. This book offers an innovative way to learn the differential geometry needed as a foundation for a deep understanding of general relativity or quantum field theory as taught at the college level. The approach taken by the authors (and used in their classes at MIT for many years) differs from the conventional one in several ways, including an emphasis on the development of the covariant derivative and an avoidance of the use of traditional index notation for tensors in favor of a semantically richer language of vector fields and differential forms. But the biggest single difference is the authors' integration of computer programming into their explanations. By programming a computer to interpret a formula, the student soon learns whether or not a formula is correct. Students are led to improve their program, and as a result improve their understanding.
Category: Mathematics

Realm Of Racket

Author : Matthias Felleisen
ISBN : 9781593274924
Genre : Computers
File Size : 43.55 MB
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Racket is a descendant of Lisp, a programming language renowned for its elegance, power, and challenging learning curve. But while Racket retains the functional goodness of Lisp, it was designed with beginning programmers in mind. Realm of Racket is your introduction to the Racket language. In Realm of Racket, you'll learn to program by creating increasingly complex games. Your journey begins with the Guess My Number game and coverage of some basic Racket etiquette. Next you'll dig into syntax and semantics, lists, structures, and conditionals, and learn to work with recursion and the GUI as you build the Robot Snake game. After that it's on to lambda and mutant structs (and an Orc Battle), and fancy loops and the Dice of Doom. Finally, you'll explore laziness, AI, distributed games, and the Hungry Henry game. As you progress through the games, chapter checkpoints and challenges help reinforce what you've learned. Offbeat comics keep things fun along the way. As you travel through the Racket realm, you'll: –Master the quirks of Racket's syntax and semantics –Learn to write concise and elegant functional programs –Create a graphical user interface using the 2htdp/image library –Create a server to handle true multiplayer games Realm of Racket is a lighthearted guide to some serious programming. Read it to see why Racketeers have so much fun!
Category: Computers

Essentials Of Programming Languages

Author : Daniel P. Friedman
ISBN : 9780262062794
Genre : Computers
File Size : 59.1 MB
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1. Inductive sets of data 2. Data abstraction 3. Expressions 4. State 5. Continuation-passing interpreters 6. Continuation-passing style 7. Types 8. Modules 9. Objects and classes.
Category: Computers