INSIDE GAMERGATE A SOCIAL HISTORY OF THE GAMER REVOLT

Download Inside Gamergate A Social History Of The Gamer Revolt ebook PDF or Read Online books in PDF, EPUB, and Mobi Format. Click Download or Read Online button to INSIDE GAMERGATE A SOCIAL HISTORY OF THE GAMER REVOLT book pdf for free now.

Crash Override

Author : Zoe Quinn
ISBN : 9781610398091
Genre : Biography & Autobiography
File Size : 42.96 MB
Format : PDF, ePub
Download : 194
Read : 214

You've heard the stories about the dark side of the internet--hackers, #gamergate, anonymous mobs attacking an unlucky victim, and revenge porn--but they remain just that: stories. Surely these things would never happen to you. Zoe Quinn used to feel the same way. She is a video game developer whose ex-boyfriend published a crazed blog post cobbled together from private information, half-truths, and outright fictions, along with a rallying cry to the online hordes to go after her. They answered in the form of a so-called movement known as #gamergate--they hacked her accounts; stole nude photos of her; harassed her family, friends, and colleagues; and threatened to rape and murder her. But instead of shrinking into silence as the online mobs wanted her to, she raised her voice and spoke out against this vicious online culture and for making the internet a safer place for everyone. In the years since #gamergate, Quinn has helped thousands of people with her advocacy and online-abuse crisis resource Crash Override Network. From locking down victims' personal accounts to working with tech companies and lawmakers to inform policy, she has firsthand knowledge about every angle of online abuse, what powerful institutions are (and aren't) doing about it, and how we can protect our digital spaces and selves. Crash Override offers an up-close look inside the controversy, threats, and social and cultural battles that started in the far corners of the internet and have since permeated our online lives. Through her story--as target and as activist--Quinn provides a human look at the ways the internet impacts our lives and culture, along with practical advice for keeping yourself and others safe online.
Category: Biography & Autobiography

Social Casual And Mobile Games

Author : Michele Willson
ISBN : 9781501320194
Genre : Games & Activities
File Size : 80.43 MB
Format : PDF, Mobi
Download : 617
Read : 985

The first collection dedicated to analysing the casual, social, and mobile gaming movements that are changing games the world over.
Category: Games & Activities

Defining Identity And The Changing Scope Of Culture In The Digital Age

Author : Novak, Alison
ISBN : 9781522502135
Genre : Computers
File Size : 60.90 MB
Format : PDF, Kindle
Download : 546
Read : 633

Since the popularization of Internet technologies in the mid-1990s, human identity and collective culture has been dramatically shaped by our continued use of digital communication platforms and engagement with the digital world. Despite a plethora of scholarship on digital technology, questions remain regarding how these technologies impact personal identity and perceptions of global culture. Defining Identity and the Changing Scope of Culture in the Digital Age explores a multitude of topics pertaining to self-hood, self-expression, human interaction, and perceptions of civilization and culture in an age where technology has become integrated into every facet of our everyday lives. Highlighting issues of race, ethnicity, and gender in digital culture, interpersonal and computer-mediated communication, pop culture, social media, and the digitization of knowledge, this pivotal reference publication is designed for use by scholars, psychologists, sociologists, and graduate-level students interested in the fluid and rapidly evolving norms of identity and culture through digital media.
Category: Computers

The Internet Warts And All

Author : Paul Bernal
ISBN : 9781108422215
Genre : Law
File Size : 77.47 MB
Format : PDF, ePub, Mobi
Download : 728
Read : 745

Free speech, privacy and truth on the internet are linked in a messy, unruly way that needs to be embraced.
Category: Law

Kill All Normies

Author : Angela Nagle
ISBN : 9781785355448
Genre : Social Science
File Size : 65.66 MB
Format : PDF
Download : 959
Read : 369

Recent years have seen a revival of the heated culture wars of the 1990s, but this time its battle ground is the internet. On one side the "alt right" ranges from the once obscure neo-reactionary and white separatist movements, to geeky subcultures like 4chan, to more mainstream manifestations such as the Trump-supporting gay libertarian Milo Yiannopolous. On the other side, a culture of struggle sessions and virtue signalling lurks behind a therapeutic language of trigger warnings and safe spaces. The feminist side of the online culture wars has its equally geeky subcultures right through to its mainstream expression. Kill All Normies explores some of the cultural genealogies and past parallels of these styles and subcultures, drawing from transgressive styles of 60s libertinism and conservative movements, to make the case for a rejection of the perpetual cultural turn.
Category: Social Science

Dangerous

Author : Milo Yiannopoulos
ISBN : 069289344X
Genre : Humor
File Size : 84.53 MB
Format : PDF, Mobi
Download : 752
Read : 1292

The liberal media machine did everything they could to keep this book out of your hands. Now, finally, Dangerous, the most controversial book of the decade, is tearing down safe spaces everywhere.
Category: Humor

Bit By Bit

Author : Andrew Ervin
ISBN : 9780465096589
Genre : Games & Activities
File Size : 43.59 MB
Format : PDF
Download : 431
Read : 850

An acclaimed novelist and critic argues that video games are the most vital art form of our time Video games have seemingly taken over our lives. Whereas gamers once constituted a small and largely male subculture, today 67 percent of American households play video games. The average gamer is now thirty-four years old and spends eight hours each week playing-and there is a 40 percent chance this person is a woman. In Bit by Bit, Andrew Ervin sets out to understand the explosive popularity of video games. He travels to government laboratories, junk shops, and arcades. He interviews scientists and game designers, both old and young. In charting the material and technological history of video games, from the 1950s to the present, he suggests that their appeal starts and ends with the sense of creativity they instill in gamers. As Ervin argues, games can be art because they are beautiful, moving, and even political.
Category: Games & Activities

The Internet Is Not The Answer

Author : Andrew Keen
ISBN : 9780802192318
Genre : Business & Economics
File Size : 50.79 MB
Format : PDF, Mobi
Download : 778
Read : 728

The renowned Internet commentator and author of How to Fix the Future“expos[es] the greed, egotism and narcissism that fuels the tech world” (Chicago Tribune). The Digital Revolution has contributed to the world in many positive ways, but we are less aware of the Internet’s deeply negative effects. The Internet Is Not the Answer, by longtime Internet skeptic Andrew Keen, offers a comprehensive look at what the Internet is doing to our lives. The book traces the technological and economic history of the Internet, from its founding in the 1960s through the rise of big data companies to the increasing attempts to monetize almost every human activity. In this sharp, witty narrative, informed by the work of other writers, reporters, and academics, as well as his own research and interviews, Keen shows us the tech world, warts and all. Startling and important, The Internet Is Not the Answer is a big-picture look at what the Internet is doing to our society and an investigation of what we can do to try to make sure the decisions we are making about the reconfiguring of our world do not lead to unpleasant, unforeseen aftershocks. “Andrew Keen has written a very powerful and daring manifesto questioning whether the Internet lives up to its own espoused values. He is not an opponent of Internet culture, he is its conscience, and must be heard.” —Po Bronson, #1 New York Times–bestselling author
Category: Business & Economics

The State Of Play

Author : Daniel Goldberg
ISBN : 9781609806408
Genre : Games
File Size : 59.40 MB
Format : PDF, Docs
Download : 930
Read : 458

FEATURING: IAN BOGOST - LEIGH ALEXANDER - ZOE QUINN - ANITA SARKEESIAN & KATHERINE CROSS - IAN SHANAHAN - ANNA ANTHROPY - EVAN NARCISSE - HUSSEIN IBRAHIM - CARA ELLISON & BRENDAN KEOGH - DAN GOLDING - DAVID JOHNSTON - WILLIAM KNOBLAUCH - MERRITT KOPAS - OLA WIKANDER The State of Play is a call to consider the high stakes of video game culture and how our digital and real lives collide. Here, video games are not hobbies or pure recreation; they are vehicles for art, sex, and race and class politics. The sixteen contributors are entrenched—they are the video game creators themselves, media critics, and Internet celebrities. They share one thing: they are all players at heart, handpicked to form a superstar roster by Daniel Goldberg and Linus Larsson, the authors of the bestselling Minecraft: The Unlikely Tale of Markus "Notch" Persson and the Game that Changed Everything. The State of Play is essential reading for anyone interested in what may well be the defining form of cultural expression of our time. "If you want to explain to anyone why videogames are worth caring about, this is a single volume primer on where we are, how we got here and where we're going next. In every way, this is the state of play." —Kieron Gillen, author of The Wicked + the Divine, co-founder of Rock Paper Shotgun From the Hardcover edition.
Category: Games