LITERARY ART IN DIGITAL PERFORMANCE CASE STUDIES IN NEW MEDIA ART AND CRITICISM

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Literary Art In Digital Performance

Author : Francisco J. Ricardo
ISBN : 9781441117991
Genre : Social Science
File Size : 56.85 MB
Format : PDF
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Literary Art in Digital Performance examines electronic works of literary art, a category integrating the visual+textual including interactive poetry, narrative computer games, filmic sculpture and projective art. Each case study/chapter is followed by a 'post-chapter' dialogue between editor and author - providing further entry points for theoretical analysis.
Category: Social Science

The Johns Hopkins Guide To Digital Media

Author : Marie-Laure Ryan
ISBN : 9781421412238
Genre : Literary Criticism
File Size : 21.46 MB
Format : PDF
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The study of what is collectively labeled "New Media"—the cultural and artistic practices made possible by digital technology—has become one of the most vibrant areas of scholarly activity and is rapidly turning into an established academic field, with many universities now offering it as a major. The Johns Hopkins Guide to Digital Media is the first comprehensive reference work to which teachers, students, and the curious can quickly turn for reliable information on the key terms and concepts of the field. The contributors present entries on nearly 150 ideas, genres, and theoretical concepts that have allowed digital media to produce some of the most innovative intellectual, artistic, and social practices of our time. The result is an easy-to-consult reference for digital media scholars or anyone wishing to become familiar with this fast-developing field.
Category: Literary Criticism

Literary Gaming

Author : Astrid Ensslin
ISBN : 9780262322041
Genre : Social Science
File Size : 32.36 MB
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In this book, Astrid Ensslin examines literary videogames -- hybrid digital artifacts that have elements of both games and literature, combining the ludic and the literary. These works can be considered verbal art in the broadest sense (in that language plays a significant part in their aesthetic appeal); they draw on game mechanics; and they are digital-born, dependent on a digital medium (unlike, for example, conventional books read on e-readers). They employ narrative, dramatic, and poetic techniques in order to explore the affordances and limitations of ludic structures and processes, and they are designed to make players reflect on conventional game characteristics. Ensslin approaches these hybrid works as a new form of experimental literary art that requires novel ways of playing and reading. She proposes a systematic method for analyzing literary-ludic (L-L) texts that takes into account the analytic concerns of both literary stylistics and ludology.After establishing the theoretical underpinnings of her proposal, Ensslin introduces the L-L spectrum as an analytical framework for literary games. Based on the phenomenological distinction between deep and hyper attention, the L-L spectrum charts a work's relative emphases on reading and gameplay. Ensslin applies this analytical toolkit to close readings of selected works, moving from the predominantly literary to the primarily ludic, from online hypermedia fiction to Flash fiction to interactive fiction to poetry games to a highly designed literary "auteur" game. Finally, she considers her innovative analytical methodology in the context of contemporary ludology, media studies, and literary discourse analysis.
Category: Social Science

The Engagement Aesthetic

Author : Francisco J. Ricardo
ISBN : 9781623569617
Genre : Social Science
File Size : 67.47 MB
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Long after painting, sculpture, photography, and film developed along with their materials - canvas and panel, marble and bronze, and celluloid film - a new generation of art has emerged in which digital, electronic, architectural, and performative materials have offered new forms for creative expression and experience. In much of this new art, the medium - no longer composed of passive materials - now embraces and challenges viewers to work as co-creators of aesthetic experience. Starting from the impossibility of understanding this new and complex art solely within the framework of contemporary art history and criticism, The Engagement Aesthetic offers new modes of critique for new media works of art, literature, and performance that operate in complex ways. Blending a range of methodologies from phenomenology, art history, linguistics, and statistical analysis, Ricardo explores how a new kinship between individual participation, electronic media, virtual and actual space, and mediated language results in a new aesthetic of mutual engagement.
Category: Social Science

New Directions In Digital Poetry

Author : C.T. Funkhouser
ISBN : 9781441115911
Genre : Social Science
File Size : 54.48 MB
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Examines a range of innovative practices and processes in digital poetry published on the global computer network during the past decade.
Category: Social Science

Digital Art And Meaning

Author : Roberto Simanowski
ISBN : 9780816667376
Genre : Art
File Size : 54.63 MB
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How to interpret and critique digital arts, in theory and in practice.
Category: Art

Digital Performance

Author : Steve Dixon
ISBN : UOM:39015067639594
Genre : Performing Arts
File Size : 82.40 MB
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The historical roots, key practitioners, and artistic, theoretical, and technological trends in the incorporation of new media into the performing arts.
Category: Performing Arts

A Companion To Digital Literary Studies

Author : Ray Siemens
ISBN : 9781118508831
Genre : Social Science
File Size : 58.40 MB
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This Companion offers an extensive examination of how new technologies are changing the nature of literary studies, from scholarly editing and literary criticism, to interactive fiction and immersive environments. A complete overview exploring the application of computing in literary studies Includes the seminal writings from the field Focuses on methods and perspectives, new genres, formatting issues, and best practices for digital preservation Explores the new genres of hypertext literature, installations, gaming, and web blogs The Appendix serves as an annotated bibliography
Category: Social Science

Digital Arts

Author : Cat Hope
ISBN : 9781780933214
Genre : Social Science
File Size : 83.80 MB
Format : PDF
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Digital Arts presents an introduction to new media art through key debates and theories. The volume begins with the historical contexts of the digital arts, discusses contemporary forms, and concludes with current and future trends in distribution and archival processes. Considering the imperative of artists to adopt new technologies, the chapters of the book progressively present a study of the impact of the digital on art, as well as the exhibition, distribution and archiving of artworks. Alongside case studies that illustrate contemporary research in the fields of digital arts, reflections and questions provide opportunities for readers to explore relevant terms, theories and examples. Consistent with the other volumes in the New Media series, a bullet-point summary and a further reading section enhance the introductory focus of each chapter.
Category: Social Science

Sounding New Media

Author : Frances Dyson
ISBN : 9780520944848
Genre : Music
File Size : 76.7 MB
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Sounding New Media examines the long-neglected role of sound and audio in the development of new media theory and practice, including new technologies and performance art events, with particular emphasis on sound, embodiment, art, and technological interactions. Frances Dyson takes an historical approach, focusing on technologies that became available in the mid-twentieth century-electronics, imaging, and digital and computer processing-and analyzing the work of such artists as John Cage, Edgard Varèse, Antonin Artaud, and Char Davies. She utilizes sound's intangibility to study ideas about embodiment (or its lack) in art and technology as well as fears about technology and the so-called "post-human." Dyson argues that the concept of "immersion" has become a path leading away from aesthetic questions about meaning and toward questions about embodiment and the physical. The result is an insightful journey through the new technologies derived from electronics, imaging, and digital and computer processing, toward the creation of an aesthetic and philosophical framework for considering the least material element of an artwork, sound.
Category: Music