Mac Application Development By Example

Author : Robert Wiebe
ISBN : 9781849693837
Genre : Computers
File Size : 66.95 MB
Format : PDF, Mobi
Download : 187
Read : 340

This book is a beginners guide that teaches the topic using a learn by example method. This book is for people who are programming beginners and have a great idea for a Mac OS X app and need to get started.
Category: Computers

Mac Application Development For Dummies

Author : Karl G. Kowalski
ISBN : 9781118032220
Genre : Computers
File Size : 29.79 MB
Format : PDF, Kindle
Download : 242
Read : 1226

Presents step-by-step instructions for creating a variety of applications for a desktop Mac.
Category: Computers

Mac Os X

Author : Joe Zobkiw
ISBN : 0672325268
Genre : Computers
File Size : 90.42 MB
Format : PDF, Docs
Download : 898
Read : 974

Mac OS X Advanced Development Techniques provides experienced OS X developers with useful examples and source code to make the most of OS X.
Category: Computers

Beginning Mac Os X Tiger Dashboard Widget Development

Author : Fred Terry
ISBN : 9780470100332
Genre : Computers
File Size : 72.1 MB
Format : PDF, ePub, Docs
Download : 151
Read : 1027

Aimed at the estimated 300,000 Mac OS X developers who are interested in customizing and creating widgets for their Dashboards, this timely book shows them how to tap into the power of Mac OS X Tiger to create and customize Dashboard widgets The expert author uses program examples and exercises to illustrate the different ways to customize the Dashboard through widget development using simple authoring tools, Internet plug-ins, and text editors Begins with a discussion of the Dashboard concept and configuration and progresses to coverage of advanced functionality Covers tools, protecting code, configuration, properties, bundles, resources, extensions, and much more
Category: Computers

Learn Xcode Tools For Mac Os X And Iphone Development

Author : Ian Piper
ISBN : 1430272201
Genre : Computers
File Size : 72.2 MB
Format : PDF, Docs
Download : 967
Read : 891

This book will give you a thorough grounding in the principal and supporting tools and technologies that make up the Xcode developer tools suite. Apple has provided a comprehensive collection of developer tools, and this is the first book to examine the complete Apple programming environment for both Mac OS X and iPhone. Comprehensive coverage of all the Xcode developer tools Additional coverage of useful third-party development tools Not just a survey of features, but a serious examination of the complete development process for Mac OS X and iPhone applications
Category: Computers

Beginning Mobile Application Development In The Cloud

Author : Richard Rodger
ISBN : 9781118203354
Genre : Computers
File Size : 62.96 MB
Format : PDF, ePub, Mobi
Download : 586
Read : 732

Learn how to build apps for mobile devices on Cloud platforms The marketplace for apps is ever expanding, increasing the potential to make money. With this guide, you'll learn how to build cross-platform applications for mobile devices that are supported by the power of Cloud-based services such as Amazon Web Services. An introduction to Cloud-based applications explains how to use HTML5 to create cross-platform mobile apps and then use Cloud services to enhance those apps. You'll learn how to build your first app with HTML5 and set it up in the Cloud, while also discovering how to use jQuery to your advantage. Highlights the skills and knowledge you need to create successful apps for mobile devices with HTML5 Takes you through the steps for building web applications for the iPhone and Android Details how to enhance your app through faster launching, touch vs. click, storage capabilities, and a cache Looks at how best to use JSON, FourSquare, jQuery, AJAX, and more Shares tips for creating hybrid apps that run natively If you're interested in having your application be one of the 200,000+ apps featured in the iPhone store or the 50,000+ in the Android store, then you need this book.
Category: Computers

Cross Platform Development In C

Author : Syd Logan
ISBN : 0132702185
Genre : Computers
File Size : 33.96 MB
Format : PDF, Docs
Download : 315
Read : 576

Cross-Platform Development in C++ is the definitive guide to developing portable C/C++ application code that will run natively on Windows, Macintosh, and Linux/Unix platforms without compromising functionality, usability, or quality. Long-time Mozilla and Netscape developer Syd Logan systematically addresses all the technical and management challenges associated with software portability from planning and design through coding, testing, and deployment. Drawing on his extensive experience with cross-platform development, Logan thoroughly covers issues ranging from the use of native APIs to the latest strategies for portable GUI development. Along the way, he demonstrates how to achieve feature parity while avoiding the problems inherent to traditional cross-platform development approaches. This book will be an indispensable resource for every software professional and technical manager who is building new cross-platform software, porting existing C/C++ software, or planning software that may someday require cross-platform support. Build Cross-Platform Applications without Compromise Throughout the book, Logan illuminates his techniques with realistic scenarios and extensive, downloadable code examples, including a complete cross-platform GUI toolkit based on Mozilla’s XUL that you can download, modify, and learn from. Coverage includes Policies and procedures used by Netscape, enabling them to ship Web browsers to millions of users on Windows, Mac OS, and Linux Delivering functionality and interfaces that are consistent on all platforms Understanding key similarities and differences among leading platform-specific GUI APIs, including Win32/.NET, Cocoa, and Gtk+ Determining when and when not to use native IDEs and how to limit their impact on portability Leveraging standards-based APIs, including POSIX and STL Avoiding hidden portability pitfalls associated with floating point, char types, data serialization, and types in C++ Utilizing platform abstraction libraries such as the Netscape Portable Runtime (NSPR) Establishing an effective cross-platform bug reporting and tracking system Creating builds for multiple platforms and detecting build failures across platforms when they occur Understanding the native runtime environment and its impact on installation Utilizing wxWidgets to create multi-platform GUI applications from a single code base Thoroughly testing application portability Understanding cross-platform GUI toolkit design with Trixul
Category: Computers

Iphone Open Application Development

Author : Jonathan Zdziarski
ISBN : 9780596554187
Genre : Computers
File Size : 83.96 MB
Format : PDF
Download : 827
Read : 248

"Great for beginners -- even if you don't know object-oriented programming, you can learn from examples on the 'Net and be on your way very soon. You will be able to confidently build apps that rival the ones included by Apple itself."-- Josh Content, iPhone Developer Developers everywhere are eager to create applications for the iPhone, and many of them prefer the open source, community-developed tool chain to Apple's own toolkit. In this new edition of iPhone Open Application Development, author Jonathan Zdziarski covers the latest version of the open toolkit -- now updated for Apple's iPhone 2.x software and iPhone 3G -- and explains in clear language how to create applications using Objective-C and the iPhone API. Zdziarski, who cracked the iPhone code and built the first fully-functional application with the open toolkit, includes detailed recipes and complete examples for graphics and audio programming, games programming with the CoreSurfaces and CoreImage interfaces, working with iTunes, and using sensors. With the open toolkit and this book, you can build iPhone applications that: Display status bars, preference tables, and other standard elements of the iPhone user interface Play pre-recorded files or program-generated sounds Read and write plain text files and HTML files, including pages from the Web, and control display elements, such as scrollbars Read and respond to changes in orientation when the user turns the phone around And more. The first edition of this book developed an instant following and became the center of a movement. The second edition of iPhone Open Application Development will make this open source toolkit an indispensable part of iPhone application development.
Category: Computers

The Metrowerks Codewarrior Professional Book

Author : Dan Parks Sydow
ISBN : 1566047331
Genre : Computers
File Size : 69.35 MB
Format : PDF
Download : 249
Read : 1223

Explaining each step of the development process of Metrowerks Codewarrior, this edition starts with an example which evolves throughout. Readers learn about alternative programming methods using CodeWarrior. A section on how to port a Macintosh application to run on Windows 95/NT helps users maximize the dollar return on their programming efforts. Users also learn to take advantage of the features in Rhapsody, Macintosh's new operating system, in a special section featuring tips and techniques for writing code.
Category: Computers