DIGITAL GIZA VISUALIZING THE PYRAMIDS METALABPROJECTS

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Digital Giza

Author : Peter Der Manuelian
ISBN : 0674731239
Genre : Archaeology
File Size : 89.75 MB
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"After a brief introduction to the Giza Plateau of the Old Kingdom and a summary of the history of excavation at the site, this book explores new, primarily digital, approaches to accessing the site. A 3-D reconstruction of the site allows for both general access and targeted research inquiries that were previously impossible, even at the site itself. Case studies and philosophical musings on the nature of visualization in archaeology round out the volume, along with some speculation about emerging technologies and possible next steps."--
Category: Archaeology

Giza And The Pyramids

Author : Mark Lehner
ISBN : 022642569X
Genre : Art
File Size : 24.4 MB
Format : PDF
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This book is the most thorough and up-to-date report ever written about the ancient site of Giza. Authors Mark Lehner and Zahi Hawass, with more than four decades of collective involvement with Giza, here provide their unique insights into the site, bringing together a massive amount of information and evidence to make this book a record unparalleled in detail and scope. We may think of the pyramids as rising from the desert, isolated and enigmatic, yet they were originally surrounded by temples, tombs, vast cemeteries, and teeming towns of the living. All are brought to life in vivid detail with hundreds of illustrations, including detailed photographs of the monuments, excavations, and objects as well as plans, reconstructions, and the latest images from remote-controlled cameras and laser scans.
Category: Art

Giza And The Pyramids

Author : Mark Lehner
ISBN : 0500051895
Genre :
File Size : 44.44 MB
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For more than 4,000 years the pyramids of Giza have stood like giant question marks that have intrigued and endlessly fascinated people. Who exactly built them? When? Why? And how did they create these colossal structures? But the pyramids are not a complete mystery - the stones, the hieroglyphs, the landscape and even the layers of sand and debris hold stories for us to read. Mark Lehner and Zahi Hawass, with over four decades of involvement with Giza, provide their unique and personal insight into the site, bringing together all the information and evidence to create a record unparalleled in its detail and scope. The celebrated Great Pyramid of Khufu, or Cheops, is the only one of the seven wonders of the ancient world still standing, but there is much more to Giza. We may think of the pyramids as rising from the desert, isolated and enigmatic, yet they were surrounded by temples, tombs, vast cemeteries and even teeming towns of the living. All are described in detail here and brought back to life, with hundreds of illustrations including detailed photographs of the monuments, excavations and objects, as well as plans, reconstructions and the latest images from remote-controlled cameras and laser scans. Through the ages, Giza and the pyramids have inspired the most extraordinary speculations and wild theories, but here, finally, in this prestigious publication, is the full story as told by the evidence on the ground, by the leading authorities on the site.
Category:

Hypercities

Author : Todd Presner
ISBN : 0674725344
Genre : Computers
File Size : 62.72 MB
Format : PDF
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The prefix "hyper" refers to multiplicity and abundance. More than a physical space, a hypercity is a real city overlaid with information networks that document the past, catalyze the present, and project future possibilities. Hypercities are always under construction. Todd Presner, David Shepard, and Yoh Kawano put digital humanities theory into practice to chart the proliferating cultural records of places around the world. A digital platform transmogrified into a book, it explains the ambitious online project of the same name that maps the historical layers of city spaces in an interactive, hypermedia environment. The authors examine the media archaeology of Google Earth and the cultural-historical meaning of map projections, and explore recent eventsâe"the "Arab Spring" and the Fukushima nuclear power plant disasterâe"through social media mapping that incorporates data visualizations, photographic documents, and Twitter streams. A collaboratively authored and designed work, HyperCities includes a "ghost map" of downtown Los Angeles, polyvocal memory maps of LA's historic Filipinotown, avatar-based explorations of ancient Rome, and hour-by-hour mappings of the Tehran election protests of 2009. Not a book about maps in the literal sense, HyperCities describes thick mapping: the humanist project of participating and listening that transforms mapping into an ethical undertaking. Ultimately, the digital humanities do not consist merely of computer-based methods for analyzing information. They are a means of integrating scholarship with the world of lived experience, making sense of the past in the layered spaces of the present for the sake of the open future.
Category: Computers

The Library Beyond The Book

Author : Jeffrey T. Schnapp
ISBN : 0674725034
Genre : Education
File Size : 56.53 MB
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Jeffrey Schnapp and Matthew Battles reflect on what libraries have been in order to speculate about what they will become: hybrid places that intermingle books and ebooks, analog and digital formats, paper and pixels. They combine the cultural history of libraries with innovations at metaLAB, a research group at the forefront of digital humanities.
Category: Education

Graphesis

Author : Johanna Drucker
ISBN : 0674724933
Genre : Computers
File Size : 65.13 MB
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Fusing digital humanities with media studies and graphic design history, Graphesis offers a critical language for analysis of graphical knowledge and argues for studying visuality from a humanistic perspective, exploring how graphic languages can serve fields where qualitative judgments take priority over quantitative statements of fact.
Category: Computers

The Archaeology Of Urbanism In Ancient Egypt

Author : Nadine Moeller
ISBN : 9781316352243
Genre : Social Science
File Size : 72.88 MB
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In this book, Nadine Moeller challenges prevailing views on Egypt's non-urban past and argues for Egypt as an early urban society. She traces the emergence of urban features during the Predynastic period up to the disintegration of the powerful Middle Kingdom state (c.3500–1650 BC). This book offers a synthesis of the archaeological data that sheds light on the different facets of urbanism in ancient Egypt. Drawing on evidence from recent excavations as well as a vast body of archaeological data, this book explores the changing settlement patterns by contrasting periods of strong political control against those of decentralization. It also discusses households and the layout of domestic architecture, which are key elements for understanding how society functioned and evolved over time. Moeller reveals what settlement patterns can tell us about the formation of complex society and the role of the state in urban development in ancient Egypt.
Category: Social Science

The Military Entertainment Complex

Author : Luke Caldwell
ISBN : 0674724984
Genre : Computer war games
File Size : 62.68 MB
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"With the rise of drones and computer-controlled weapons of war, comparisons between war and video games have multiplied. The authors trace how the realities of war are represented in popular entertainment. In the early days of the video game industry personnel and expertise flowed from contractors building military simulations to game companies; in a middle period the military drew significantly on the booming game industry to train troops; now in our cultural present media corporations and the military draw upon one another cyclically to predict the future of warfare. The book argues that commercial video wargame franchises commodified and marketed the weapons, tactics, and threat scenarios of the Pentagon's War on Terror. Many of the best-selling video games (and television and films) of the last five years depict small special forces units that can deploy at a moment's notice anywhere in the world against non-traditional enemies. This intermediation of media forms within the military-entertainment complex has shaped the popular imaginary of war in the post 9/11 era and has naturalized the Pentagon's vision of a new American way of warfare."--
Category: Computer war games

Hieroglyphs From A To Z

Author : Peter Der Manuelian
ISBN : 0764953060
Genre : Juvenile Nonfiction
File Size : 31.48 MB
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An ABC book showing the relationships between the English alphabet and Egyptian hieroglyphs. Includes a stencil for creating words and sentences in hieroglyphs.
Category: Juvenile Nonfiction