GAMES OF STRATEGY FOURTH EDITION

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Games Of Strategy

Author : Dixit, Avinash K
ISBN : 9780393920758
Genre : Business & Economics
File Size : 86.27 MB
Format : PDF, ePub, Mobi
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A clear, comprehensive introduction to the study of game theory. In the fourth edition, new real-world examples and compelling end-of-chapter exercises engage students with game theory.
Category: Business & Economics

Game Design Workshop

Author : Tracy Fullerton
ISBN : 9781351597692
Genre : Computers
File Size : 40.41 MB
Format : PDF, ePub
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Game Design Workshop is a truly great book, and has become, in my opinion, the de facto standard text for beginner- to intermediate-level game design education. This updated new edition is extremely relevant, useful and inspiring to all kinds of game designers. — Richard Lemarchand, Interactive Media & Games Division, School of Cinematic Arts, University of Southern California ——————————————————————————————————————————————————— This is the perfect time for a new edition. The updates refresh elements of the book that are important as examples, but don't radically alter the thing about the book that is great: a playcentric approach to game design. — Colleen Macklin, Associate Professor, Parsons The New School for Design ——————————————————————————————————————————————————— Tracy Fullerton’s Game Design Workshop covers pretty much everything a working or wannabe game designer needs to know. She covers game theory, concepting, prototyping, testing and tuning, with stops along the way to discuss what it means to a professional game designer and how to land a job. When I started thinking about my game studies course at the University of Texas at Austin, this was one book I knew I had to use. — Warren Spector, Studio Director, OtherSide Entertainment ——————————————————————————————————————————————————— "Create the digital games you love to play." Discover an exercise-driven, non-technical approach to game design, without the need for programming or artistic expertise with Game Design Workshop, Fourth Edition. Tracy Fullerton demystifies the creative process with clear and accessible analysis of the formal and dramatic systems of game design. Using examples of popular games, illustrations of design techniques, and refined exercises to strengthen your understanding of how game systems function and give you the skills and tools necessary to create a compelling and engaging game. Game Design Workshop puts you to work prototyping, playtesting, and revising your own games with time-tested methods and tools. These skills will provide the foundation for your career in any facet of the game industry including design, producing, programming, and visual design. Tracy Fullerton is an award-winning game designer and educator with over 20 years of professional experience, most recently winning the Games for Change Game of the Year Award for her independent game Walden, a game. She has also been awarded the 2016 GDC Ambassador Award, the 2015 Games for Change Game Changer Award, and the IndieCade 2013 Trailblazer award for her pioneering work in the independent games community. Tracy is a Professor of Interactive Media & Games at the USC School of Cinematic Arts and the Director of the USC Games Program, the #1 game design program in North America as ranked by the Princeton Review.
Category: Computers

Encyclopedia Of Information Science And Technology Fourth Edition

Author : Khosrow-Pour, D.B.A., Mehdi
ISBN : 9781522522560
Genre : Computers
File Size : 75.82 MB
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In recent years, our world has experienced a profound shift and progression in available computing and knowledge sharing innovations. These emerging advancements have developed at a rapid pace, disseminating into and affecting numerous aspects of contemporary society. This has created a pivotal need for an innovative compendium encompassing the latest trends, concepts, and issues surrounding this relevant discipline area. During the past 15 years, the Encyclopedia of Information Science and Technology has become recognized as one of the landmark sources of the latest knowledge and discoveries in this discipline. The Encyclopedia of Information Science and Technology, Fourth Edition is a 10-volume set which includes 705 original and previously unpublished research articles covering a full range of perspectives, applications, and techniques contributed by thousands of experts and researchers from around the globe. This authoritative encyclopedia is an all-encompassing, well-established reference source that is ideally designed to disseminate the most forward-thinking and diverse research findings. With critical perspectives on the impact of information science management and new technologies in modern settings, including but not limited to computer science, education, healthcare, government, engineering, business, and natural and physical sciences, it is a pivotal and relevant source of knowledge that will benefit every professional within the field of information science and technology and is an invaluable addition to every academic and corporate library.
Category: Computers

Mcgraw Hill Education Catholic High School Entrance Exams Fourth Edition

Author : Wendy Hanks
ISBN : 9781259837074
Genre : Study Aids
File Size : 39.25 MB
Format : PDF, Docs
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Everything You Need to Get the Score You Want on the COOP, HSPT, or TACHS We’ve put all of our proven expertise into Catholic High School Entrance Exams to make sure you’re fully prepared for any of these difficult exams. With this book, you’ll learn essential skill-building techniques and strategies created by leading test-prep experts. You’ll also get six full-length practice tests, hundreds of sample questions, and all the facts about the current exam. This book will guide you through your preparation program and give you the tools you need to succeed. Inside you’ll find: • Complete coverage of all three exams: The Cooperative Admissions Examination (COOP) The High School Placement Test (HSPT) The Test for Admission into Catholic High Schools (TACHS) • Six full-length sample tests—two practice COOPs, two practice HSPTs, and two practice TACHS—with full explanations of all answers • A step-by-step review of all topics covered on the three exams, including reading comprehension, vocabulary, sentence and paragraph composition, mathematics, and quantitative reasoning • Expert strategies to help you raise your score on questions involving analogies, verbal logic, writing mechanics, and mathematical sequences
Category: Study Aids

Game Theory

Author : Guillermo Owen
ISBN : 9781781905081
Genre : Mathematics
File Size : 76.92 MB
Format : PDF
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Game Theory has served as a standard text for game theory courses since the publication of the First Edition in 1968. The Fourth Edition updates several recently developed subfields.
Category: Mathematics

The Making Of Economics

Author : E Ray Canterbery
ISBN : 9789813107342
Genre : Business & Economics
File Size : 55.66 MB
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Volume II in The Making of Economics, 4th Edition series fills a major gap in the literature of economics, providing in brief fashion a complete treatment of high theory in economics. Like Volume I, the book is accessible to the intelligent reader, be they advanced undergraduate or graduate students, laypeople, or professors of economics and finance. The author walks the reader through the maze of contemporary economics, acquainting them with the most up-to-date theories as well as recent economic history. The learning tasks are eased by volleys of examples as well as dramatic illustrations. The progression is from neoclassical Keynesian economics to monetarism, continuing with mathematical economics and econometrics, the theory of economic growth, the new classical economics, game theory, experimental economics, and global economics. For example, common threads between Smithian classical economics and new classical economics are woven into the fabric of discussions directing the way to the higher theory. The new chapters on mathematics and econometrics, game theory, experimental economics, and globalization are not to be found in other surveys of what the author calls the “Modern Superstructure of Economics.” Although designed to be used with Volume I, it can also stand alone as a text or textbook supplement for a wide range of courses in economics and finance. This book is also available as a set with Volume I: The Foundation and Volume III: The Radical Assault. Sample Chapter(s) Introduction (48k) Chapter 1: The American Keynesians (247k) Chapter 4: The Rise of Mathematics and Econometrics (128k) Request Inspection Copy
Category: Business & Economics

Microeconomics

Author : Pindyck
ISBN : 0138494800
Genre : Business & Economics
File Size : 32.66 MB
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Category: Business & Economics

Game Theory And Exercises

Author : Gisèle Umbhauer
ISBN : 9781317362982
Genre : Business & Economics
File Size : 25.43 MB
Format : PDF, ePub
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Game Theory and Exercises introduces the main concepts of game theory, along with interactive exercises to aid readers’ learning and understanding. Game theory is used to help players understand decision-making, risk-taking and strategy and the impact that the choices they make have on other players; and how the choices of those players, in turn, influence their own behaviour. So, it is not surprising that game theory is used in politics, economics, law and management. This book covers classic topics of game theory including dominance, Nash equilibrium, backward induction, repeated games, perturbed strategie s, beliefs, perfect equilibrium, Perfect Bayesian equilibrium and replicator dynamics. It also covers recent topics in game theory such as level-k reasoning, best reply matching, regret minimization and quantal responses. This textbook provides many economic applications, namely on auctions and negotiations. It studies original games that are not usually found in other textbooks, including Nim games and traveller’s dilemma. The many exercises and the inserts for students throughout the chapters aid the reader’s understanding of the concepts. With more than 20 years’ teaching experience, Umbhauer’s expertise and classroom experience helps students understand what game theory is and how it can be applied to real life examples. This textbook is suitable for both undergraduate and postgraduate students who study game theory, behavioural economics and microeconomics.
Category: Business & Economics

The Winner S Guide To Casino Gambling

Author : Edwin Silberstang
ISBN : 9781429936996
Genre : Games & Activities
File Size : 56.84 MB
Format : PDF, ePub, Mobi
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The definitive guide to the best strategies at the gambling table-now in a fully revised and updated fourth edition Long recognized as the gambler's bible, The Winner's Guide to Casino Gambling has been completely revised and expanded to include new rules and strategies for every major game in the casino, including several popular new ones. This entirely updated fourth edition remains the most authoritative and comprehensive book in its field, bringing gambling expert Edwin Silberstang's professional secrets and expertise into the twenty-first-century casino. The Winner's Guide to Casino Gambling can literally replace a shelf full of guides to individual games-each chapter is a book of its own. Silberstang shows readers - the best strategies to beat multiple-deck blackjack, including simple but powerful card-counting methods - how to exploit the free-odds wager in craps to minimize the house edge - ways to win at the most popular video poker games - the secrets to the new casino games, such as Three Card Poker and Let It Ride® - what games to play where for the best odds - a winning approach to thinking as a gambler, worth the cost of the entire book
Category: Games & Activities